From b4833bf7c20e0bd01d69d4b9479d2a9946b6c51e Mon Sep 17 00:00:00 2001 From: Tropical <42101043+tropicaaal@users.noreply.github.com> Date: Wed, 4 Mar 2026 18:26:00 -0600 Subject: [PATCH] fix: use single-argument RenderManager::Clear --- Minecraft.Client/Common/UI/UIController.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Minecraft.Client/Common/UI/UIController.cpp b/Minecraft.Client/Common/UI/UIController.cpp index f777805e7..d7d4233ad 100644 --- a/Minecraft.Client/Common/UI/UIController.cpp +++ b/Minecraft.Client/Common/UI/UIController.cpp @@ -1284,7 +1284,7 @@ void UIController::setupCustomDrawGameStateAndMatrices(UIScene *scene, CustomDra void UIController::endCustomDrawGameState() { -#ifdef __ORBIS__ +#if defined(__ORBIS__) || defined(__linux__) // TO BE IMPLEMENTED RenderManager.Clear(GL_DEPTH_BUFFER_BIT); #else