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chore: drop a few more dead app/ includes from minecraft
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@ -18,7 +18,6 @@
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// below. Static thread procs can't be virtual; this one consumer keeps the
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// concrete type include.
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#include "app/common/Network/GameNetworkManager.h"
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#include "app/common/UI/All Platforms/UIEnums.h"
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#include "app/common/UI/All Platforms/UIStructs.h"
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#include "app/linux/Linux_UIController.h"
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#include "minecraft/SharedConstants.h"
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@ -1,5 +1,4 @@
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#include "StatsScreen.h"
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#include "app/common/Audio/SoundEngine.h"
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#include "minecraft/client/Minecraft.h"
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#include "minecraft/client/gui/Button.h"
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@ -20,9 +20,7 @@
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#include "app/common/Network/Socket.h"
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#include "app/common/Tutorial/FullTutorialMode.h"
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#include "app/common/Tutorial/Tutorial.h"
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#include "app/common/Tutorial/TutorialEnum.h"
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#include "app/common/Tutorial/TutorialMode.h"
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#include "app/common/UI/All Platforms/UIEnums.h"
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#include "app/common/UI/All Platforms/UIStructs.h"
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#include "app/common/UI/Scenes/In-Game Menu Screens/Containers/UIScene_TradingMenu.h"
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#include "app/linux/Linux_UIController.h"
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@ -6,7 +6,6 @@
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#include "ClientConnection.h"
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#include "app/common/Tutorial/Tutorial.h"
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#include "app/common/Tutorial/TutorialEnum.h"
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#include "app/common/Tutorial/TutorialMode.h"
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#include "minecraft/IGameServices.h"
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#include "minecraft/client/Minecraft.h"
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@ -34,7 +34,6 @@
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#include "app/common/Audio/SoundEngine.h"
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#include "app/common/Tutorial/Tutorial.h"
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#include "app/common/Tutorial/TutorialMode.h"
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#include "app/common/UI/All Platforms/UIEnums.h"
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#include "app/linux/Linux_UIController.h"
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#include "minecraft/SharedConstants.h"
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#include "minecraft/client/Minecraft.h"
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@ -5,11 +5,9 @@
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#include <cwchar>
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#include <limits>
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#include <vector>
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#include "app/common/Audio/SoundEngine.h"
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#include "app/common/DLC/DLCAudioFile.h"
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#include "app/common/DLC/DLCColourTableFile.h"
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#include "app/common/DLC/DLCFile.h"
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#include "app/common/DLC/DLCGameRulesHeader.h"
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#include "app/common/DLC/DLCLocalisationFile.h"
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#include "app/common/DLC/DLCManager.h"
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@ -35,8 +33,6 @@
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#include "platform/storage/storage.h"
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#if defined(_WINDOWS64)
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#include "app/windows/XML/ATGXmlParser.h"
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#include "app/windows/XML/xmlFilesCallback.h"
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#endif
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namespace {
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@ -13,7 +13,6 @@
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#include "app/common/GameRules/LevelRules/RuleDefinitions/LevelRuleset.h"
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#include "app/common/Network/Socket.h"
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#include "app/common/Tutorial/Tutorial.h"
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#include "app/common/Tutorial/TutorialEnum.h"
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#include "java/Class.h"
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#include "java/JavaMath.h"
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#include "minecraft/GameEnums.h"
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