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fix: lock Gui.cpp HUD back behind java gui
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@ -36,11 +36,11 @@ ResourceLocation Gui::PUMPKIN_BLUR_LOCATION =
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ResourceLocation Gui::GUI_GUI_LOCATION = ResourceLocation(TN_GUI_GUI);
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ResourceLocation Gui::GUI_GUI_LOCATION = ResourceLocation(TN_GUI_GUI);
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ResourceLocation Gui::GUI_ICONS_LOCATION = ResourceLocation(TN_GUI_ICONS);
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ResourceLocation Gui::GUI_ICONS_LOCATION = ResourceLocation(TN_GUI_ICONS);
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#ifdef ENABLE_JAVA_GUIS
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#define RENDER_HUD 1
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#define RENDER_HUD 1
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// #ifndef _XBOX
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#else
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// #undef RENDER_HUD
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#define RENDER_HUD 0
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// #define RENDER_HUD 1
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#endif
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// #endif
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float Gui::currentGuiBlendFactor = 1.0f; // 4J added
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float Gui::currentGuiBlendFactor = 1.0f; // 4J added
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float Gui::currentGuiScaleFactor = 1.0f; // 4J added
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float Gui::currentGuiScaleFactor = 1.0f; // 4J added
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