From 956dfd369c9d3033b5ff14c0797680099c0cb0fd Mon Sep 17 00:00:00 2001 From: Liriosha <57261793+Liriosha@users.noreply.github.com> Date: Tue, 17 Mar 2026 22:39:46 -0400 Subject: [PATCH] Change . to / --- .../Platform/Common/Audio/SoundNames.cpp | 272 +++++++++--------- 1 file changed, 136 insertions(+), 136 deletions(-) diff --git a/Minecraft.Client/Platform/Common/Audio/SoundNames.cpp b/Minecraft.Client/Platform/Common/Audio/SoundNames.cpp index 0c3e38341..0dea883ab 100644 --- a/Minecraft.Client/Platform/Common/Audio/SoundNames.cpp +++ b/Minecraft.Client/Platform/Common/Audio/SoundNames.cpp @@ -6,151 +6,151 @@ const WCHAR *ConsoleSoundEngine::wchSoundNames[eSoundType_MAX]= { - L"mob.chicken", // eSoundType_MOB_CHICKEN_AMBIENT - L"mob.chickenhurt", // eSoundType_MOB_CHICKEN_HURT - L"mob.chickenplop", // eSoundType_MOB_CHICKENPLOP - L"mob.cow", // eSoundType_MOB_COW_AMBIENT - L"mob.cowhurt", // eSoundType_MOB_COW_HURT - L"mob.pig", // eSoundType_MOB_PIG_AMBIENT - L"mob.pigdeath", // eSoundType_MOB_PIG_DEATH - L"mob.sheep", // eSoundType_MOB_SHEEP_AMBIENT - L"mob.wolf.growl", // eSoundType_MOB_WOLF_GROWL - L"mob.wolf.whine", // eSoundType_MOB_WOLF_WHINE - L"mob.wolf.panting", // eSoundType_MOB_WOLF_PANTING - L"mob.wolf.bark", // eSoundType_MOB_WOLF_BARK - L"mob.wolf.hurt", // eSoundType_MOB_WOLF_HURT - L"mob.wolf.death", // eSoundType_MOB_WOLF_DEATH - L"mob.wolf.shake", // eSoundType_MOB_WOLF_SHAKE - L"mob.blaze.breathe", // eSoundType_MOB_BLAZE_BREATHE - L"mob.blaze.hit", // eSoundType_MOB_BLAZE_HURT - L"mob.blaze.death", // eSoundType_MOB_BLAZE_DEATH - L"mob.ghast.moan", // eSoundType_MOB_GHAST_MOAN - L"mob.ghast.scream", // eSoundType_MOB_GHAST_SCREAM - L"mob.ghast.death", // eSoundType_MOB_GHAST_DEATH - L"mob.ghast.fireball", // eSoundType_MOB_GHAST_FIREBALL - L"mob.ghast.charge", // eSoundType_MOB_GHAST_CHARGE - L"mob.endermen.idle", // eSoundType_MOB_ENDERMEN_IDLE - L"mob.endermen.hit", // eSoundType_MOB_ENDERMEN_HIT - L"mob.endermen.death", // eSoundType_MOB_ENDERMEN_DEATH - L"mob.endermen.portal", // eSoundType_MOB_ENDERMEN_PORTAL - L"mob.zombiepig.zpig", // eSoundType_MOB_ZOMBIEPIG_AMBIENT - L"mob.zombiepig.zpighurt", // eSoundType_MOB_ZOMBIEPIG_HURT - L"mob.zombiepig.zpigdeath", // eSoundType_MOB_ZOMBIEPIG_DEATH - L"mob.zombiepig.zpigangry", // eSoundType_MOB_ZOMBIEPIG_ZPIGANGRY - L"mob.silverfish.say", // eSoundType_MOB_SILVERFISH_AMBIENT, - L"mob.silverfish.hit", // eSoundType_MOB_SILVERFISH_HURT - L"mob.silverfish.kill", // eSoundType_MOB_SILVERFISH_DEATH, - L"mob.silverfish.step", // eSoundType_MOB_SILVERFISH_STEP, - L"mob.skeleton", // eSoundType_MOB_SKELETON_AMBIENT, - L"mob.skeletonhurt", // eSoundType_MOB_SKELETON_HURT, - L"mob.spider", // eSoundType_MOB_SPIDER_AMBIENT, - L"mob.spiderdeath", // eSoundType_MOB_SPIDER_DEATH, - L"mob.slime", // eSoundType_MOB_SLIME, - L"mob.slimeattack", // eSoundType_MOB_SLIME_ATTACK, - L"mob.creeper", // eSoundType_MOB_CREEPER_HURT, - L"mob.creeperdeath", // eSoundType_MOB_CREEPER_DEATH, - L"mob.zombie", // eSoundType_MOB_ZOMBIE_AMBIENT, - L"mob.zombiehurt", // eSoundType_MOB_ZOMBIE_HURT, - L"mob.zombiedeath", // eSoundType_MOB_ZOMBIE_DEATH, - L"mob.zombie.wood", // eSoundType_MOB_ZOMBIE_WOOD, - L"mob.zombie.woodbreak", // eSoundType_MOB_ZOMBIE_WOOD_BREAK, - L"mob.zombie.metal", // eSoundType_MOB_ZOMBIE_METAL, - L"mob.magmacube.big", // eSoundType_MOB_MAGMACUBE_BIG, - L"mob.magmacube.small", // eSoundType_MOB_MAGMACUBE_SMALL, - L"mob.cat.purr", // eSoundType_MOB_CAT_PURR - L"mob.cat.purreow", // eSoundType_MOB_CAT_PURREOW - L"mob.cat.meow", // eSoundType_MOB_CAT_MEOW + L"mob/chicken", // eSoundType_MOB_CHICKEN_AMBIENT + L"mob/chickenhurt", // eSoundType_MOB_CHICKEN_HURT + L"mob/chickenplop", // eSoundType_MOB_CHICKENPLOP + L"mob/cow", // eSoundType_MOB_COW_AMBIENT + L"mob/cowhurt", // eSoundType_MOB_COW_HURT + L"mob/pig", // eSoundType_MOB_PIG_AMBIENT + L"mob/pigdeath", // eSoundType_MOB_PIG_DEATH + L"mob/sheep", // eSoundType_MOB_SHEEP_AMBIENT + L"mob/wolf/growl", // eSoundType_MOB_WOLF_GROWL + L"mob/wolf/whine", // eSoundType_MOB_WOLF_WHINE + L"mob/wolf/panting", // eSoundType_MOB_WOLF_PANTING + L"mob/wolf/bark", // eSoundType_MOB_WOLF_BARK + L"mob/wolf/hurt", // eSoundType_MOB_WOLF_HURT + L"mob/wolf/death", // eSoundType_MOB_WOLF_DEATH + L"mob/wolf/shake", // eSoundType_MOB_WOLF_SHAKE + L"mob/blaze/breathe", // eSoundType_MOB_BLAZE_BREATHE + L"mob/blaze/hit", // eSoundType_MOB_BLAZE_HURT + L"mob/blaze/death", // eSoundType_MOB_BLAZE_DEATH + L"mob/ghast/moan", // eSoundType_MOB_GHAST_MOAN + L"mob/ghast/scream", // eSoundType_MOB_GHAST_SCREAM + L"mob/ghast/death", // eSoundType_MOB_GHAST_DEATH + L"mob/ghast/fireball", // eSoundType_MOB_GHAST_FIREBALL + L"mob/ghast/charge", // eSoundType_MOB_GHAST_CHARGE + L"mob/endermen/idle", // eSoundType_MOB_ENDERMEN_IDLE + L"mob/endermen/hit", // eSoundType_MOB_ENDERMEN_HIT + L"mob/endermen/death", // eSoundType_MOB_ENDERMEN_DEATH + L"mob/endermen/portal", // eSoundType_MOB_ENDERMEN_PORTAL + L"mob/zombiepig/zpig", // eSoundType_MOB_ZOMBIEPIG_AMBIENT + L"mob/zombiepig/zpighurt", // eSoundType_MOB_ZOMBIEPIG_HURT + L"mob/zombiepig/zpigdeath", // eSoundType_MOB_ZOMBIEPIG_DEATH + L"mob/zombiepig/zpigangry", // eSoundType_MOB_ZOMBIEPIG_ZPIGANGRY + L"mob/silverfish/say", // eSoundType_MOB_SILVERFISH_AMBIENT, + L"mob/silverfish/hit", // eSoundType_MOB_SILVERFISH_HURT + L"mob/silverfish/kill", // eSoundType_MOB_SILVERFISH_DEATH, + L"mob/silverfish/step", // eSoundType_MOB_SILVERFISH_STEP, + L"mob/skeleton", // eSoundType_MOB_SKELETON_AMBIENT, + L"mob/skeletonhurt", // eSoundType_MOB_SKELETON_HURT, + L"mob/spider", // eSoundType_MOB_SPIDER_AMBIENT, + L"mob/spiderdeath", // eSoundType_MOB_SPIDER_DEATH, + L"mob/slime", // eSoundType_MOB_SLIME, + L"mob/slimeattack", // eSoundType_MOB_SLIME_ATTACK, + L"mob/creeper", // eSoundType_MOB_CREEPER_HURT, + L"mob/creeperdeath", // eSoundType_MOB_CREEPER_DEATH, + L"mob/zombie", // eSoundType_MOB_ZOMBIE_AMBIENT, + L"mob/zombiehurt", // eSoundType_MOB_ZOMBIE_HURT, + L"mob/zombiedeath", // eSoundType_MOB_ZOMBIE_DEATH, + L"mob/zombie/wood", // eSoundType_MOB_ZOMBIE_WOOD, + L"mob/zombie/woodbreak", // eSoundType_MOB_ZOMBIE_WOOD_BREAK, + L"mob/zombie/metal", // eSoundType_MOB_ZOMBIE_METAL, + L"mob/magmacube/big", // eSoundType_MOB_MAGMACUBE_BIG, + L"mob/magmacube/small", // eSoundType_MOB_MAGMACUBE_SMALL, + L"mob/cat/purr", // eSoundType_MOB_CAT_PURR + L"mob/cat/purreow", // eSoundType_MOB_CAT_PURREOW + L"mob/cat/meow", // eSoundType_MOB_CAT_MEOW // 4J-PB - correct the name of the event for hitting ocelots - L"mob.cat.hit", // eSoundType_MOB_CAT_HITT -// L"mob.irongolem.throw", // eSoundType_MOB_IRONGOLEM_THROW -// L"mob.irongolem.hit", // eSoundType_MOB_IRONGOLEM_HIT -// L"mob.irongolem.death", // eSoundType_MOB_IRONGOLEM_DEATH -// L"mob.irongolem.walk", // eSoundType_MOB_IRONGOLEM_WALK - L"random.bow", // eSoundType_RANDOM_BOW, - L"random.bowhit", // eSoundType_RANDOM_BOW_HIT, - L"random.explode", // eSoundType_RANDOM_EXPLODE, - L"random.fizz", // eSoundType_RANDOM_FIZZ, - L"random.pop", // eSoundType_RANDOM_POP, - L"random.fuse", // eSoundType_RANDOM_FUSE, - L"random.drink", // eSoundType_RANDOM_DRINK, - L"random.eat", // eSoundType_RANDOM_EAT, - L"random.burp", // eSoundType_RANDOM_BURP, - L"random.splash", // eSoundType_RANDOM_SPLASH, - L"random.click", // eSoundType_RANDOM_CLICK, - L"random.glass", // eSoundType_RANDOM_GLASS, - L"random.orb", // eSoundType_RANDOM_ORB, - L"random.break", // eSoundType_RANDOM_BREAK, - L"random.chestopen", // eSoundType_RANDOM_CHEST_OPEN, - L"random.chestclosed", // eSoundType_RANDOM_CHEST_CLOSE, - L"random.door_open", // eSoundType_RANDOM_DOOR_OPEN, - L"random.door_close", // eSoundType_RANDOM_DOOR_CLOSE, - L"ambient.weather.rain", // eSoundType_AMBIENT_WEATHER_RAIN, - L"ambient.weather.thunder", // eSoundType_AMBIENT_WEATHER_THUNDER, - L"ambient.cave.cave", // eSoundType_CAVE_CAVE, DON'T USE FOR XBOX 360!!! + L"mob/cat/hit", // eSoundType_MOB_CAT_HITT +// L"mob/irongolem/throw", // eSoundType_MOB_IRONGOLEM_THROW +// L"mob/irongolem/hit", // eSoundType_MOB_IRONGOLEM_HIT +// L"mob/irongolem/death", // eSoundType_MOB_IRONGOLEM_DEATH +// L"mob/irongolem/walk", // eSoundType_MOB_IRONGOLEM_WALK + L"random/bow", // eSoundType_RANDOM_BOW, + L"random/bowhit", // eSoundType_RANDOM_BOW_HIT, + L"random/explode", // eSoundType_RANDOM_EXPLODE, + L"random/fizz", // eSoundType_RANDOM_FIZZ, + L"random/pop", // eSoundType_RANDOM_POP, + L"random/fuse", // eSoundType_RANDOM_FUSE, + L"random/drink", // eSoundType_RANDOM_DRINK, + L"random/eat", // eSoundType_RANDOM_EAT, + L"random/burp", // eSoundType_RANDOM_BURP, + L"random/splash", // eSoundType_RANDOM_SPLASH, + L"random/click", // eSoundType_RANDOM_CLICK, + L"random/glass", // eSoundType_RANDOM_GLASS, + L"random/orb", // eSoundType_RANDOM_ORB, + L"random/break", // eSoundType_RANDOM_BREAK, + L"random/chestopen", // eSoundType_RANDOM_CHEST_OPEN, + L"random/chestclosed", // eSoundType_RANDOM_CHEST_CLOSE, + L"random/door_open", // eSoundType_RANDOM_DOOR_OPEN, + L"random/door_close", // eSoundType_RANDOM_DOOR_CLOSE, + L"ambient/weather/rain", // eSoundType_AMBIENT_WEATHER_RAIN, + L"ambient/weather/thunder", // eSoundType_AMBIENT_WEATHER_THUNDER, + L"ambient/cave/cave", // eSoundType_CAVE_CAVE, DON'T USE FOR XBOX 360!!! #ifdef _XBOX - L"ambient.cave.cave2", // eSoundType_CAVE_CAVE2 - removed the two sounds that were at 192k in the first ambient cave event + L"ambient/cave/cave2", // eSoundType_CAVE_CAVE2 - removed the two sounds that were at 192k in the first ambient cave event #endif - L"portal.portal", // eSoundType_PORTAL_PORTAL, + L"portal/portal", // eSoundType_PORTAL_PORTAL, // 4J-PB - added a couple that were still using std::wstring - L"portal.trigger", // eSoundType_PORTAL_TRIGGER - L"portal.travel", // eSoundType_PORTAL_TRAVEL + L"portal/trigger", // eSoundType_PORTAL_TRIGGER + L"portal/travel", // eSoundType_PORTAL_TRAVEL - L"fire.ignite", // eSoundType_FIRE_IGNITE, - L"fire.fire", // eSoundType_FIRE_FIRE, - L"damage.hurtflesh", // eSoundType_DAMAGE_HURT, - L"damage.fallsmall", // eSoundType_DAMAGE_FALL_SMALL, - L"damage.fallbig", // eSoundType_DAMAGE_FALL_BIG, - L"note.harp", // eSoundType_NOTE_HARP, - L"note.bd", // eSoundType_NOTE_BD, - L"note.snare", // eSoundType_NOTE_SNARE, - L"note.hat", // eSoundType_NOTE_HAT, - L"note.bassattack", // eSoundType_NOTE_BASSATTACK, - L"tile.piston.in", // eSoundType_TILE_PISTON_IN, - L"tile.piston.out", // eSoundType_TILE_PISTON_OUT, - L"liquid.water", // eSoundType_LIQUID_WATER, - L"liquid.lavapop", // eSoundType_LIQUID_LAVA_POP, - L"liquid.lava", // eSoundType_LIQUID_LAVA, - L"step.stone", // eSoundType_STEP_STONE, - L"step.wood", // eSoundType_STEP_WOOD, - L"step.gravel", // eSoundType_STEP_GRAVEL, - L"step.grass", // eSoundType_STEP_GRASS, - L"step.metal", // eSoundType_STEP_METAL, - L"step.cloth", // eSoundType_STEP_CLOTH, - L"step.sand", // eSoundType_STEP_SAND, + L"fire/ignite", // eSoundType_FIRE_IGNITE, + L"fire/fire", // eSoundType_FIRE_FIRE, + L"damage/hurtflesh", // eSoundType_DAMAGE_HURT, + L"damage/fallsmall", // eSoundType_DAMAGE_FALL_SMALL, + L"damage/fallbig", // eSoundType_DAMAGE_FALL_BIG, + L"note/harp", // eSoundType_NOTE_HARP, + L"note/bd", // eSoundType_NOTE_BD, + L"note/snare", // eSoundType_NOTE_SNARE, + L"note/hat", // eSoundType_NOTE_HAT, + L"note/bassattack", // eSoundType_NOTE_BASSATTACK, + L"tile/piston/in", // eSoundType_TILE_PISTON_IN, + L"tile/piston/out", // eSoundType_TILE_PISTON_OUT, + L"liquid/water", // eSoundType_LIQUID_WATER, + L"liquid/lavapop", // eSoundType_LIQUID_LAVA_POP, + L"liquid/lava", // eSoundType_LIQUID_LAVA, + L"step/stone", // eSoundType_STEP_STONE, + L"step/wood", // eSoundType_STEP_WOOD, + L"step/gravel", // eSoundType_STEP_GRAVEL, + L"step/grass", // eSoundType_STEP_GRASS, + L"step/metal", // eSoundType_STEP_METAL, + L"step/cloth", // eSoundType_STEP_CLOTH, + L"step/sand", // eSoundType_STEP_SAND, // below this are the additional sounds from the second soundbank - L"mob.enderdragon.end", // eSoundType_MOB_ENDERDRAGON_END - L"mob.enderdragon.growl", // eSoundType_MOB_ENDERDRAGON_GROWL - L"mob.enderdragon.hit", // eSoundType_MOB_ENDERDRAGON_HIT - L"mob.enderdragon.wings", // eSoundType_MOB_ENDERDRAGON_MOVE - L"mob.irongolem.throw", // eSoundType_MOB_IRONGOLEM_THROW - L"mob.irongolem.hit", // eSoundType_MOB_IRONGOLEM_HIT - L"mob.irongolem.death", // eSoundType_MOB_IRONGOLEM_DEATH - L"mob.irongolem.walk", // eSoundType_MOB_IRONGOLEM_WALK + L"mob/enderdragon/end", // eSoundType_MOB_ENDERDRAGON_END + L"mob/enderdragon/growl", // eSoundType_MOB_ENDERDRAGON_GROWL + L"mob/enderdragon/hit", // eSoundType_MOB_ENDERDRAGON_HIT + L"mob/enderdragon/wings", // eSoundType_MOB_ENDERDRAGON_MOVE + L"mob/irongolem/throw", // eSoundType_MOB_IRONGOLEM_THROW + L"mob/irongolem/hit", // eSoundType_MOB_IRONGOLEM_HIT + L"mob/irongolem/death", // eSoundType_MOB_IRONGOLEM_DEATH + L"mob/irongolem/walk", // eSoundType_MOB_IRONGOLEM_WALK // TU14 - L"damage.thorns", // eSoundType_DAMAGE_THORNS - L"random.anvil_break", // eSoundType_RANDOM_ANVIL_BREAK - L"random.anvil_land", // eSoundType_RANDOM_ANVIL_LAND - L"random.anvil_use", // eSoundType_RANDOM_ANVIL_USE - L"mob.villager.haggle", // eSoundType_MOB_VILLAGER_HAGGLE - L"mob.villager.idle", // eSoundType_MOB_VILLAGER_IDLE - L"mob.villager.hit", // eSoundType_MOB_VILLAGER_HIT - L"mob.villager.death", // eSoundType_MOB_VILLAGER_DEATH - L"mob.villager.yes", // eSoundType_MOB_VILLAGER_YES - L"mob.villager.no", // eSoundType_MOB_VILLAGER_NO - L"mob.zombie.infect", // eSoundType_MOB_ZOMBIE_INFECT - L"mob.zombie.unfect", // eSoundType_MOB_ZOMBIE_UNFECT - L"mob.zombie.remedy", // eSoundType_MOB_ZOMBIE_REMEDY - L"step.snow", // eSoundType_STEP_SNOW - L"step.ladder", // eSoundType_STEP_LADDER - L"dig.cloth", // eSoundType_DIG_CLOTH - L"dig.grass", // eSoundType_DIG_GRASS - L"dig.gravel", // eSoundType_DIG_GRAVEL - L"dig.sand", // eSoundType_DIG_SAND - L"dig.snow", // eSoundType_DIG_SNOW - L"dig.stone", // eSoundType_DIG_STONE - L"dig.wood", // eSoundType_DIG_WOOD + L"damage/thorns", // eSoundType_DAMAGE_THORNS + L"random/anvil_break", // eSoundType_RANDOM_ANVIL_BREAK + L"random/anvil_land", // eSoundType_RANDOM_ANVIL_LAND + L"random/anvil_use", // eSoundType_RANDOM_ANVIL_USE + L"mob/villager/haggle", // eSoundType_MOB_VILLAGER_HAGGLE + L"mob/villager/idle", // eSoundType_MOB_VILLAGER_IDLE + L"mob/villager/hit", // eSoundType_MOB_VILLAGER_HIT + L"mob/villager/death", // eSoundType_MOB_VILLAGER_DEATH + L"mob/villager/yes", // eSoundType_MOB_VILLAGER_YES + L"mob/villager/no", // eSoundType_MOB_VILLAGER_NO + L"mob/zombie/infect", // eSoundType_MOB_ZOMBIE_INFECT + L"mob/zombie/unfect", // eSoundType_MOB_ZOMBIE_UNFECT + L"mob/zombie/remedy", // eSoundType_MOB_ZOMBIE_REMEDY + L"step/snow", // eSoundType_STEP_SNOW + L"step/ladder", // eSoundType_STEP_LADDER + L"dig/cloth", // eSoundType_DIG_CLOTH + L"dig/grass", // eSoundType_DIG_GRASS + L"dig/gravel", // eSoundType_DIG_GRAVEL + L"dig/sand", // eSoundType_DIG_SAND + L"dig/snow", // eSoundType_DIG_SNOW + L"dig/stone", // eSoundType_DIG_STONE + L"dig/wood", // eSoundType_DIG_WOOD };