fix some bad sound paths
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This commit is contained in:
Tropical 2026-03-23 04:08:13 -05:00
parent ae15b32a0c
commit 8094590e8d

View file

@ -3,14 +3,14 @@
#include "Consoles_SoundEngine.h"
const WCHAR* ConsoleSoundEngine::wchSoundNames[eSoundType_MAX] = {
L"mob/chicken", // eSoundType_MOB_CHICKEN_AMBIENT
L"mob/chickenhurt", // eSoundType_MOB_CHICKEN_HURT
L"mob/chickenplop", // eSoundType_MOB_CHICKENPLOP
L"mob/cow", // eSoundType_MOB_COW_AMBIENT
L"mob/cowhurt", // eSoundType_MOB_COW_HURT
L"mob/pig", // eSoundType_MOB_PIG_AMBIENT
L"mob/pigdeath", // eSoundType_MOB_PIG_DEATH
L"mob/sheep", // eSoundType_MOB_SHEEP_AMBIENT
L"mob/chicken/chicken", // eSoundType_MOB_CHICKEN_AMBIENT
L"mob/chicken/chickenhurt", // eSoundType_MOB_CHICKEN_HURT
L"mob/chicken/chickenplop", // eSoundType_MOB_CHICKENPLOP
L"mob/cow/say", // eSoundType_MOB_COW_AMBIENT
L"mob/cow/hurt", // eSoundType_MOB_COW_HURT
L"mob/pig/pig", // eSoundType_MOB_PIG_AMBIENT
L"mob/pig/pigdeath", // eSoundType_MOB_PIG_DEATH
L"mob/sheep/sheep", // eSoundType_MOB_SHEEP_AMBIENT
L"mob/wolf/growl", // eSoundType_MOB_WOLF_GROWL
L"mob/wolf/whine", // eSoundType_MOB_WOLF_WHINE
L"mob/wolf/panting", // eSoundType_MOB_WOLF_PANTING
@ -38,17 +38,17 @@ const WCHAR* ConsoleSoundEngine::wchSoundNames[eSoundType_MAX] = {
L"mob/silverfish/hit", // eSoundType_MOB_SILVERFISH_HURT
L"mob/silverfish/kill", // eSoundType_MOB_SILVERFISH_DEATH,
L"mob/silverfish/step", // eSoundType_MOB_SILVERFISH_STEP,
L"mob/skeleton", // eSoundType_MOB_SKELETON_AMBIENT,
L"mob/skeletonhurt", // eSoundType_MOB_SKELETON_HURT,
L"mob/spider", // eSoundType_MOB_SPIDER_AMBIENT,
L"mob/spiderdeath", // eSoundType_MOB_SPIDER_DEATH,
L"mob/slime", // eSoundType_MOB_SLIME,
L"mob/slimeattack", // eSoundType_MOB_SLIME_ATTACK,
L"mob/creeper", // eSoundType_MOB_CREEPER_HURT,
L"mob/creeperdeath", // eSoundType_MOB_CREEPER_DEATH,
L"mob/zombie", // eSoundType_MOB_ZOMBIE_AMBIENT,
L"mob/zombiehurt", // eSoundType_MOB_ZOMBIE_HURT,
L"mob/zombiedeath", // eSoundType_MOB_ZOMBIE_DEATH,
L"mob/skeleton/skeleton", // eSoundType_MOB_SKELETON_AMBIENT,
L"mob/skeleton/skeletonhurt", // eSoundType_MOB_SKELETON_HURT,
L"mob/spider/spider", // eSoundType_MOB_SPIDER_AMBIENT,
L"mob/spider/spiderdeath", // eSoundType_MOB_SPIDER_DEATH,
L"mob/slime/slime", // eSoundType_MOB_SLIME,
L"mob/slime/slimeattack", // eSoundType_MOB_SLIME_ATTACK,
L"mob/creeper/creeper", // eSoundType_MOB_CREEPER_HURT,
L"mob/creeper/creeperdeath", // eSoundType_MOB_CREEPER_DEATH,
L"mob/zombie/zombie", // eSoundType_MOB_ZOMBIE_AMBIENT,
L"mob/zombie/zombiehurt", // eSoundType_MOB_ZOMBIE_HURT,
L"mob/zombie/zombiedeath", // eSoundType_MOB_ZOMBIE_DEATH,
L"mob/zombie/wood", // eSoundType_MOB_ZOMBIE_WOOD,
L"mob/zombie/woodbreak", // eSoundType_MOB_ZOMBIE_WOOD_BREAK,
L"mob/zombie/metal", // eSoundType_MOB_ZOMBIE_METAL,