refactor: relocate Socket header into minecraft/network

This commit is contained in:
MatthewBeshay 2026-04-09 22:31:09 +10:00
parent 41d139ce32
commit 684b55c260
8 changed files with 7 additions and 7 deletions

View file

@ -10,7 +10,7 @@
#include <thread>
#include <vector>
#include "Socket.h"
#include "minecraft/network/Socket.h"
#include "app/common/Game.h"
#include "app/common/GameRules/GameRuleManager.h"
#include "app/common/Network/PlatformNetworkManagerStub.h"

View file

@ -6,8 +6,8 @@
#include <compare>
#include "NetworkPlayerQNet.h"
#include "Socket.h"
#include "app/common/Network/GameNetworkManager.h"
#include "minecraft/network/Socket.h"
#include "app/linux/LinuxGame.h"
#include "minecraft/network/platform/NetworkPlayerInterface.h"
#include "platform/C4JThread.h"

View file

@ -1,4 +1,4 @@
#include "Socket.h"
#include "minecraft/network/Socket.h"
#include <stdio.h>

View file

@ -5,7 +5,7 @@
#include <mutex>
#include "app/common/Network/Socket.h"
#include "minecraft/network/Socket.h"
#include "minecraft/client/User.h"
#include "minecraft/client/multiplayer/ClientConnection.h"
#include "minecraft/client/multiplayer/ConnectScreen.h"

View file

@ -14,7 +14,7 @@
#include "ReceivingLevelScreen.h"
#include "app/common/ConsoleGameMode.h"
#include "minecraft/client/skins/ISkinAssetData.h"
#include "app/common/Network/Socket.h"
#include "minecraft/network/Socket.h"
#include "app/common/Tutorial/FullTutorialMode.h"
#include "minecraft/world/tutorial/ITutorial.h"
#include "app/common/UI/All Platforms/UIStructs.h"

View file

@ -7,7 +7,7 @@
#include <queue>
#include <string>
#include "app/common/Network/Socket.h"
#include "minecraft/network/Socket.h"
#include "java/InputOutputStream/DataInputStream.h"
#include "java/InputOutputStream/DataOutputStream.h"
#include "java/System.h"

View file

@ -66,7 +66,7 @@
#include "minecraft/world/level/storage/ConsoleSaveFileIO/ConsoleSaveFileSplit.h"
#endif
#include "app/common/GameRules/LevelGeneration/ConsoleSchematicFile.h"
#include "app/common/Network/Socket.h"
#include "minecraft/network/Socket.h"
#include "minecraft/Console_Debug_enum.h"
#include "minecraft/client/Minecraft.h"
#include "minecraft/client/ProgressRenderer.h"