fix: correctly declare wchAttrNameA as const in GameRuleManager

This commit is contained in:
Tropical 2026-03-03 19:50:47 -06:00
parent d79b1ba555
commit e9ecef480d

View file

@ -34,7 +34,7 @@ const WCHAR *GameRuleManager::wchTagNameA[] =
L"UpdatePlayer", // eGameRuleType_UpdatePlayerRule
};
WCHAR *GameRuleManager::wchAttrNameA[] =
const WCHAR *GameRuleManager::wchAttrNameA[] =
{
L"descriptionName", // eGameRuleAttr_descriptionName
L"promptName", // eGameRuleAttr_promptName