#pragma once // using namespace std; #include "TutorialTask.h" class Stat; class Tutorial; // 4J Stu - Tutorial tasks that can use the current stat trackin code. This is // things like blocks mined/items crafted. class StatTask : public TutorialTask { private: Stat* stat; int targetValue; public: StatTask(Tutorial* tutorial, int descriptionId, bool enablePreCompletion, Stat* stat, int variance = 1); virtual bool isCompleted(); };