From 8da27c59addf24626c665de7fc557bc642b4998e Mon Sep 17 00:00:00 2001 From: notmatthewbeshay <92357869+NotMachow@users.noreply.github.com> Date: Tue, 10 Mar 2026 09:34:43 +1100 Subject: [PATCH] Remove LPVOID from game renderer update thread --- Minecraft.Client/Rendering/GameRenderer.cpp | 2 +- Minecraft.Client/Rendering/GameRenderer.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Minecraft.Client/Rendering/GameRenderer.cpp b/Minecraft.Client/Rendering/GameRenderer.cpp index 3a135655b..be73d7e2c 100644 --- a/Minecraft.Client/Rendering/GameRenderer.cpp +++ b/Minecraft.Client/Rendering/GameRenderer.cpp @@ -1158,7 +1158,7 @@ void GameRenderer::FinishedReassigning() LeaveCriticalSection(&m_csDeleteStack); } -int GameRenderer::runUpdate(LPVOID lpParam) +int GameRenderer::runUpdate(void *lpParam) { Minecraft *minecraft = Minecraft::GetInstance(); Vec3::CreateNewThreadStorage(); diff --git a/Minecraft.Client/Rendering/GameRenderer.h b/Minecraft.Client/Rendering/GameRenderer.h index 5026704bb..57c32f696 100644 --- a/Minecraft.Client/Rendering/GameRenderer.h +++ b/Minecraft.Client/Rendering/GameRenderer.h @@ -145,7 +145,7 @@ public: #ifdef MULTITHREAD_ENABLE static C4JThread* m_updateThread; - static int runUpdate(LPVOID lpParam); + static int runUpdate(void *lpParam); static C4JThread::EventArray* m_updateEvents; enum EUpdateEvents {