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https://github.com/4jcraft/4jcraft.git
synced 2026-04-26 11:43:38 +00:00
remove a bunch of linux ifdefs
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parent
9e74005af7
commit
c4bbf6cf1f
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@ -59,9 +59,6 @@
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class AttributeInstance;
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class MobEffectInstance;
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#ifndef __linux__
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#include <qnet.h>
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#endif // __linux__
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TrackedEntity::TrackedEntity(std::shared_ptr<Entity> e, int range,
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int updateInterval, bool trackDelta) {
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@ -45,29 +45,17 @@ void ChunkStorageProfilerDecorator::tick() {
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if (counter > 500) {
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if (loadCount > 0) {
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#if !defined(_CONTENT_PACKAGE)
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#if defined(__linux__)
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sprintf(buf, "Average load time: %f (%lld)",
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0.000001 * (double)timeSpentLoading / (double)loadCount,
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(long long)loadCount);
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#else
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sprintf(buf, "Average load time: %f (%I64d)",
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0.000001 * (double)timeSpentLoading / (double)loadCount,
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loadCount);
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#endif
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Log::info("%s", buf);
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#endif
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}
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if (saveCount > 0) {
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#if !defined(_CONTENT_PACKAGE)
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#if defined(__linux__)
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sprintf(buf, "Average save time: %f (%lld)",
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0.000001 * (double)timeSpentSaving / (double)loadCount,
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(long long)loadCount);
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#else
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sprintf(buf, "Average save time: %f (%I64d)",
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0.000001 * (double)timeSpentSaving / (double)loadCount,
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loadCount);
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#endif
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Log::info("%s", buf);
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#endif
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}
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@ -10,8 +10,6 @@
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#include "minecraft/world/level/biome/Biome.h"
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#include "minecraft/world/level/chunk/ChunkSource.h"
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#include "platform/fs/fs.h"
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#if defined(__linux__)
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#endif
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#include "java/Random.h"
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#include "minecraft/world/entity/MobCategory.h"
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#include "minecraft/world/level/Level.h"
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@ -6,8 +6,6 @@
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#include "minecraft/util/Log.h"
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#include "minecraft/world/level/newbiome/layer/Layer.h"
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#include "platform/fs/fs.h"
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#if defined(__linux__)
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#endif
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#include "minecraft/world/level/biome/Biome.h"
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BiomeOverrideLayer::BiomeOverrideLayer(int seedMixup) : Layer(seedMixup) {
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@ -280,17 +280,8 @@ LevelData* DirectoryLevelStorage::prepareLevel() {
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Log::info("Loading %d mappings\n", count);
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for (unsigned int i = 0; i < count; ++i) {
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PlayerUID playerUid = dis.readPlayerUID();
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#if defined(_WINDOWS64) || defined(__linux__)
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Log::info(" -- %llu\n",
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static_cast<unsigned long long>(playerUid));
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#else
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#if defined(__linux__)
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Log::info(" -- %llu\n",
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static_cast<unsigned long long>(playerUid));
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#else
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Log::info(" -- %s\n", playerUid.toWString().c_str());
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#endif
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#endif
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m_playerMappings[playerUid].readMappings(&dis);
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}
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dis.readFully(m_usedMappings);
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@ -641,16 +632,8 @@ void DirectoryLevelStorage::saveMapIdLookup() {
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Log::info("Saving %zu mappings\n", m_playerMappings.size());
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for (auto it = m_playerMappings.begin(); it != m_playerMappings.end();
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++it) {
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#if defined(_WINDOWS64) || defined(__linux__)
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Log::info(" -- %llu\n",
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static_cast<unsigned long long>(it->first));
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#else
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#if defined(__linux__)
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Log::info(" -- %d\n", it->first);
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#else
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Log::info(" -- %s\n", it->first.toWString().c_str());
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#endif
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#endif
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dos.writePlayerUID(it->first);
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it->second.writeMappings(&dos);
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}
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@ -2737,7 +2737,7 @@ int Tile::SoundType::getPlaceSound() const { return iPlaceSound; }
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4J: These are necessary on the PS3.
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(and 4 and Vita).
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*/
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#if (0 || 0 || 0 || defined __linux__)
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#if 1
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const int Tile::stone_Id;
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const int Tile::grass_Id;
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const int Tile::dirt_Id;
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