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nuke miles headers
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#include "Minecraft.World/Header Files/SoundTypes.h"
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#include "Minecraft.World/Header Files/SoundTypes.h"
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#ifdef _WINDOWS64
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#include "../../../Windows64/Miles Sound System/Include/mss.h"
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#else
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// Linux currently uses the Windows64 Miles headers as the compatible host SDK.
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#include "../../../Windows64/Miles Sound System/Include/mss.h"
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#endif
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typedef struct {
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typedef struct {
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float x, y, z;
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float x, y, z;
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} AUDIO_VECTOR;
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} AUDIO_VECTOR;
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#ifndef __RAD_INCLUDE_GDRAW_H__
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#ifndef __RAD_INCLUDE_GDRAW_H__
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#define __RAD_INCLUDE_GDRAW_H__
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#define __RAD_INCLUDE_GDRAW_H__
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#include "../../Miles Sound System/Include/rrcore.h"
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#include "rrCore.h"
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#define IDOC
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#define IDOC
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