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refactor: relocate Socket header into minecraft/network
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parent
41d139ce32
commit
684b55c260
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@ -10,7 +10,7 @@
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#include <thread>
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#include <vector>
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#include "Socket.h"
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#include "minecraft/network/Socket.h"
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#include "app/common/Game.h"
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#include "app/common/GameRules/GameRuleManager.h"
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#include "app/common/Network/PlatformNetworkManagerStub.h"
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@ -6,8 +6,8 @@
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#include <compare>
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#include "NetworkPlayerQNet.h"
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#include "Socket.h"
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#include "app/common/Network/GameNetworkManager.h"
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#include "minecraft/network/Socket.h"
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#include "app/linux/LinuxGame.h"
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#include "minecraft/network/platform/NetworkPlayerInterface.h"
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#include "platform/C4JThread.h"
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@ -1,4 +1,4 @@
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#include "Socket.h"
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#include "minecraft/network/Socket.h"
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#include <stdio.h>
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@ -5,7 +5,7 @@
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#include <mutex>
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#include "app/common/Network/Socket.h"
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#include "minecraft/network/Socket.h"
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#include "minecraft/client/User.h"
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#include "minecraft/client/multiplayer/ClientConnection.h"
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#include "minecraft/client/multiplayer/ConnectScreen.h"
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@ -14,7 +14,7 @@
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#include "ReceivingLevelScreen.h"
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#include "app/common/ConsoleGameMode.h"
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#include "minecraft/client/skins/ISkinAssetData.h"
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#include "app/common/Network/Socket.h"
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#include "minecraft/network/Socket.h"
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#include "app/common/Tutorial/FullTutorialMode.h"
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#include "minecraft/world/tutorial/ITutorial.h"
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#include "app/common/UI/All Platforms/UIStructs.h"
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@ -7,7 +7,7 @@
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#include <queue>
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#include <string>
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#include "app/common/Network/Socket.h"
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#include "minecraft/network/Socket.h"
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#include "java/InputOutputStream/DataInputStream.h"
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#include "java/InputOutputStream/DataOutputStream.h"
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#include "java/System.h"
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@ -66,7 +66,7 @@
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#include "minecraft/world/level/storage/ConsoleSaveFileIO/ConsoleSaveFileSplit.h"
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#endif
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#include "app/common/GameRules/LevelGeneration/ConsoleSchematicFile.h"
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#include "app/common/Network/Socket.h"
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#include "minecraft/network/Socket.h"
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#include "minecraft/Console_Debug_enum.h"
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#include "minecraft/client/Minecraft.h"
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#include "minecraft/client/ProgressRenderer.h"
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