From 4b8d65d5e672e55f1afa43d4b71ad6bad0d77d85 Mon Sep 17 00:00:00 2001 From: Sally Knight Date: Thu, 12 Mar 2026 03:50:34 +0300 Subject: [PATCH] fix: use original disabled transforms to fix hotbar block lighting --- Minecraft.Client/Rendering/EntityRenderers/ItemRenderer.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/Minecraft.Client/Rendering/EntityRenderers/ItemRenderer.cpp b/Minecraft.Client/Rendering/EntityRenderers/ItemRenderer.cpp index 6e3ecce1d..c67224efd 100644 --- a/Minecraft.Client/Rendering/EntityRenderers/ItemRenderer.cpp +++ b/Minecraft.Client/Rendering/EntityRenderers/ItemRenderer.cpp @@ -341,9 +341,11 @@ void ItemRenderer::renderGuiItem(Font *font, Textures *textures, std::shared_ptr Tile *tile = Tile::tiles[itemId]; glPushMatrix(); // 4J - original code left here for reference -#if 0 + // 4jcraft: re-enable said original code to fix hotbar block rendering +#if 1 glTranslatef((float)(x), (float)(y), 0.0f); - glScalef(fScale, fScale, fScale); + //glScalef(fScale, fScale, fScale); + glScalef(fScaleX, fScaleY, 1.0f); // 4jcraft: tweaked to use the new variables glTranslatef(-2.0f,3.0f, -3.0f + blitOffset); glScalef(10.0f, 10.0f, 10.0f); glTranslatef(1.0f, 0.5f, 8.0f);