#pragma once #include "platform/PlatformTypes.h" #include "LeaderboardManager.h" // 4J-JEV: Simple interface for handling ReadStat failures. class LeaderboardInterface { private: IPlatformLeaderboard* m_manager; bool m_pending; // Arguments. IPlatformLeaderboard::EFilterMode m_filter; LeaderboardReadListener* m_callback; int m_difficulty; IPlatformLeaderboard::EStatsType m_type; PlayerUID m_myUID; unsigned int m_startIndex; unsigned int m_readCount; public: LeaderboardInterface(IPlatformLeaderboard* man); ~LeaderboardInterface(); void ReadStats_Friends(LeaderboardReadListener* callback, int difficulty, IPlatformLeaderboard::EStatsType type, PlayerUID myUID, unsigned int startIndex, unsigned int readCount); void ReadStats_MyScore(LeaderboardReadListener* callback, int difficulty, IPlatformLeaderboard::EStatsType type, PlayerUID myUID, unsigned int readCount); void ReadStats_TopRank(LeaderboardReadListener* callback, int difficulty, IPlatformLeaderboard::EStatsType type, unsigned int startIndex, unsigned int readCount); void CancelOperation(); void tick(); private: bool callManager(); };