Commit graph

8 commits

Author SHA1 Message Date
MatthewBeshay 2a3b891be8 refactor: relocate IPlatformNetwork/Leaderboard/Game interfaces to platform/
Pulls the three remaining platform-shaped interfaces out of app/common/
and into platform/network/, platform/leaderboard/ and platform/game/,
each with a function accessor + true no-op stub backend matching the
existing platform/profile/ template. Drops the duplicate
PlatformNetworkManagerInterface.h that was a stale copy of the same
type. Existing app-side singletons (LeaderboardManager,
LinuxLeaderboardManager, IPlatformNetworkStub, LinuxGame) keep working
unchanged - the structural fix is just that the interface they depend
on now lives in platform/ where it belongs.
2026-04-09 15:42:23 +10:00
MatthewBeshay cd4b39cf88 style: clang-format the entire project 2026-04-09 15:24:13 +10:00
MatthewBeshay 03618ed156 refactor: move leaderboard/network interfaces back into app 2026-04-09 15:24:13 +10:00
MatthewBeshay e5cdd2c370 refactor: move NetworkPlayerInterface and SessionInfo into minecraft 2026-04-09 15:24:13 +10:00
Tropical 2912e9ae2e refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
MatthewBeshay 5d9bcac156 refactor: decouple minecraft/ from app/ via IGameServices virtual interface 2026-04-06 20:32:24 -05:00
MatthewBeshay 54a1f90212 refactor: move misplaced headers to their proper modules 2026-04-06 20:32:24 -05:00
MatthewBeshay d814a78453 refactor: flatten app/ and util/ directory structure 2026-04-06 20:32:24 -05:00
Renamed from targets/app/common/src/Network/PlatformNetworkManagerStub.h (Browse further)