Commit graph

12 commits

Author SHA1 Message Date
Tropical c432e83d18 fix: make it build on windows 2026-04-10 19:12:57 -07:00
Tropical a399023cca refactor: switch to glew for OpenGL loading 2026-04-10 16:27:00 -07:00
Tropical 05adecade7 refactor: replace pthreads in GLRenderer with std::thread 2026-04-10 17:02:24 -05:00
Tropical 0160419756 refactor(gdraw): temporarily revert OpenGL extension loading via dlsym 2026-04-10 15:47:28 -05:00
Tropical 1628e08748 refactor: nuke gl query functions to remove libdl dependence in the renderer 2026-04-10 15:40:21 -05:00
Tropical 64a44b5385 format it all
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2026-04-10 11:46:33 -05:00
Tropical abeead819e rework build system dependencies
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Build (Linux, x86-64) / build-linux-amalgamate (push) Waiting to run
Build (Linux, x86-64) / build-linux-full (push) Waiting to run
Format Check / clang-format (push) Waiting to run
Release Nightly (Linux, x86-64) / release-linux (push) Waiting to run
2026-04-10 02:49:30 -05:00
MatthewBeshay cd4b39cf88 style: clang-format the entire project 2026-04-09 15:24:13 +10:00
MatthewBeshay 81c2eb82f0 fix: clear all build warnings and clean up review nits 2026-04-09 15:24:13 +10:00
MatthewBeshay b032e2a3a0 refactor: use function-local statics for platform accessors to dodge SIOF 2026-04-09 15:24:13 +10:00
Tropical d9f2cb03c7 nuke more unused stubs 2026-04-07 18:00:30 -05:00
Tropical 8a1b3cc1c4 attempt to clean up renderer 2026-04-07 15:55:45 -05:00
Renamed from targets/platform/sdl2/Render.cpp (Browse further)