Commit graph

12 commits

Author SHA1 Message Date
Tropical 1767c3f6e9 chore: fmt 2026-03-30 09:37:24 -05:00
MatthewBeshay e4520df31f Restore recursive locking for mutexes converted from CRITICAL_SECTION
CRITICAL_SECTION is reentrant; std::mutex is not. This caused deadlocks during world generation, post-processing, and saving.
2026-03-30 22:14:14 +11:00
MatthewBeshay f1df21590b Merge dev and resolve formatting conflicts 2026-03-30 19:00:30 +11:00
MatthewBeshay bc6013ab70 Replace all CRITICAL_SECTION usage with std::mutex and std::lock_guard
Migrates 59 files from WinAPI CRITICAL_SECTION to portable C++ std::mutex/std::lock_guard/std::unique_lock. Removes Linux CRITICAL_SECTION shims from winapi_stubs.h.
2026-03-30 18:45:55 +11:00
Tropical c9b90cae2c chore: format everything 2026-03-30 02:17:54 -05:00
MatthewBeshay 12ff12a263 cleanup: flatten dead branches in client render texture and runtime code 2026-03-26 20:29:59 +11:00
Tropical 8f90088611 TU19: merge Minecraft.Client/Rendering 2026-03-21 22:28:58 -05:00
Tropical e8424f2000 chore: format Minecraft.Client 2026-03-13 17:10:10 -05:00
Tropical 5a36950239 fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h 2026-03-09 00:34:09 -05:00
Tropical 54dab7708d refactor: rename Build -> Platform in Minecraft.World 2026-03-08 21:33:18 -05:00
Tropical cdc08700e4 refactor: unglob std::wstring 2026-03-06 11:50:22 -06:00
ella love 2383fcee6e feat: move script & folder refactor 2026-03-05 03:29:23 -05:00
Renamed from Minecraft.Client/ProgressRenderer.cpp (Browse further)