Commit graph

11 commits

Author SHA1 Message Date
Tropical 33d0737d1d chore: format Minecraft.World 2026-03-13 17:06:56 -05:00
MathiewMay e36e58609d Reverted the SetEntityMotionPacket.cpp changes 2026-03-11 08:42:19 -04:00
MathiewMay 77deb67b4a Revert "Rewrote the entity movement packets to use full 16-bit signed short increasing the entity ID limit from 2048 (artifical lce limit) to 32768 ids (0 to 32767)"
This reverts commit dac0e883b6.
2026-03-11 08:39:22 -04:00
MathiewMay 702839176e Revert " applied changes requested by tropicaaal"
This reverts commit 41d8202c47.

# Conflicts:
#	Minecraft.World/Network/Packets/MoveEntityPacket.cpp
2026-03-11 08:29:24 -04:00
MathiewMay 41d8202c47 applied changes requested by tropicaaal
"i would prefer that these be cast to sized integer types int8_t for portability reasons."

 "The light layer changes are ultimately a hack over the broken renderer implementation and probably out of scope for this PR. There's an in-progress fix for the root cause of this, so this should be removed."

 "std::numeric_limits<int16_t>::max()"
2026-03-10 18:20:33 -04:00
MathiewMay dac0e883b6 Rewrote the entity movement packets to use full 16-bit signed short increasing the entity ID limit from 2048 (artifical lce limit) to 32768 ids (0 to 32767) 2026-03-09 21:45:08 -04:00
MathiewMay 9c254bbf4d SetEntityMotionPacket::write() was sending raw entity ID without masking, changing it to mask the ID to 11 bits first since large entity IDs were accidentally setting the compression flag bit and causing wrong number of bytes to be read by receiver. 2026-03-09 15:34:08 -04:00
Tropical 54dab7708d refactor: rename Build -> Platform in Minecraft.World 2026-03-08 21:33:18 -05:00
Tropical ed551d8658 refactor: unglob std::dynamic_pointer_cast 2026-03-06 22:13:29 -06:00
Tropical 67ceccf2d4 refactor: unglob std::shared_ptr 2026-03-06 11:20:45 -06:00
ella love 2383fcee6e feat: move script & folder refactor 2026-03-05 03:29:23 -05:00
Renamed from Minecraft.World/SetEntityMotionPacket.cpp (Browse further)