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fix: rebase issue with CreativeInventoryScreen
This commit is contained in:
parent
3653b7b465
commit
a856a7e54e
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@ -2,9 +2,9 @@
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#include <cstddef>
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#include <cstddef>
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#include "GuiComponent.h"
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#include "GuiComponent.h"
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#include "GuiMessage.h"
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#include "GuiMessage.h"
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#include "../../../Minecraft.Client/Rendering/EntityRenderers/ItemRenderer.h"
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class Random;
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class Random;
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class Minecraft;
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class Minecraft;
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class ItemRenderer;
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class Gui : public GuiComponent {
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class Gui : public GuiComponent {
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private:
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private:
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@ -70,7 +70,7 @@ CreativeInventoryScreen::ContainerCreative::ContainerCreative(
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}
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}
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// Add hotbar slots (9 slots at bottom)
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// Add hotbar slots (9 slots at bottom)
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for (int k = 0; k < 9; k++) {
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for (int k = 0; k < 9; ++k) {
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addSlot(new Slot(inventoryplayer, k, 9 + k * 18, 112));
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addSlot(new Slot(inventoryplayer, k, 9 + k * 18, 112));
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}
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}
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@ -181,8 +181,8 @@ void CreativeInventoryScreen::ContainerCreative::scrollTo(float pos) {
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j = 0;
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j = 0;
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}
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}
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for (int k = 0; k < ROWS; k++) {
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for (int k = 0; k < ROWS; ++k) {
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for (int l = 0; l < COLUMNS; l++) {
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for (int l = 0; l < COLUMNS; ++l) {
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int i1 = l + (k + j) * COLUMNS;
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int i1 = l + (k + j) * COLUMNS;
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if (i1 >= 0 && i1 < (int)itemList.size()) {
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if (i1 >= 0 && i1 < (int)itemList.size()) {
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@ -484,7 +484,7 @@ void CreativeInventoryScreen::setCurrentCreativeTab(int tab) {
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IUIScene_CreativeMenu::specs[tab];
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IUIScene_CreativeMenu::specs[tab];
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// Add items from static groups
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// Add items from static groups
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for (int i = 0; i < spec->m_staticGroupsCount; i++) {
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for (int i = 0; i < spec->m_staticGroupsCount; ++i) {
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int groupIdx = spec->m_staticGroupsA[i];
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int groupIdx = spec->m_staticGroupsA[i];
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if (groupIdx >= 0 &&
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if (groupIdx >= 0 &&
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groupIdx <
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groupIdx <
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@ -20,7 +20,8 @@ private:
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static int selectedTabIndex;
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static int selectedTabIndex;
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// Array of item ids for the tab icons
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// Array of item ids for the tab icons
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static int tabIconIds[IUIScene_CreativeMenu::eCreativeInventoryTab_COUNT];
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static const int
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tabIconIds[IUIScene_CreativeMenu::eCreativeInventoryTab_COUNT];
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// Temporary inventory for creative mode items
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// Temporary inventory for creative mode items
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static std::shared_ptr<SimpleContainer> basicInventory;
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static std::shared_ptr<SimpleContainer> basicInventory;
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@ -60,23 +61,29 @@ public:
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};
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};
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public:
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public:
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CreativeInventoryScreen(std::shared_ptr<Player> player);
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CreativeInventoryScreen(std::shared_ptr<Player> player);
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virtual void removed() override;
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virtual void removed() override;
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virtual void init() override;
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virtual void init() override;
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virtual void containerTick();
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virtual void containerTick();
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virtual void tick() override;
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virtual void tick() override;
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virtual void updateEvents() override;
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virtual void updateEvents() override;
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virtual void keyPressed(wchar_t eventCharacter, int eventKey) override;
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virtual void keyPressed(wchar_t eventCharacter, int eventKey) override;
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virtual void mouseClicked(int x, int y, int buttonNum) override;
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virtual void mouseClicked(int x, int y, int buttonNum) override;
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virtual void mouseReleased(int x, int y, int buttonNum) override;
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virtual void mouseReleased(int x, int y, int buttonNum) override;
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virtual void render(int xm, int ym, float a) override;
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virtual void render(int xm, int ym, float a) override;
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protected:
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protected:
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virtual void renderLabels() override;
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virtual void renderLabels() override;
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virtual void renderBg(float a) override;
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virtual void renderBg(float a) override;
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virtual bool isMouseOverInternal(int tab, int mouseX, int mouseY, int xo,
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int yo, int w, int h);
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private:
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private:
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void setCurrentCreativeTab(int tab);
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void setCurrentCreativeTab(int tab);
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void selectTab(int tab);
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void selectTab(int tab);
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bool needsScrollBars();
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bool needsScrollBars();
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bool isMouseOverTab(int tab, int mouseX, int mouseY);
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bool isMouseOverTab(int tab, int mouseX, int mouseY);
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void drawTab(int tab);
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bool isMouseOverIcon(int tab, int mouseX, int mouseY);
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void renderTab(int tab);
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bool renderIconTooltip(int tab, int mouseX, int mouseY);
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};
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};
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