refactor: simplify and update CI pipeline

This commit is contained in:
Tropical 2026-03-10 17:49:34 -05:00
parent 197bf0033f
commit bce996a2ef

View file

@ -1,4 +1,4 @@
name: Build Linux Release
name: Build (Linux, x86_64)
on:
push:
@ -32,26 +32,10 @@ jobs:
- name: Install system dependencies
run: |
sudo apt-get update
sudo apt-get install -y build-essential python3 python3-pip python3-setuptools libgl1-mesa-dev libglu1-mesa-dev libglfw3-dev libpng-dev pkg-config clang lld ccache libssl-dev
sudo apt-get install -y build-essential python3 ninja-build meson libsdl2-dev libgl-dev libglu1-mesa-dev libpthread-stubs0-dev
# Set a reasonable ccache size
ccache -M 5G || true
- name: Setup Python
uses: actions/setup-python@v4
with:
python-version: '3.x'
- name: Cache pip packages
uses: actions/cache@v4
with:
path: ~/.cache/pip
key: ${{ runner.os }}-pip-${{ hashFiles('.github/workflows/build-linux.yml') }}
- name: Install Meson and Ninja (pip)
run: |
python -m pip install --upgrade pip
pip install meson ninja
- name: Restore ccache
uses: actions/cache@v4
with:
@ -72,7 +56,7 @@ jobs:
run: |
mkdir -p "$CCACHE_DIR"
export CCACHE_DIR="$CCACHE_DIR"
meson setup build_meson --wipe --buildtype=release
meson setup build_release --wipe --buildtype=release --native-file=./scripts/llvm_native.txt
- name: Build with Meson
env:
@ -82,92 +66,16 @@ jobs:
run: |
export CCACHE_DIR="${{ runner.temp }}/ccache"
# Use all available cores for faster parallel builds
meson compile -C build_meson -j $(nproc) -v Minecraft.Client
meson compile -C build_release -j $(nproc) -v Minecraft.Client
- name: Install patchelf
run: sudo apt-get install -y patchelf
- name: Bundle executable + libraries
env:
GITHUB_SHA: ${{ github.sha }}
run: |
set -euo pipefail
EXE_PATH=build_meson/Minecraft.Client/Minecraft.Client
if [ ! -f "$EXE_PATH" ]; then
echo "ERROR: expected executable at $EXE_PATH" >&2
ls -la build_meson || true
exit 1
fi
SHORT_SHA=$(echo "$GITHUB_SHA" | cut -c1-8)
BUNDLE=out/minecraft-client-linux-${SHORT_SHA}
mkdir -p "$BUNDLE/lib"
# Copy the binary
cp "$EXE_PATH" "$BUNDLE/Minecraft.Client"
# Collect non-system shared library dependencies and copy them in.
# Exclude glibc/libstdc++/libgcc — these are ABI-specific and must
# come from the user's system, not from the build runner.
ldd "$EXE_PATH" \
| awk '/=>/ { print $3 }' \
| grep -v '^(' \
| grep -Ev '/(libc|libm|libdl|libpthread|librt|libgcc_s|libstdc\+\+|ld-linux)[^/]*\.so' \
| sort -u \
| while read -r lib; do
[ -f "$lib" ] && cp "$lib" "$BUNDLE/lib/" || true
done
# Patch the binary RPATH so it finds libs in ./lib at runtime
patchelf --set-rpath '$ORIGIN/lib' "$BUNDLE/Minecraft.Client"
# Write a launcher script
cat > "$BUNDLE/run.sh" << 'RUNEOF'
#!/usr/bin/env bash
# 4JCraft Linux launcher
# -------------------------------------------------------------------
# IMPORTANT: Before running, copy the "Common" assets folder from
# https://github.com/smartcmd/MinecraftConsoles/releases/tag/nightly
# (LCEWindows64.zip → extract → copy "Common" next to this script)
# -------------------------------------------------------------------
DIR="$(cd "$(dirname "$0")" && pwd)"
if [ ! -d "$DIR/Common" ]; then
echo "ERROR: Missing 'Common' assets folder."
echo "Download LCEWindows64.zip from:"
echo " https://github.com/smartcmd/MinecraftConsoles/releases/tag/nightly"
echo "Extract it and copy the 'Common' folder next to this run.sh file."
exit 1
fi
cd "$DIR"
exec ./Minecraft.Client "$@"
RUNEOF
chmod +x "$BUNDLE/run.sh"
# Write a README
cat > "$BUNDLE/README.txt" << 'EOF'
4JCraft Linux Build
===================
This bundle contains:
Minecraft.Client - compiled Linux binary
lib/ - all required shared libraries (GL, GLFW, png, zlib, X11 etc.)
run.sh - launcher script
To run:
1. Download LCEWindows64.zip from the MinecraftConsoles nightly release:
https://github.com/smartcmd/MinecraftConsoles/releases/tag/nightly
2. Extract it and copy the "Common" folder into this directory
(so you have Common/ sitting next to run.sh)
3. Run: ./run.sh [--width W] [--height H] [--fullscreen]
EOF
echo "Bundle ready: $BUNDLE"
ls -lh "$BUNDLE" "$BUNDLE/lib"
- name: Upload artifact
uses: actions/upload-artifact@v4
with:
name: minecraft-client-linux-${{ github.sha }}
path: out/minecraft-client-linux-*/
name: minecraft-client-linux-release_exe-${{ github.sha }}
path: build_release/Minecraft.Client/Minecraft.Client
retention-days: 7
build-linux-debug:
runs-on: ubuntu-latest
@ -178,26 +86,10 @@ jobs:
- name: Install system dependencies
run: |
sudo apt-get update
sudo apt-get install -y build-essential python3 python3-pip python3-setuptools libgl1-mesa-dev libglu1-mesa-dev libglfw3-dev libpng-dev pkg-config clang lld ccache libssl-dev
sudo apt-get install -y build-essential python3 ninja-build meson libsdl2-dev libgl-dev libglu1-mesa-dev libpthread-stubs0-dev
# Set a reasonable ccache size
ccache -M 5G || true
- name: Setup Python
uses: actions/setup-python@v4
with:
python-version: '3.x'
- name: Cache pip packages
uses: actions/cache@v4
with:
path: ~/.cache/pip
key: ${{ runner.os }}-pip-${{ hashFiles('.github/workflows/build-linux.yml') }}
- name: Install Meson and Ninja (pip)
run: |
python -m pip install --upgrade pip
pip install meson ninja
- name: Restore ccache
uses: actions/cache@v4
with:
@ -218,7 +110,7 @@ jobs:
run: |
mkdir -p "$CCACHE_DIR"
export CCACHE_DIR="$CCACHE_DIR"
meson setup build_debug --wipe --buildtype=debug
meson setup build_debug --wipe --buildtype=debug --native-file=./scripts/llvm_native.txt
- name: Build Debug with Meson
env: