Tropical
c9b90cae2c
chore: format everything
2026-03-30 02:17:54 -05:00
MatthewBeshay
a0fdc643d1
Merge branch 'upstream-dev' into cleanup/nullptr-replacement
...
# Conflicts:
# Minecraft.Client/Network/PlayerChunkMap.cpp
# Minecraft.Client/Network/PlayerList.cpp
# Minecraft.Client/Network/ServerChunkCache.cpp
# Minecraft.Client/Platform/Common/Consoles_App.cpp
# Minecraft.Client/Platform/Common/DLC/DLCManager.cpp
# Minecraft.Client/Platform/Common/GameRules/LevelGenerationOptions.cpp
# Minecraft.Client/Platform/Common/GameRules/LevelRuleset.cpp
# Minecraft.Client/Platform/Common/Tutorial/Tutorial.cpp
# Minecraft.Client/Platform/Common/Tutorial/TutorialTask.cpp
# Minecraft.Client/Platform/Common/UI/IUIScene_CreativeMenu.cpp
# Minecraft.Client/Platform/Common/UI/UIComponent_Panorama.cpp
# Minecraft.Client/Platform/Common/UI/UIController.cpp
# Minecraft.Client/Platform/Common/UI/UIController.h
# Minecraft.Client/Platform/Extrax64Stubs.cpp
# Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Input.h
# Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Storage.h
# Minecraft.Client/Player/EntityTracker.cpp
# Minecraft.Client/Player/ServerPlayer.cpp
# Minecraft.Client/Rendering/EntityRenderers/PlayerRenderer.cpp
# Minecraft.Client/Textures/Packs/DLCTexturePack.cpp
# Minecraft.Client/Textures/Stitching/StitchedTexture.cpp
# Minecraft.Client/Textures/Stitching/TextureMap.cpp
# Minecraft.Client/Textures/Textures.cpp
# Minecraft.World/Blocks/NotGateTile.cpp
# Minecraft.World/Blocks/PressurePlateTile.cpp
# Minecraft.World/Blocks/TileEntities/PotionBrewing.cpp
# Minecraft.World/Enchantments/EnchantmentHelper.cpp
# Minecraft.World/Entities/HangingEntity.cpp
# Minecraft.World/Entities/LeashFenceKnotEntity.cpp
# Minecraft.World/Entities/LivingEntity.cpp
# Minecraft.World/Entities/Mobs/Boat.cpp
# Minecraft.World/Entities/Mobs/Minecart.cpp
# Minecraft.World/Entities/Mobs/Witch.cpp
# Minecraft.World/Entities/SyncedEntityData.cpp
# Minecraft.World/Items/LeashItem.cpp
# Minecraft.World/Items/PotionItem.cpp
# Minecraft.World/Level/BaseMobSpawner.cpp
# Minecraft.World/Level/CustomLevelSource.cpp
# Minecraft.World/Level/Level.cpp
# Minecraft.World/Level/Storage/DirectoryLevelStorage.cpp
# Minecraft.World/Level/Storage/McRegionLevelStorage.cpp
# Minecraft.World/Level/Storage/RegionFileCache.cpp
# Minecraft.World/Player/Player.cpp
# Minecraft.World/WorldGen/Biomes/BiomeCache.cpp
# Minecraft.World/WorldGen/Features/RandomScatteredLargeFeature.cpp
# Minecraft.World/WorldGen/Layers/BiomeOverrideLayer.cpp
2026-03-30 16:28:40 +11:00
MatthewBeshay
dfb0e3b03e
refactor: replace NULL with nullptr across C++ codebase
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Excludes vendored C libs (zlib, Miles, DirectXMath, boost, Iggy).
2026-03-30 16:25:52 +11:00
Tropical
e45151ae64
refactor: expand AUTO_VAR macro
2026-03-29 23:59:05 -05:00
MatthewBeshay
f19563bbd7
cleanup: flatten dead branches in common app and ui code
2026-03-26 20:18:29 +11:00
MatthewBeshay
6ef7d05f7e
cleanup: collapse common app and ui console branches
2026-03-26 18:49:24 +11:00
Tropical
b9d18bf641
TU19: merge Minecraft.Client/Platform/Common/UI
2026-03-22 11:44:26 -05:00
Tropical
4dd9b683bf
format Platform/Common/UI
2026-03-22 04:25:54 -05:00
ViniciusCruzMoura
580b947c6e
UIScene_MainMenu: Enable the Exit Game Button Behaviour
...
i noticed that the exit game button on the menu screen wasn't working,
so i went ahead and enabled it and added the behavior to close the game.
i added a Close method in the 4J_Render class and made a tweak to the _xbox check.
the catch is that it uses the xbox text for the confirmation button,
so i’m not sure if it’s the best approach, but it does work fine for me
Signed-off-by: ViniciusCruzMoura <contato.cruz.moura@gmail.com>
2026-03-17 02:08:16 -04:00
notmatthewbeshay
0249bfd2bf
Fix Linux build warnings
2026-03-14 04:37:55 +11:00
Tropical
ad1e8369bc
refactor: move Common to Platform/Common
2026-03-09 00:17:42 -05:00