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fix: correct stale include paths after folder refactor
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70a5f01070
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6c5a675f3c
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@ -4,8 +4,8 @@
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#include "../Consoles_App.h"
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#include "../../../Player/MultiPlayerLocalPlayer.h"
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#include "../../../../Minecraft.World/Headers/net.minecraft.world.level.h"
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#include "../../Minecraft.World/leveldata.h"
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#include "../../Minecraft.World/mth.h"
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#include "../../../../Minecraft.World/Level/LevelData.h"
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#include "../../../../Minecraft.World/Util/Mth.h"
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#include "../../../Textures/Packs/TexturePackRepository.h"
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#include "../../../Textures/Packs/DLCTexturePack.h"
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#include "../DLC/DLCAudioFile.h"
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@ -4,9 +4,9 @@
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#include <GL/glu.h>
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#include <GL/glext.h>
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#include <dlfcn.h>
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#include "../../Minecraft.World/IntBuffer.h"
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#include "../../Minecraft.World/FloatBuffer.h"
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#include "../../Minecraft.World/ByteBuffer.h"
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#include "../../../Minecraft.World/IO/Streams/IntBuffer.h"
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#include "../../../Minecraft.World/IO/Streams/FloatBuffer.h"
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#include "../../../Minecraft.World/IO/Streams/ByteBuffer.h"
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int glGenTextures()
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{
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@ -5,14 +5,14 @@
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#include <string>
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#include <pthread.h>
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#include "../stubs.h"
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#include "../Common/Consoles_App.h"
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#include "../../Build/stubs.h"
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#include "../../Build/Common/Consoles_App.h"
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void Display::update() {}
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int CMinecraftApp::GetTPConfigVal(WCHAR* pwchDataFile) { return 0; }
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#include "../../Minecraft.World/x64headers/extraX64.h"
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#include "../../../Minecraft.World/Build/x64headers/extraX64.h"
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void PIXSetMarkerDeprecated(int a, const char* b, ...) {}
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