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Fix error where rmtree is called in an awkward setup
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@ -23,11 +23,11 @@ src_assets = Path(project_source_root / "Minecraft.Assets")
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# clear out any old assets
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if dest_common.exists():
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shutil.rmtree(dest_common)
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shutil.rmtree(client_build_dir / "music")
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shutil.rmtree(client_build_dir / "Sound")
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shutil.rmtree(dest_common, ignore_errors=True)
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shutil.rmtree(client_build_dir / "music", ignore_errors=True)
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shutil.rmtree(client_build_dir / "Sound", ignore_errors=True)
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# XXX: Check "copy DLC" bellow for info
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# shutil.rmtree(client_build_dir / "DurangoMedia")
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# shutil.rmtree(client_build_dir / "DurangoMedia", ignore_errors=True)
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# copy `Minecraft.Assets/Common` into the build directory for the client.
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shutil.copytree(
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