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Minecraft.World: fix another gcc moment
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de71d80b57
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@ -288,7 +288,7 @@ LevelData *DirectoryLevelStorage::prepareLevel()
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app.DebugPrintf(" -- %d\n", playerUid);
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#else
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#ifdef __linux__
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app.DebugPrintf(" -- %ls\n", playerUid);
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app.DebugPrintf(" -- %d\n", playerUid);
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#else
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app.DebugPrintf(" -- %ls\n", playerUid.toString().c_str());
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#endif
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@ -695,7 +695,11 @@ void DirectoryLevelStorage::saveMapIdLookup()
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#ifdef _WINDOWS64
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app.DebugPrintf(" -- %d\n", it->first);
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#else
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#ifdef __linux__
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app.DebugPrintf(" -- %d\n", it->first);
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#else
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app.DebugPrintf(" -- %ls\n", it->first.toString().c_str());
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#endif
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#endif
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dos.writePlayerUID(it->first);
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it->second.writeMappings(&dos);
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