#pragma once #include "app/common/UI/Controls/UIControl_MinecraftPlayer.h" #include "app/linux/Iggy/include/iggy.h" #ifndef _ENABLEIGGY #include "app/linux/Stubs/iggy_stubs.h" #endif #include "UIControl.h" class UIControl_MinecraftPlayer : public UIControl { private: float m_fScreenWidth, m_fScreenHeight; float m_fRawWidth, m_fRawHeight; public: UIControl_MinecraftPlayer(); void render(IggyCustomDrawCallbackRegion* region); };