fix: missed some dynamic_pointer_cast calls in Common

This commit is contained in:
Tropical 2026-03-06 22:30:39 -06:00 committed by JuiceyDev
parent 66248339e5
commit a4592c5f82
11 changed files with 20 additions and 20 deletions

View file

@ -499,7 +499,7 @@ void ConsoleSchematicFile::applyTileEntities(LevelChunk *chunk, AABB *chunkBox,
if( e->GetType() == eTYPE_PAINTING ) if( e->GetType() == eTYPE_PAINTING )
{ {
std::shared_ptr<Painting> painting = dynamic_pointer_cast<Painting>(e); std::shared_ptr<Painting> painting = std::dynamic_pointer_cast<Painting>(e);
double tileX = painting->xTile; double tileX = painting->xTile;
double tileZ = painting->zTile; double tileZ = painting->zTile;
@ -512,7 +512,7 @@ void ConsoleSchematicFile::applyTileEntities(LevelChunk *chunk, AABB *chunkBox,
} }
else if( e->GetType() == eTYPE_ITEM_FRAME ) else if( e->GetType() == eTYPE_ITEM_FRAME )
{ {
std::shared_ptr<ItemFrame> frame = dynamic_pointer_cast<ItemFrame>(e); std::shared_ptr<ItemFrame> frame = std::dynamic_pointer_cast<ItemFrame>(e);
double tileX = frame->xTile; double tileX = frame->xTile;
double tileZ = frame->zTile; double tileZ = frame->zTile;

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@ -78,7 +78,7 @@ bool XboxStructureActionPlaceContainer::placeContainerInLevel(StructurePiece *st
} }
level->setTile( worldX, worldY, worldZ, m_tile ); level->setTile( worldX, worldY, worldZ, m_tile );
std::shared_ptr<Container> container = dynamic_pointer_cast<Container>(level->getTileEntity( worldX, worldY, worldZ )); std::shared_ptr<Container> container = std::dynamic_pointer_cast<Container>(level->getTileEntity( worldX, worldY, worldZ ));
app.DebugPrintf("XboxStructureActionPlaceContainer - placing a container at (%d,%d,%d)\n", worldX, worldY, worldZ); app.DebugPrintf("XboxStructureActionPlaceContainer - placing a container at (%d,%d,%d)\n", worldX, worldY, worldZ);
if ( container != NULL ) if ( container != NULL )

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@ -54,7 +54,7 @@ bool XboxStructureActionPlaceSpawner::placeSpawnerInLevel(StructurePiece *struct
} }
level->setTile( worldX, worldY, worldZ, m_tile ); level->setTile( worldX, worldY, worldZ, m_tile );
std::shared_ptr<MobSpawnerTileEntity> entity = dynamic_pointer_cast<MobSpawnerTileEntity>(level->getTileEntity( worldX, worldY, worldZ )); std::shared_ptr<MobSpawnerTileEntity> entity = std::dynamic_pointer_cast<MobSpawnerTileEntity>(level->getTileEntity( worldX, worldY, worldZ ));
#ifndef _CONTENT_PACKAGE #ifndef _CONTENT_PACKAGE
wprintf(L"XboxStructureActionPlaceSpawner - placing a %ls spawner at (%d,%d,%d)\n", m_entityId.c_str(), worldX, worldY, worldZ); wprintf(L"XboxStructureActionPlaceSpawner - placing a %ls spawner at (%d,%d,%d)\n", m_entityId.c_str(), worldX, worldY, worldZ);

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@ -62,7 +62,7 @@ int DiggerItemHint::attack(std::shared_ptr<ItemInstance> item, std::shared_ptr<E
if(itemFound) if(itemFound)
{ {
// It's also possible that we could hit TileEntities (eg falling sand) so don't want to give this hint then // It's also possible that we could hit TileEntities (eg falling sand) so don't want to give this hint then
if( dynamic_pointer_cast<Mob>( entity ) != NULL ) if( std::dynamic_pointer_cast<Mob>( entity ) != NULL )
{ {
return IDS_TUTORIAL_HINT_ATTACK_WITH_TOOL; return IDS_TUTORIAL_HINT_ATTACK_WITH_TOOL;
} }

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@ -216,7 +216,7 @@ void IUIScene_AnvilMenu::handleTick()
wchar_t temp[256]; wchar_t temp[256];
swprintf(temp, 256, costString, m_repairMenu->cost); swprintf(temp, 256, costString, m_repairMenu->cost);
m_costString = temp; m_costString = temp;
if(!m_repairMenu->getSlot(RepairMenu::RESULT_SLOT)->mayPickup(dynamic_pointer_cast<Player>(m_inventory->player->shared_from_this()))) if(!m_repairMenu->getSlot(RepairMenu::RESULT_SLOT)->mayPickup(std::dynamic_pointer_cast<Player>(m_inventory->player->shared_from_this())))
{ {
canAfford = false; canAfford = false;
} }

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@ -258,7 +258,7 @@ bool IUIScene_CraftingMenu::handleKeyDown(int iPad, int iAction, bool bRepeat)
if(pRecipeIngredientsRequired[iRecipe].bCanMake[iPad]) if(pRecipeIngredientsRequired[iRecipe].bCanMake[iPad])
{ {
pTempItemInst->onCraftedBy(m_pPlayer->level, dynamic_pointer_cast<Player>( m_pPlayer->shared_from_this() ), pTempItemInst->count ); pTempItemInst->onCraftedBy(m_pPlayer->level, std::dynamic_pointer_cast<Player>( m_pPlayer->shared_from_this() ), pTempItemInst->count );
// TODO 4J Stu - handleCraftItem should do a lot more than what it does, loads of the "can we craft" code should also probably be // TODO 4J Stu - handleCraftItem should do a lot more than what it does, loads of the "can we craft" code should also probably be
// shifted to the GameMode // shifted to the GameMode
pMinecraft->localgameModes[iPad]->handleCraftItem(iRecipe,m_pPlayer); pMinecraft->localgameModes[iPad]->handleCraftItem(iRecipe,m_pPlayer);

View file

@ -140,7 +140,7 @@ void IUIScene_EnchantingMenu::handleOtherClicked(int iPad, ESceneSection eSectio
break; break;
}; };
Minecraft *pMinecraft = Minecraft::GetInstance(); Minecraft *pMinecraft = Minecraft::GetInstance();
if (index >= 0 && m_menu->clickMenuButton(dynamic_pointer_cast<Player>(pMinecraft->localplayers[iPad]), index)) if (index >= 0 && m_menu->clickMenuButton(std::dynamic_pointer_cast<Player>(pMinecraft->localplayers[iPad]), index))
{ {
pMinecraft->localgameModes[iPad]->handleInventoryButtonClick(m_menu->containerId, index); pMinecraft->localgameModes[iPad]->handleInventoryButtonClick(m_menu->containerId, index);
} }

View file

@ -56,7 +56,7 @@ UIScene_AnvilMenu::UIScene_AnvilMenu(int iPad, void *_initData, UILayer *parentL
wchar_t temp[256]; wchar_t temp[256];
swprintf(temp, 256, costString, m_repairMenu->cost); swprintf(temp, 256, costString, m_repairMenu->cost);
m_costString = temp; m_costString = temp;
if(!m_repairMenu->getSlot(RepairMenu::RESULT_SLOT)->mayPickup(dynamic_pointer_cast<Player>(m_inventory->player->shared_from_this()))) if(!m_repairMenu->getSlot(RepairMenu::RESULT_SLOT)->mayPickup(std::dynamic_pointer_cast<Player>(m_inventory->player->shared_from_this())))
{ {
expensive = true; expensive = true;
} }

View file

@ -169,7 +169,7 @@ void UIScene_DebugOverlay::handlePress(F64 controlId, F64 childId)
int id = childId; int id = childId;
//app.SetXuiServerAction(m_iPad, eXuiServerAction_DropItem, (void *)m_itemIds[id]); //app.SetXuiServerAction(m_iPad, eXuiServerAction_DropItem, (void *)m_itemIds[id]);
ClientConnection *conn = Minecraft::GetInstance()->getConnection(ProfileManager.GetPrimaryPad()); ClientConnection *conn = Minecraft::GetInstance()->getConnection(ProfileManager.GetPrimaryPad());
conn->send( GiveItemCommand::preparePacket(dynamic_pointer_cast<Player>(Minecraft::GetInstance()->localplayers[ProfileManager.GetPrimaryPad()]), m_itemIds[id]) ); conn->send( GiveItemCommand::preparePacket(std::dynamic_pointer_cast<Player>(Minecraft::GetInstance()->localplayers[ProfileManager.GetPrimaryPad()]), m_itemIds[id]) );
} }
break; break;
case eControl_Mobs: case eControl_Mobs:
@ -185,7 +185,7 @@ void UIScene_DebugOverlay::handlePress(F64 controlId, F64 childId)
{ {
int id = childId; int id = childId;
ClientConnection *conn = Minecraft::GetInstance()->getConnection(ProfileManager.GetPrimaryPad()); ClientConnection *conn = Minecraft::GetInstance()->getConnection(ProfileManager.GetPrimaryPad());
conn->send( EnchantItemCommand::preparePacket(dynamic_pointer_cast<Player>(Minecraft::GetInstance()->localplayers[ProfileManager.GetPrimaryPad()]), m_enchantmentIdAndLevels[id].first, m_enchantmentIdAndLevels[id].second) ); conn->send( EnchantItemCommand::preparePacket(std::dynamic_pointer_cast<Player>(Minecraft::GetInstance()->localplayers[ProfileManager.GetPrimaryPad()]), m_enchantmentIdAndLevels[id].first, m_enchantmentIdAndLevels[id].second) );
} }
break; break;
case eControl_Schematic: case eControl_Schematic:

View file

@ -49,7 +49,7 @@ HRESULT CXuiCtrlSlotItemCtrlBase::OnCustomMessage_GetSlotItem(HXUIOBJ hObj, Cust
} }
else if(pUserDataContainer->m_iPad >= 0 && pUserDataContainer->m_iPad < XUSER_MAX_COUNT) else if(pUserDataContainer->m_iPad >= 0 && pUserDataContainer->m_iPad < XUSER_MAX_COUNT)
{ {
std::shared_ptr<Player> player = dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pUserDataContainer->m_iPad] ); std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pUserDataContainer->m_iPad] );
if(player != NULL) item = player->inventory->getCarried(); if(player != NULL) item = player->inventory->getCarried();
} }
@ -119,7 +119,7 @@ bool CXuiCtrlSlotItemCtrlBase::isEmpty( HXUIOBJ hObj )
} }
else if(pUserDataContainer->m_iPad >= 0 && pUserDataContainer->m_iPad < XUSER_MAX_COUNT) else if(pUserDataContainer->m_iPad >= 0 && pUserDataContainer->m_iPad < XUSER_MAX_COUNT)
{ {
std::shared_ptr<Player> player = dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pUserDataContainer->m_iPad] ); std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pUserDataContainer->m_iPad] );
if(player != NULL) return player->inventory->getCarried() == NULL; if(player != NULL) return player->inventory->getCarried() == NULL;
} }
@ -167,7 +167,7 @@ std::wstring CXuiCtrlSlotItemCtrlBase::GetItemDescription( HXUIOBJ hObj, std::ve
} }
else if(pUserDataContainer->m_iPad >= 0 && pUserDataContainer->m_iPad < XUSER_MAX_COUNT) else if(pUserDataContainer->m_iPad >= 0 && pUserDataContainer->m_iPad < XUSER_MAX_COUNT)
{ {
std::shared_ptr<Player> player = dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pUserDataContainer->m_iPad] ); std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pUserDataContainer->m_iPad] );
if(player != NULL) if(player != NULL)
{ {
std::shared_ptr<ItemInstance> item = player->inventory->getCarried(); std::shared_ptr<ItemInstance> item = player->inventory->getCarried();
@ -190,7 +190,7 @@ std::shared_ptr<ItemInstance> CXuiCtrlSlotItemCtrlBase::getItemInstance( HXUIOBJ
} }
else if(pUserDataContainer->m_iPad >= 0 && pUserDataContainer->m_iPad < XUSER_MAX_COUNT) else if(pUserDataContainer->m_iPad >= 0 && pUserDataContainer->m_iPad < XUSER_MAX_COUNT)
{ {
std::shared_ptr<Player> player = dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pUserDataContainer->m_iPad] ); std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pUserDataContainer->m_iPad] );
if(player != NULL) return player->inventory->getCarried(); if(player != NULL) return player->inventory->getCarried();
} }
@ -268,7 +268,7 @@ int CXuiCtrlSlotItemCtrlBase::GetObjectCount( HXUIOBJ hObj )
} }
else if(pUserDataContainer->m_iPad >= 0 && pUserDataContainer->m_iPad < XUSER_MAX_COUNT) else if(pUserDataContainer->m_iPad >= 0 && pUserDataContainer->m_iPad < XUSER_MAX_COUNT)
{ {
std::shared_ptr<Player> player = dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pUserDataContainer->m_iPad] ); std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pUserDataContainer->m_iPad] );
if(player != NULL && player->inventory->getCarried() != NULL) if(player != NULL && player->inventory->getCarried() != NULL)
{ {
iCount = player->inventory->getCarried()->count; iCount = player->inventory->getCarried()->count;
@ -309,7 +309,7 @@ bool CXuiCtrlSlotItemCtrlBase::IsSameItemAs( HXUIOBJ hThisObj, HXUIOBJ hOtherObj
} }
else if(pThisUserDataContainer->m_iPad >= 0 && pThisUserDataContainer->m_iPad < XUSER_MAX_COUNT) else if(pThisUserDataContainer->m_iPad >= 0 && pThisUserDataContainer->m_iPad < XUSER_MAX_COUNT)
{ {
std::shared_ptr<Player> player = dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pThisUserDataContainer->m_iPad] ); std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pThisUserDataContainer->m_iPad] );
if(player != NULL && player->inventory->getCarried() != NULL) if(player != NULL && player->inventory->getCarried() != NULL)
{ {
iThisID = player->inventory->getCarried()->id; iThisID = player->inventory->getCarried()->id;
@ -336,7 +336,7 @@ bool CXuiCtrlSlotItemCtrlBase::IsSameItemAs( HXUIOBJ hThisObj, HXUIOBJ hOtherObj
} }
else if(pOtherUserDataContainer->m_iPad >= 0 && pOtherUserDataContainer->m_iPad < XUSER_MAX_COUNT) else if(pOtherUserDataContainer->m_iPad >= 0 && pOtherUserDataContainer->m_iPad < XUSER_MAX_COUNT)
{ {
std::shared_ptr<Player> player = dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pOtherUserDataContainer->m_iPad] ); std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pOtherUserDataContainer->m_iPad] );
if(player != NULL && player->inventory->getCarried() != NULL) if(player != NULL && player->inventory->getCarried() != NULL)
{ {
iOtherID = player->inventory->getCarried()->id; iOtherID = player->inventory->getCarried()->id;

View file

@ -128,7 +128,7 @@ HRESULT CScene_DebugOverlay::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress
int id = m_itemIds[nIndex]; int id = m_itemIds[nIndex];
//app.SetXuiServerAction(pNotifyPressData->UserIndex, eXuiServerAction_DropItem, (void *)id); //app.SetXuiServerAction(pNotifyPressData->UserIndex, eXuiServerAction_DropItem, (void *)id);
ClientConnection *conn = Minecraft::GetInstance()->getConnection(ProfileManager.GetPrimaryPad()); ClientConnection *conn = Minecraft::GetInstance()->getConnection(ProfileManager.GetPrimaryPad());
conn->send( GiveItemCommand::preparePacket(dynamic_pointer_cast<Player>(Minecraft::GetInstance()->localplayers[ProfileManager.GetPrimaryPad()]), id) ); conn->send( GiveItemCommand::preparePacket(std::dynamic_pointer_cast<Player>(Minecraft::GetInstance()->localplayers[ProfileManager.GetPrimaryPad()]), id) );
} }
} }
else if ( hObjPressed == m_mobs ) else if ( hObjPressed == m_mobs )
@ -143,7 +143,7 @@ HRESULT CScene_DebugOverlay::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress
{ {
nIndex = m_enchantments.GetCurSel(); nIndex = m_enchantments.GetCurSel();
ClientConnection *conn = Minecraft::GetInstance()->getConnection(ProfileManager.GetPrimaryPad()); ClientConnection *conn = Minecraft::GetInstance()->getConnection(ProfileManager.GetPrimaryPad());
conn->send( EnchantItemCommand::preparePacket(dynamic_pointer_cast<Player>(Minecraft::GetInstance()->localplayers[ProfileManager.GetPrimaryPad()]), m_enchantmentIds[nIndex]) ); conn->send( EnchantItemCommand::preparePacket(std::dynamic_pointer_cast<Player>(Minecraft::GetInstance()->localplayers[ProfileManager.GetPrimaryPad()]), m_enchantmentIds[nIndex]) );
} }
/*else if( hObjPressed == m_saveToDisc ) // 4J-JEV: Doesn't look like we use this debug option anymore. /*else if( hObjPressed == m_saveToDisc ) // 4J-JEV: Doesn't look like we use this debug option anymore.
{ {