diff --git a/Minecraft.Client/Platform/Common/Network/GameNetworkManager.cpp b/Minecraft.Client/Platform/Common/Network/GameNetworkManager.cpp index 5fa598f74..a62be6143 100644 --- a/Minecraft.Client/Platform/Common/Network/GameNetworkManager.cpp +++ b/Minecraft.Client/Platform/Common/Network/GameNetworkManager.cpp @@ -1108,7 +1108,7 @@ int CGameNetworkManager::ChangeSessionTypeThreadProc( void* lpParam ) app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_PauseServer,(void *)TRUE); // wait for the server to be in a non-ticking state - pServer->m_serverPausedEvent->WaitForSignal(INFINITY); + pServer->m_serverPausedEvent->WaitForSignal(INFINITE); #if defined(__PS3__) || defined(__ORBIS__) || defined __PSVITA__ // Swap these two messages around as one is too long to display at 480 @@ -1926,7 +1926,7 @@ void CGameNetworkManager::ServerReadyWait() { if (m_hServerReadyEvent != NULL) { - m_hServerReadyEvent->WaitForSignal(INFINITY); + m_hServerReadyEvent->WaitForSignal(INFINITE); } else { @@ -1990,7 +1990,7 @@ void CGameNetworkManager::ServerStoppedWait() { if (m_hServerStoppedEvent != NULL) { - m_hServerStoppedEvent->WaitForSignal(INFINITY); + m_hServerStoppedEvent->WaitForSignal(INFINITE); } else { diff --git a/Minecraft.Client/Platform/Linux/Linux_App.cpp b/Minecraft.Client/Platform/Linux/Linux_App.cpp index 5fcd8017e..a9520f211 100644 --- a/Minecraft.Client/Platform/Linux/Linux_App.cpp +++ b/Minecraft.Client/Platform/Linux/Linux_App.cpp @@ -32,6 +32,8 @@ void CConsoleMinecraftApp::ExitGame() } void CConsoleMinecraftApp::FatalLoadError() { + app.DebugPrintf("CConsoleMinecraftApp::FatalLoadError - asserting 0 and dying...\n"); + assert(0); } void CConsoleMinecraftApp::CaptureSaveThumbnail()