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https://github.com/4jcraft/4jcraft.git
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resolve conflicts
This commit is contained in:
commit
b2e255fc05
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@ -1,5 +1,5 @@
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#pragma once
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#include "..\Minecraft.World\ArrayWithLength.h"
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#include "../Minecraft.World/ArrayWithLength.h"
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class DynamicTexture;
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class BufferedImage;
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@ -133,7 +133,7 @@ void Entity::countFlagsForPIX()
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void Entity::resetSmallId()
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{
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freeSmallId(entityId);
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if( ((size_t)TlsGetValue(tlsIdx) != 0 ) )
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if( ((size_t)pthread_getspecific(tlsIdx) != 0 ) )
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{
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entityId = getSmallId();
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}
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@ -141,7 +141,7 @@ void Entity::resetSmallId()
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void Entity::freeSmallId(int index)
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{
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if( ( (size_t)TlsGetValue(tlsIdx) ) == 0 ) return; // Don't do anything with small ids if this isn't the server thread
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if( ( (size_t)pthread_getspecific(tlsIdx) ) == 0 ) return; // Don't do anything with small ids if this isn't the server thread
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if( index >= 2048 ) return; // Don't do anything if this isn't a short id
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unsigned int i = index / 32;
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@ -164,7 +164,7 @@ void Entity::useSmallIds()
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// Let the management system here know whether or not to consider this particular entity for some extra wandering
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void Entity::considerForExtraWandering(bool enable)
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{
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if( ( (size_t)TlsGetValue(tlsIdx) ) == 0 ) return; // Don't do anything with small ids if this isn't the server thread
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if( ( (size_t)pthread_getspecific(tlsIdx) ) == 0 ) return; // Don't do anything with small ids if this isn't the server thread
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if( entityId >= 2048 ) return; // Don't do anything if this isn't a short id
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unsigned int i = entityId / 32;
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@ -184,7 +184,7 @@ void Entity::considerForExtraWandering(bool enable)
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// Should this entity do wandering in addition to what the java code would have done?
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bool Entity::isExtraWanderingEnabled()
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{
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if( ( (size_t)TlsGetValue(tlsIdx) ) == 0 ) return false; // Don't do anything with small ids if this isn't the server thread
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if( ( (size_t)pthread_getspecific(tlsIdx) ) == 0 ) return false; // Don't do anything with small ids if this isn't the server thread
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if( entityId >= 2048 ) return false; // Don't do anything if this isn't a short id
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for( int i = 0; i < extraWanderCount; i++ )
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@ -247,7 +247,7 @@ void Entity::_init(bool useSmallId)
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// 4J - changed to assign two different types of ids. A range from 0-2047 is used for things that we'll be wanting to identify over the network,
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// so we should only need 11 bits rather than 32 to uniquely identify them. The rest of the range is used for anything we don't need to track like this,
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// currently particles. We only ever want to allocate this type of id from the server thread, so using thread local storage to isolate this.
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if( useSmallId && ((size_t)TlsGetValue(tlsIdx) != 0 ) )
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if( useSmallId && ((size_t)pthread_getspecific(tlsIdx) != 0 ) )
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{
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entityId = getSmallId();
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}
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@ -369,7 +369,7 @@ private:
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#if defined(_WIN32)
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static DWORD tlsIdx;
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#else
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static pthread_key_t tlsKey;
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static pthread_key_t tlsIdx;
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#endif
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public:
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static void tickExtraWandering();
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@ -13,7 +13,8 @@
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#include "net.minecraft.world.level.h"
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#include "com.mojang.nbt.h"
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#include "EntityIO.h"
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#include "../Minecraft.Client/OrbisMedia/strings.h"
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#include "../Minecraft.Client/Windows64Media/strings.h"
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unordered_map<wstring, entityCreateFn> *EntityIO::idCreateMap = new unordered_map<wstring, entityCreateFn>;
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unordered_map<eINSTANCEOF, wstring, eINSTANCEOFKeyHash, eINSTANCEOFKeyEq> *EntityIO::classIdMap = new unordered_map<eINSTANCEOF, wstring, eINSTANCEOFKeyHash, eINSTANCEOFKeyEq>;
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unordered_map<int, entityCreateFn> *EntityIO::numCreateMap = new unordered_map<int, entityCreateFn>;
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@ -18,7 +18,7 @@
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#include "net.minecraft.world.item.enchantment.h"
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#include "com.mojang.nbt.h"
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#include "Mob.h"
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#include "..\Minecraft.Client\Textures.h"
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#include "../Minecraft.Client/Textures.h"
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#include "SoundTypes.h"
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#include "BasicTypeContainers.h"
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#include "ParticleTypes.h"
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