mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-28 11:23:39 +00:00
Merge pull request #260 from MatthewBeshay/chore/cpp26
Upgrade the project default to C++26
This commit is contained in:
commit
7a9565feef
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@ -1981,6 +1981,8 @@ void Minecraft::run_middle() {
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// capture the save thumbnail
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app.CaptureSaveThumbnail();
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break;
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default:
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break;
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}
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}
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}
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@ -153,7 +153,8 @@ private:
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C4JThread *m_openStreamThread;
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static int OpenStreamThreadProc( void* lpParameter );
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char m_szStreamName[255];
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int CurrentSoundsPlaying[eSoundType_MAX+eSFX_MAX];
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int CurrentSoundsPlaying[static_cast<int>(eSoundType_MAX) +
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static_cast<int>(eSFX_MAX)];
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// streaming music files - will be different for mash-up packs
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int m_iStream_Overworld_Min,m_iStream_Overworld_Max;
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@ -1330,6 +1330,8 @@ void CMinecraftApp::ActionGameSettings(int iPad,eGameSetting eVal)
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case eGameSetting_PSVita_NetworkModeAdhoc:
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//nothing to do here
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break;
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default:
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break;
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}
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}
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@ -3810,6 +3812,8 @@ void CMinecraftApp::HandleXuiActions(void)
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SetAction(i,eAppAction_Idle);
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}
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break;
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default:
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break;
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}
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}
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@ -3994,6 +3998,8 @@ void CMinecraftApp::HandleXuiActions(void)
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// app.NavigateToScene(ProfileManager.GetPrimaryPad(),eUIScene_MultiGameJoinLoad);
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// }
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break;
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default:
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break;
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}
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}
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@ -7512,6 +7518,8 @@ void CMinecraftApp::SetGameHostOption(unsigned int &uiHostSettings, eGameHostOpt
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case eGameHostOption_All:
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uiHostSettings=uiVal;
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break;
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default:
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break;
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}
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}
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@ -7585,7 +7593,9 @@ unsigned int CMinecraftApp::GetGameHostOption(unsigned int uiHostSettings, eGame
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break;
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case eGameHostOption_DisableSaving:
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return (uiHostSettings&GAME_HOST_OPTION_BITMASK_DISABLESAVE);
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break;
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break;
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default:
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return 0;
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}
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return false;
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@ -7918,6 +7928,8 @@ std::wstring CMinecraftApp::getEntityName(eINSTANCEOF type)
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// 4J-PB - fix for #107167 - Customer Encountered: TU12: Content: UI: There is no information what killed Player after being slain by Iron Golem.
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case eTYPE_VILLAGERGOLEM:
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return app.GetString(IDS_IRONGOLEM);
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default:
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break;
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};
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@ -113,7 +113,8 @@ public:
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static void write(DataOutputStream *dos, ConsoleGameRules::EGameRuleAttr eAttr)
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{
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dos->writeInt( eGameRuleType_Count + eAttr );
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dos->writeInt(static_cast<int>(eGameRuleType_Count) +
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static_cast<int>(eAttr));
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}
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};
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};
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@ -341,7 +341,8 @@ void GameRuleManager::writeRuleFile(DataOutputStream *dos)
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for (int i=0; i<8; i++) dos->writeBoolean(false); // Padding.
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// Write string lookup.
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int numStrings = ConsoleGameRules::eGameRuleType_Count + ConsoleGameRules::eGameRuleAttr_Count;
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int numStrings = static_cast<int>(ConsoleGameRules::eGameRuleType_Count) +
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static_cast<int>(ConsoleGameRules::eGameRuleAttr_Count);
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dos->writeInt(numStrings);
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for (int i = 0; i < ConsoleGameRules::eGameRuleType_Count; i++) dos->writeUTF( wchTagNameA[i] );
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for (int i = 0; i < ConsoleGameRules::eGameRuleAttr_Count; i++) dos->writeUTF( wchAttrNameA[i] );
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@ -1171,6 +1171,8 @@ void UIController::setupRenderPosition(C4JRender::eViewportType viewport)
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xPos = (S32)(getScreenWidth() / 2);
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yPos = (S32)(getScreenHeight() / 2);
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break;
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default:
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break;
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}
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m_tileOriginX = xPos;
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m_tileOriginY = yPos;
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@ -1433,6 +1435,8 @@ bool UIController::NavigateToScene(int iPad, EUIScene scene, void *initData, EUI
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app.DebugPrintf("IGNORING NAVIGATE - we're trying to navigate to a user selected scene when there's already a scene up: pad:%d, scene:%d\n", iPad, scene);
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return false;
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break;
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default:
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break;
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}
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}
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@ -1458,6 +1462,8 @@ bool UIController::NavigateToScene(int iPad, EUIScene scene, void *initData, EUI
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layer = eUILayer_Scene;
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}
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break;
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default:
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break;
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};
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int menuDisplayedPad = XUSER_INDEX_ANY;
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if(group == eUIGroup_PAD)
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@ -155,6 +155,8 @@ void UIScene_CreativeMenu::handleOtherClicked(int iPad, ESceneSection eSection,
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case eSectionInventoryCreativeSlider:
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ScrollBar(this->m_pointerPos);
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break;
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default:
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break;
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}
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}
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@ -490,4 +492,4 @@ void UIScene_CreativeMenu::updateScrollCurrentPage(int currentPage, int pageCoun
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value[1].number = (F64)currentPage - 1;
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IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ) , m_funcSetScrollBar , 2 , value );
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}
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}
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@ -208,6 +208,8 @@ int UIScene_DebugCreateSchematic::KeyboardCompleteCallback(void *lpParam,bool bR
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pClass->m_data->endZ = iVal;
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}
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break;
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default:
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break;
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}
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}
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@ -350,6 +350,8 @@ void UIScene_LeaderboardsMenu::handleInput(int iPad, int key, bool repeat, bool
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m_labelFilter.setLabel(filterBuffer);
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}
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break;
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default:
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break;
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}
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ReadStats(-1);
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@ -484,6 +486,8 @@ void UIScene_LeaderboardsMenu::ReadStats(int startIndex)
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);
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}
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break;
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default:
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break;
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}
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//Show the loading message
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@ -935,10 +935,10 @@ struct XMFLOAT3X3 {
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return m[Row][Column];
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}
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#if (__cplusplus >= 202002L)
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bool operator==(const XMFLOAT3X3&) const = default;
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auto operator<=>(const XMFLOAT3X3&) const = default;
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#endif
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#if (__cplusplus >= 202002L)
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bool operator==(const XMFLOAT3X3&) const = delete;
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auto operator<=>(const XMFLOAT3X3&) const = delete;
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#endif
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};
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//------------------------------------------------------------------------------
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@ -987,10 +987,10 @@ struct XMFLOAT4X3 {
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return m[Row][Column];
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}
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#if (__cplusplus >= 202002L)
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bool operator==(const XMFLOAT4X3&) const = default;
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auto operator<=>(const XMFLOAT4X3&) const = default;
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#endif
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#if (__cplusplus >= 202002L)
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bool operator==(const XMFLOAT4X3&) const = delete;
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auto operator<=>(const XMFLOAT4X3&) const = delete;
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#endif
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};
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// 4x3 Row-major Matrix: 32 bit floating point components aligned on a 16 byte
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@ -1044,10 +1044,10 @@ struct XMFLOAT3X4 {
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return m[Row][Column];
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}
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#if (__cplusplus >= 202002L)
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bool operator==(const XMFLOAT3X4&) const = default;
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auto operator<=>(const XMFLOAT3X4&) const = default;
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#endif
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#if (__cplusplus >= 202002L)
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bool operator==(const XMFLOAT3X4&) const = delete;
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auto operator<=>(const XMFLOAT3X4&) const = delete;
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#endif
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};
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// 3x4 Column-major Matrix: 32 bit floating point components aligned on a 16
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@ -1106,10 +1106,10 @@ struct XMFLOAT4X4 {
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return m[Row][Column];
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}
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#if (__cplusplus >= 202002L)
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bool operator==(const XMFLOAT4X4&) const = default;
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auto operator<=>(const XMFLOAT4X4&) const = default;
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#endif
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#if (__cplusplus >= 202002L)
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bool operator==(const XMFLOAT4X4&) const = delete;
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auto operator<=>(const XMFLOAT4X4&) const = delete;
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#endif
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};
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// 4x4 Matrix: 32 bit floating point components aligned on a 16 byte boundary
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@ -6,6 +6,19 @@
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#include "winapi_stubs.h"
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#include "DirectXMath/DirectXMath.h"
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// The DirectXMath SAL shim defines a few reserved identifiers such as
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// `__valid`. Newer libstdc++ headers also use those internal names, so keep
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// the shim's macros from leaking past the DirectXMath include.
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#ifdef __valid
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#undef __valid
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#endif
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#ifdef __notvalid
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#undef __notvalid
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#endif
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#ifdef __maybevalid
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#undef __maybevalid
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#endif
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using namespace DirectX;
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typedef struct _RECT {
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@ -64,4 +77,4 @@ enum D3D11_COMPARISON_FUNC {
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D3D11_COMPARISON_ALWAYS = 8
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};
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#endif // D3D11STUBS_H
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#endif // D3D11STUBS_H
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|
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@ -703,6 +703,8 @@ bool ServerPlayer::hurt(DamageSource* dmgSource, int dmg) {
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m_lastDamageSource =
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eTelemetryPlayerDeathSource_Player_Arrow;
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break;
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default:
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break;
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}
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}
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}
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|
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@ -710,6 +712,8 @@ bool ServerPlayer::hurt(DamageSource* dmgSource, int dmg) {
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case eTYPE_FIREBALL:
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m_lastDamageSource = eTelemetryPlayerDeathSource_Ghast;
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break;
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default:
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break;
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};
|
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}
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};
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|
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|
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@ -34,7 +34,7 @@ void Screen::keyPressed(wchar_t eventCharacter, int eventKey) {
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std::wstring Screen::getClipboard() {
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// 4J - removed
|
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return NULL;
|
||||
return std::wstring();
|
||||
}
|
||||
|
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void Screen::setClipboard(const std::wstring& str) {
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|
|
|
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|
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@ -31,11 +31,11 @@ namespace fs = std::filesystem;
|
|||
|
||||
fs::path ToFilesystemPath(const std::wstring& path) {
|
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const std::string nativePath = wstringtofilename(path);
|
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return fs::u8path(nativePath);
|
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return fs::path(nativePath);
|
||||
}
|
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|
||||
std::wstring ToFilename(const fs::path& path) {
|
||||
const std::string filename = path.filename().u8string();
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||||
const std::string filename = path.filename().string();
|
||||
return filenametowstring(filename.c_str());
|
||||
}
|
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|
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|
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|
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|
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@ -124,9 +124,9 @@ const ItemInstance* ArmorDyeRecipe::getResultItem() { return NULL; }
|
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const int ArmorDyeRecipe::getGroup() { return ShapedRecipy::eGroupType_Armour; }
|
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|
||||
// 4J-PB
|
||||
bool ArmorDyeRecipe::requires(int iRecipe) { return false; }
|
||||
bool ArmorDyeRecipe::requiresRecipe(int iRecipe) { return false; }
|
||||
|
||||
void ArmorDyeRecipe::requires(INGREDIENTS_REQUIRED* pIngReq) {
|
||||
void ArmorDyeRecipe::collectRequirements(INGREDIENTS_REQUIRED* pIngReq) {
|
||||
// int iCount=0;
|
||||
// bool bFound;
|
||||
// int j;
|
||||
|
|
|
|||
|
|
@ -20,7 +20,7 @@ public:
|
|||
|
||||
// 4J-PB
|
||||
virtual bool
|
||||
requires(int iRecipe);
|
||||
requiresRecipe(int iRecipe);
|
||||
virtual void
|
||||
requires(INGREDIENTS_REQUIRED* pIngReq);
|
||||
};
|
||||
collectRequirements(INGREDIENTS_REQUIRED* pIngReq);
|
||||
};
|
||||
|
|
|
|||
|
|
@ -1092,7 +1092,7 @@ void Recipes::buildRecipeIngredientsArray(void) {
|
|||
Recipy* recipe = *it;
|
||||
// wprintf(L"RECIPE - [%d] is
|
||||
// %w\n",iCount,recipe->getResultItem()->getItem()->getName());
|
||||
recipe->requires(&m_pRecipeIngredientsRequired[iCount++]);
|
||||
recipe->collectRequirements(&m_pRecipeIngredientsRequired[iCount++]);
|
||||
}
|
||||
|
||||
// printf("Total recipes in buildRecipeIngredientsArray - %d",iCount);
|
||||
|
|
|
|||
|
|
@ -52,9 +52,9 @@ public:
|
|||
|
||||
// 4J-PB
|
||||
virtual bool
|
||||
requires(int iRecipe)
|
||||
requiresRecipe(int iRecipe)
|
||||
= 0;
|
||||
virtual void
|
||||
requires(INGREDIENTS_REQUIRED* pIngReq)
|
||||
collectRequirements(INGREDIENTS_REQUIRED* pIngReq)
|
||||
= 0;
|
||||
};
|
||||
|
|
|
|||
|
|
@ -92,7 +92,7 @@ std::shared_ptr<ItemInstance> ShapedRecipy::assemble(
|
|||
int ShapedRecipy::size() { return width * height; }
|
||||
|
||||
// 4J-PB
|
||||
bool ShapedRecipy::requires(int iRecipe) {
|
||||
bool ShapedRecipy::requiresRecipe(int iRecipe) {
|
||||
app.DebugPrintf("ShapedRecipy %d\n", iRecipe);
|
||||
int iCount = 0;
|
||||
for (int x = 0; x < 3; x++) {
|
||||
|
|
@ -109,7 +109,7 @@ bool ShapedRecipy::requires(int iRecipe) {
|
|||
return false;
|
||||
}
|
||||
|
||||
void ShapedRecipy::requires(INGREDIENTS_REQUIRED* pIngReq) {
|
||||
void ShapedRecipy::collectRequirements(INGREDIENTS_REQUIRED* pIngReq) {
|
||||
// printf("ShapedRecipy %d\n",iRecipe);
|
||||
|
||||
int iCount = 0;
|
||||
|
|
|
|||
|
|
@ -32,7 +32,7 @@ public:
|
|||
|
||||
// 4J-PB - to return the items required to make a recipe
|
||||
virtual bool
|
||||
requires(int iRecipe);
|
||||
requiresRecipe(int iRecipe);
|
||||
virtual void
|
||||
requires(INGREDIENTS_REQUIRED* pIngReq);
|
||||
collectRequirements(INGREDIENTS_REQUIRED* pIngReq);
|
||||
};
|
||||
|
|
|
|||
|
|
@ -65,7 +65,7 @@ std::shared_ptr<ItemInstance> ShapelessRecipy::assemble(
|
|||
int ShapelessRecipy::size() { return (int)ingredients->size(); }
|
||||
|
||||
// 4J-PB
|
||||
bool ShapelessRecipy::requires(int iRecipe) {
|
||||
bool ShapelessRecipy::requiresRecipe(int iRecipe) {
|
||||
std::vector<ItemInstance*>* tempList = new std::vector<ItemInstance*>;
|
||||
|
||||
*tempList = *ingredients;
|
||||
|
|
@ -87,7 +87,7 @@ bool ShapelessRecipy::requires(int iRecipe) {
|
|||
return false;
|
||||
}
|
||||
|
||||
void ShapelessRecipy::requires(INGREDIENTS_REQUIRED* pIngReq) {
|
||||
void ShapelessRecipy::collectRequirements(INGREDIENTS_REQUIRED* pIngReq) {
|
||||
int iCount = 0;
|
||||
bool bFound;
|
||||
int j;
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@ public:
|
|||
|
||||
// 4J-PB - to return the items required to make a recipe
|
||||
virtual bool
|
||||
requires(int iRecipe);
|
||||
requiresRecipe(int iRecipe);
|
||||
virtual void
|
||||
requires(INGREDIENTS_REQUIRED* pIngReq);
|
||||
collectRequirements(INGREDIENTS_REQUIRED* pIngReq);
|
||||
};
|
||||
|
|
|
|||
|
|
@ -40,10 +40,10 @@ void Achievement::_init() {
|
|||
* @param x X position in the achievement tree
|
||||
* @param y Y position in the achievement tree
|
||||
* @param icon Item used as the achievement icon
|
||||
* @param requires Achievement object that is required to unlock this one
|
||||
* @param prerequisite Achievement object that is required to unlock this one
|
||||
*/
|
||||
Achievement::Achievement(int id, const std::wstring& name, int x, int y,
|
||||
Item* icon, Achievement* requires)
|
||||
Item* icon, Achievement* prerequisite)
|
||||
: Stat(Achievements::ACHIEVEMENT_OFFSET + id,
|
||||
I18n::get(std::wstring(L"achievement.").append(name))),
|
||||
desc(I18n::get(
|
||||
|
|
@ -51,10 +51,10 @@ Achievement::Achievement(int id, const std::wstring& name, int x, int y,
|
|||
icon(new ItemInstance(icon)),
|
||||
x(x),
|
||||
y(y),
|
||||
requires(requires) {}
|
||||
prerequisite(prerequisite) {}
|
||||
|
||||
Achievement::Achievement(int id, const std::wstring& name, int x, int y,
|
||||
Tile* icon, Achievement* requires)
|
||||
Tile* icon, Achievement* prerequisite)
|
||||
: Stat(Achievements::ACHIEVEMENT_OFFSET + id,
|
||||
I18n::get(std::wstring(L"achievement.").append(name))),
|
||||
desc(I18n::get(
|
||||
|
|
@ -62,11 +62,11 @@ Achievement::Achievement(int id, const std::wstring& name, int x, int y,
|
|||
icon(new ItemInstance(icon)),
|
||||
x(x),
|
||||
y(y),
|
||||
requires(requires) {}
|
||||
prerequisite(prerequisite) {}
|
||||
|
||||
Achievement::Achievement(int id, const std::wstring& name, int x, int y,
|
||||
std::shared_ptr<ItemInstance> icon,
|
||||
Achievement* requires)
|
||||
Achievement* prerequisite)
|
||||
: Stat(Achievements::ACHIEVEMENT_OFFSET + id,
|
||||
I18n::get(std::wstring(L"achievement.").append(name))),
|
||||
desc(I18n::get(
|
||||
|
|
@ -74,7 +74,7 @@ Achievement::Achievement(int id, const std::wstring& name, int x, int y,
|
|||
icon(icon),
|
||||
x(x),
|
||||
y(y),
|
||||
requires(requires) {}
|
||||
prerequisite(prerequisite) {}
|
||||
|
||||
/**
|
||||
* @brief Sets the decription formatter (DescFormatter)
|
||||
|
|
|
|||
|
|
@ -7,8 +7,7 @@ class DescFormatter;
|
|||
class Achievement : public Stat {
|
||||
public:
|
||||
const int x, y;
|
||||
Achievement*
|
||||
requires;
|
||||
Achievement* prerequisite;
|
||||
|
||||
private:
|
||||
const std::wstring desc;
|
||||
|
|
@ -23,11 +22,12 @@ private:
|
|||
|
||||
public:
|
||||
Achievement(int id, const std::wstring& name, int x, int y, Item* icon,
|
||||
Achievement* requires);
|
||||
Achievement* prerequisite);
|
||||
Achievement(int id, const std::wstring& name, int x, int y, Tile* icon,
|
||||
Achievement* requires);
|
||||
Achievement* prerequisite);
|
||||
Achievement(int id, const std::wstring& name, int x, int y,
|
||||
std::shared_ptr<ItemInstance> icon, Achievement* requires);
|
||||
std::shared_ptr<ItemInstance> icon,
|
||||
Achievement* prerequisite);
|
||||
|
||||
Achievement* setAwardLocallyOnly();
|
||||
Achievement* setGolden();
|
||||
|
|
|
|||
|
|
@ -2,6 +2,7 @@ project('4jcraft-chucklegrounds', ['cpp', 'c'],
|
|||
version : '0.1.0',
|
||||
meson_version: '>= 1.1',
|
||||
default_options : [
|
||||
'cpp_std=c++26',
|
||||
'warning_level=0',
|
||||
'buildtype=debug', # for now
|
||||
'unity=on', # merge source files per target
|
||||
|
|
|
|||
Loading…
Reference in a new issue