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merge Minecraft.World.cpp
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@ -1,43 +1,21 @@
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#include "stdafx.h"
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#include "stdafx.h"
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#include "../Network/Packets/Packet.h"
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#include "../Headers/net.minecraft.world.item.h"
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#include "../Blocks/MaterialColor.h"
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#include "../Headers/net.minecraft.world.item.alchemy.h"
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#include "../Blocks/Material.h"
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#include "../Headers/net.minecraft.world.item.crafting.h"
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#include "../Blocks/Tile.h"
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#include "../Headers/net.minecraft.world.item.enchantment.h"
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#include "../Items/HatchetItem.h"
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#include "../Headers/net.minecraft.world.level.chunk.h"
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#include "../Items/PickaxeItem.h"
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#include "../Headers/net.minecraft.world.level.chunk.storage.h"
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#include "../Items/ShovelItem.h"
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#include "../Headers/net.minecraft.world.level.levelgen.structure.h"
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#include "../Level/BlockReplacements.h"
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#include "../Headers/net.minecraft.world.level.tile.h"
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#include "../WorldGen/Biomes/Biome.h"
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#include "../Headers/net.minecraft.world.level.tile.entity.h"
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#include "../Items/Item.h"
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#include "../Headers/net.minecraft.world.entity.h"
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#include "../Recipes/FurnaceRecipes.h"
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#include "../Headers/net.minecraft.world.entity.monster.h"
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#include "../Recipes/Recipes.h"
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#include "../Headers/net.minecraft.world.entity.npc.h"
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#include "../Stats/Stats.h"
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#include "../Headers/net.minecraft.world.effect.h"
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#include "../Stats/Achievements.h"
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#include "../Entities/Mobs/Skeleton.h"
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#include "../Entities/Mobs/PigZombie.h"
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#include "../Blocks/TileEntities/TileEntity.h"
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#include "../Level/Storage/EntityIO.h"
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#include "../Util/SharedConstants.h"
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#include "../Entities/MobCategory.h"
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#include "../Level/LevelChunk.h"
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#include "../WorldGen/Structures/MineShaftPieces.h"
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#include "../WorldGen/Features/StrongholdFeature.h"
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#include "../WorldGen/Features/VillageFeature.h"
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#include "../Level/Storage/LevelType.h"
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#include "../Entities/Mobs/EnderMan.h"
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#include "../Blocks/TileEntities/PotionBrewing.h"
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#include "../Enchantments/Enchantment.h"
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#include "../WorldGen/Structures/VillagePieces.h"
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#include "../WorldGen/Features/RandomScatteredLargeFeature.h"
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#include "Minecraft.World.h"
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#include "Minecraft.World.h"
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#include "../../Minecraft.Client/Level/ServerLevel.h"
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#include "../../Minecraft.Client/Level/ServerLevel.h"
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#include "../Level/Storage/SparseLightStorage.h"
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#include "../Level/Storage/SparseDataStorage.h"
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#include "../Level/Storage/McRegionChunkStorage.h"
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#include "../Entities/Mobs/Villager.h"
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#include "../Level/Storage/LevelSettings.h"
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#ifdef _DURANGO
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#ifdef _DURANGO
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#include "../Stats/DurangoStats.h"
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#include "../Stats/DurangoStats.h"
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@ -60,6 +38,7 @@ void MinecraftWorld_RunStaticCtors() {
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ShovelItem::staticCtor();
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ShovelItem::staticCtor();
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BlockReplacements::staticCtor();
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BlockReplacements::staticCtor();
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Biome::staticCtor();
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Biome::staticCtor();
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MobEffect::staticCtor();
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Item::staticCtor();
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Item::staticCtor();
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FurnaceRecipes::staticCtor();
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FurnaceRecipes::staticCtor();
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Recipes::staticCtor();
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Recipes::staticCtor();
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@ -71,8 +50,6 @@ void MinecraftWorld_RunStaticCtors() {
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#endif
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#endif
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// Achievements::staticCtor(); // 4J Stu - This is now called from
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// Achievements::staticCtor(); // 4J Stu - This is now called from
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// within the Stats::staticCtor()
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// within the Stats::staticCtor()
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Skeleton::staticCtor();
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PigZombie::staticCtor();
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TileEntity::staticCtor();
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TileEntity::staticCtor();
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EntityIO::staticCtor();
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EntityIO::staticCtor();
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MobCategory::staticCtor();
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MobCategory::staticCtor();
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@ -82,11 +59,15 @@ void MinecraftWorld_RunStaticCtors() {
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LevelType::staticCtor();
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LevelType::staticCtor();
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MineShaftPieces::staticCtor();
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{
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StrongholdFeature::staticCtor();
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StructureFeatureIO::staticCtor();
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VillagePieces::Smithy::staticCtor();
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VillageFeature::staticCtor();
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MineShaftPieces::staticCtor();
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RandomScatteredLargeFeature::staticCtor();
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StrongholdFeature::staticCtor();
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VillagePieces::Smithy::staticCtor();
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VillageFeature::staticCtor();
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RandomScatteredLargeFeature::staticCtor();
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}
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}
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}
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EnderMan::staticCtor();
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EnderMan::staticCtor();
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PotionBrewing::staticCtor();
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PotionBrewing::staticCtor();
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@ -101,4 +82,5 @@ void MinecraftWorld_RunStaticCtors() {
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McRegionChunkStorage::staticCtor();
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McRegionChunkStorage::staticCtor();
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Villager::staticCtor();
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Villager::staticCtor();
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GameType::staticCtor();
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GameType::staticCtor();
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BeaconTileEntity::staticCtor();
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}
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}
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