diff --git a/Minecraft.Client/Rendering/LevelRenderer.cpp b/Minecraft.Client/Rendering/LevelRenderer.cpp index f2ed64ceb..9471f43cc 100644 --- a/Minecraft.Client/Rendering/LevelRenderer.cpp +++ b/Minecraft.Client/Rendering/LevelRenderer.cpp @@ -2481,7 +2481,7 @@ void LevelRenderer::renderHitOutline(std::shared_ptr player, // draw hit outline RenderManager.StateSetColour(0.0f, 0.0f, 0.0f, 0.4f); - RenderManager.StateSetLineWidth(2.0f); + RenderManager.StateSetLineWidth(1.0f); // hack glDepthFunc(GL_LEQUAL);