diff --git a/Minecraft.Client/Rendering/GameRenderer.cpp b/Minecraft.Client/Rendering/GameRenderer.cpp index 23cd37215..f0ae04b14 100644 --- a/Minecraft.Client/Rendering/GameRenderer.cpp +++ b/Minecraft.Client/Rendering/GameRenderer.cpp @@ -1002,9 +1002,8 @@ int GameRenderer::getLightTexture(int iPad, Level *level) return lightTexture[iPad]; // 4J-JEV: Changing to Per Player lighting textures. } -void GameRenderer::render(float a, bool bFirst) +void GameRenderer::render(float a = 1, bool bFirst) { - float a = 1; if( _updateLightTexture && bFirst) updateLightTexture(a); if (Display::isActive()) {