From 63a059c06d2522828660712027a233514f5c423c Mon Sep 17 00:00:00 2001 From: Tropical <42101043+tropicaaal@users.noreply.github.com> Date: Mon, 23 Mar 2026 16:58:18 -0500 Subject: [PATCH] fix: use correct path for fall damage sound --- Minecraft.Client/Platform/Common/Audio/SoundNames.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Minecraft.Client/Platform/Common/Audio/SoundNames.cpp b/Minecraft.Client/Platform/Common/Audio/SoundNames.cpp index 836d02f52..1fd88fccf 100644 --- a/Minecraft.Client/Platform/Common/Audio/SoundNames.cpp +++ b/Minecraft.Client/Platform/Common/Audio/SoundNames.cpp @@ -58,7 +58,7 @@ const WCHAR* ConsoleSoundEngine::wchSoundNames[eSoundType_MAX] = { L"mob/cat/purreow", // eSoundType_MOB_CAT_PURREOW L"mob/cat/meow", // eSoundType_MOB_CAT_MEOW // 4J-PB - correct the name of the event for hitting ocelots - L"mob/cat/hit", // eSoundType_MOB_CAT_HITT + L"mob/cat/hitt", // eSoundType_MOB_CAT_HITT // L"mob.irongolem.throw", // //eSoundType_MOB_IRONGOLEM_THROW L"mob.irongolem.hit", //// eSoundType_MOB_IRONGOLEM_HIT L"mob.irongolem.death", @@ -96,7 +96,7 @@ const WCHAR* ConsoleSoundEngine::wchSoundNames[eSoundType_MAX] = { L"fire/ignite", // eSoundType_FIRE_IGNITE, L"fire/fire", // eSoundType_FIRE_FIRE, - L"damage/hurtflesh", // eSoundType_DAMAGE_HURT, + L"damage/hit", // eSoundType_DAMAGE_HURT, L"damage/fallsmall", // eSoundType_DAMAGE_FALL_SMALL, L"damage/fallbig", // eSoundType_DAMAGE_FALL_BIG, L"note/harp", // eSoundType_NOTE_HARP,