From b0a39d7a3a5d4fbd1464affcd36fc89cd1affb61 Mon Sep 17 00:00:00 2001 From: notmatthewbeshay <92357869+NotMachow@users.noreply.github.com> Date: Sun, 15 Mar 2026 00:53:22 +1100 Subject: [PATCH] Clear GDraw ID buffer before Linux intro UI --- Minecraft.Client/Platform/Linux/Linux_UIController.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/Minecraft.Client/Platform/Linux/Linux_UIController.cpp b/Minecraft.Client/Platform/Linux/Linux_UIController.cpp index 19c856dfe..4a3080b59 100644 --- a/Minecraft.Client/Platform/Linux/Linux_UIController.cpp +++ b/Minecraft.Client/Platform/Linux/Linux_UIController.cpp @@ -41,6 +41,9 @@ void ConsoleUIController::render() { if (!gdraw_funcs) return; gdraw_GL_SetTileOrigin(0, 0, 0); + if (!app.GetGameStarted() && gdraw_funcs->ClearID) { + gdraw_funcs->ClearID(); + } // render renderScenes(); @@ -109,4 +112,4 @@ void ConsoleUIController::shutdown() { gdraw_funcs = nullptr; } #endif -} \ No newline at end of file +}