refactor: move ConsoleGameRulesConstants.h into minecraft

This commit is contained in:
MatthewBeshay 2026-04-08 21:19:54 +10:00
parent 1ddf12beb9
commit 58de5bb40b
40 changed files with 39 additions and 39 deletions

View file

@ -24,7 +24,7 @@
#include "app/common/TerrainFeatureManager.h" #include "app/common/TerrainFeatureManager.h"
#include "app/common/Audio/Consoles_SoundEngine.h" #include "app/common/Audio/Consoles_SoundEngine.h"
#include "app/common/DLC/DLCManager.h" #include "app/common/DLC/DLCManager.h"
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/GameRuleManager.h" #include "app/common/GameRules/GameRuleManager.h"
#include "minecraft/locale/StringTable.h" #include "minecraft/locale/StringTable.h"
#include "app/common/Tutorial/TutorialEnum.h" #include "app/common/Tutorial/TutorialEnum.h"

View file

@ -8,7 +8,7 @@
#include <unordered_map> #include <unordered_map>
#include "app/common/DLC/DLCGameRulesHeader.h" #include "app/common/DLC/DLCGameRulesHeader.h"
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelGeneration/LevelGenerators.h" #include "app/common/GameRules/LevelGeneration/LevelGenerators.h"
#include "app/common/GameRules/LevelRules/LevelRules.h" #include "app/common/GameRules/LevelRules/LevelRules.h"

View file

@ -5,7 +5,7 @@
#include "ConsoleSchematicFile.h" #include "ConsoleSchematicFile.h"
#include "LevelGenerationOptions.h" #include "LevelGenerationOptions.h"
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h" #include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "app/linux/LinuxGame.h" #include "app/linux/LinuxGame.h"
#include "util/StringHelpers.h" #include "util/StringHelpers.h"

View file

@ -5,7 +5,7 @@
#include <string> #include <string>
#include "ConsoleSchematicFile.h" #include "ConsoleSchematicFile.h"
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h" #include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "minecraft/world/phys/AABB.h" #include "minecraft/world/phys/AABB.h"
#include "minecraft/world/phys/Vec3.h" #include "minecraft/world/phys/Vec3.h"

View file

@ -1,6 +1,6 @@
#include "BiomeOverride.h" #include "BiomeOverride.h"
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h" #include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "app/linux/LinuxGame.h" #include "app/linux/LinuxGame.h"
#include "util/StringHelpers.h" #include "util/StringHelpers.h"

View file

@ -4,7 +4,7 @@
#include <cstdint> #include <cstdint>
#include <string> #include <string>
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h" #include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
class BiomeOverride : public GameRuleDefinition { class BiomeOverride : public GameRuleDefinition {

View file

@ -4,7 +4,7 @@
#include <algorithm> #include <algorithm>
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelGeneration/ConsoleGenerateStructureAction.h" #include "app/common/GameRules/LevelGeneration/ConsoleGenerateStructureAction.h"
#include "app/common/GameRules/LevelGeneration/StructureActions/XboxStructureActionGenerateBox.h" #include "app/common/GameRules/LevelGeneration/StructureActions/XboxStructureActionGenerateBox.h"
#include "app/common/GameRules/LevelGeneration/StructureActions/XboxStructureActionPlaceBlock.h" #include "app/common/GameRules/LevelGeneration/StructureActions/XboxStructureActionPlaceBlock.h"

View file

@ -2,7 +2,7 @@
#include <string> #include <string>
#include <vector> #include <vector>
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h" #include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "minecraft/world/level/levelgen/structure/StructureFeatureIO.h" #include "minecraft/world/level/levelgen/structure/StructureFeatureIO.h"
#include "minecraft/world/level/levelgen/structure/StructurePiece.h" #include "minecraft/world/level/levelgen/structure/StructurePiece.h"

View file

@ -9,7 +9,7 @@
#include <vector> #include <vector>
#include "app/common/DLC/DLCPack.h" #include "app/common/DLC/DLCPack.h"
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h" #include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "minecraft/locale/StringTable.h" #include "minecraft/locale/StringTable.h"
#include "minecraft/world/level/levelgen/structure/StructureFeature.h" #include "minecraft/world/level/levelgen/structure/StructureFeature.h"

View file

@ -1,6 +1,6 @@
#include "StartFeature.h" #include "StartFeature.h"
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h" #include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "app/linux/LinuxGame.h" #include "app/linux/LinuxGame.h"
#include "util/StringHelpers.h" #include "util/StringHelpers.h"

View file

@ -3,7 +3,7 @@
#include <string> #include <string>
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h" #include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "minecraft/world/level/levelgen/structure/StructureFeature.h" #include "minecraft/world/level/levelgen/structure/StructureFeature.h"

View file

@ -1,6 +1,6 @@
#include "XboxStructureActionGenerateBox.h" #include "XboxStructureActionGenerateBox.h"
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelGeneration/ConsoleGenerateStructureAction.h" #include "app/common/GameRules/LevelGeneration/ConsoleGenerateStructureAction.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h" #include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "app/linux/LinuxGame.h" #include "app/linux/LinuxGame.h"

View file

@ -1,7 +1,7 @@
#pragma once #pragma once
#include <string> #include <string>
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelGeneration/ConsoleGenerateStructureAction.h" #include "app/common/GameRules/LevelGeneration/ConsoleGenerateStructureAction.h"
class StructurePiece; class StructurePiece;

View file

@ -1,6 +1,6 @@
#include "XboxStructureActionPlaceBlock.h" #include "XboxStructureActionPlaceBlock.h"
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelGeneration/ConsoleGenerateStructureAction.h" #include "app/common/GameRules/LevelGeneration/ConsoleGenerateStructureAction.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h" #include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "app/linux/LinuxGame.h" #include "app/linux/LinuxGame.h"

View file

@ -1,7 +1,7 @@
#pragma once #pragma once
#include <string> #include <string>
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelGeneration/ConsoleGenerateStructureAction.h" #include "app/common/GameRules/LevelGeneration/ConsoleGenerateStructureAction.h"
class StructurePiece; class StructurePiece;

View file

@ -4,7 +4,7 @@
#include <memory> #include <memory>
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelGeneration/StructureActions/XboxStructureActionPlaceBlock.h" #include "app/common/GameRules/LevelGeneration/StructureActions/XboxStructureActionPlaceBlock.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/AddItemRuleDefinition.h" #include "app/common/GameRules/LevelRules/RuleDefinitions/AddItemRuleDefinition.h"
#include "app/linux/LinuxGame.h" #include "app/linux/LinuxGame.h"

View file

@ -3,7 +3,7 @@
#include <string> #include <string>
#include <vector> #include <vector>
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "XboxStructureActionPlaceBlock.h" #include "XboxStructureActionPlaceBlock.h"
class AddItemRuleDefinition; class AddItemRuleDefinition;

View file

@ -4,7 +4,7 @@
#include <memory> #include <memory>
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelGeneration/StructureActions/XboxStructureActionPlaceBlock.h" #include "app/common/GameRules/LevelGeneration/StructureActions/XboxStructureActionPlaceBlock.h"
#include "java/InputOutputStream/DataOutputStream.h" #include "java/InputOutputStream/DataOutputStream.h"
#include "minecraft/world/level/Level.h" #include "minecraft/world/level/Level.h"

View file

@ -2,7 +2,7 @@
#include <string> #include <string>
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "XboxStructureActionPlaceBlock.h" #include "XboxStructureActionPlaceBlock.h"
class StructurePiece; class StructurePiece;

View file

@ -3,7 +3,7 @@
#include <algorithm> #include <algorithm>
#include <vector> #include <vector>
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h" #include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "app/linux/LinuxGame.h" #include "app/linux/LinuxGame.h"
#include "util/StringHelpers.h" #include "util/StringHelpers.h"

View file

@ -4,7 +4,7 @@
#include <string> #include <string>
#include "GameRuleDefinition.h" #include "GameRuleDefinition.h"
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
class ItemInstance; class ItemInstance;

View file

@ -3,7 +3,7 @@
#include <algorithm> #include <algorithm>
#include "AddEnchantmentRuleDefinition.h" #include "AddEnchantmentRuleDefinition.h"
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h" #include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "util/StringHelpers.h" #include "util/StringHelpers.h"
#include "java/InputOutputStream/DataOutputStream.h" #include "java/InputOutputStream/DataOutputStream.h"

View file

@ -5,7 +5,7 @@
#include <vector> #include <vector>
#include "GameRuleDefinition.h" #include "GameRuleDefinition.h"
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
class Container; class Container;
class AddEnchantmentRuleDefinition; class AddEnchantmentRuleDefinition;

View file

@ -1,6 +1,6 @@
#include "CollectItemRuleDefinition.h" #include "CollectItemRuleDefinition.h"
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h" #include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "app/common/GameRules/LevelRules/Rules/GameRule.h" #include "app/common/GameRules/LevelRules/Rules/GameRule.h"
#include "app/common/GameRules/LevelRules/Rules/GameRulesInstance.h" #include "app/common/GameRules/LevelRules/Rules/GameRulesInstance.h"

View file

@ -4,7 +4,7 @@
#include <string> #include <string>
#include "GameRuleDefinition.h" #include "GameRuleDefinition.h"
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelRules/Rules/GameRulesInstance.h" #include "app/common/GameRules/LevelRules/Rules/GameRulesInstance.h"
class Pos; class Pos;

View file

@ -3,7 +3,7 @@
#include <string> #include <string>
#include "CompoundGameRuleDefinition.h" #include "CompoundGameRuleDefinition.h"
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
class GameRule; class GameRule;

View file

@ -7,7 +7,7 @@
#include <unordered_map> #include <unordered_map>
#include <utility> #include <utility>
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/CollectItemRuleDefinition.h" #include "app/common/GameRules/LevelRules/RuleDefinitions/CollectItemRuleDefinition.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/CompleteAllRuleDefinition.h" #include "app/common/GameRules/LevelRules/RuleDefinitions/CompleteAllRuleDefinition.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h" #include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"

View file

@ -3,7 +3,7 @@
#include <vector> #include <vector>
#include "GameRuleDefinition.h" #include "GameRuleDefinition.h"
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelRules/Rules/GameRulesInstance.h" #include "app/common/GameRules/LevelRules/Rules/GameRulesInstance.h"
class CompoundGameRuleDefinition : public GameRuleDefinition { class CompoundGameRuleDefinition : public GameRuleDefinition {

View file

@ -8,7 +8,7 @@
#include <utility> #include <utility>
#include <vector> #include <vector>
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/CompleteAllRuleDefinition.h" #include "app/common/GameRules/LevelRules/RuleDefinitions/CompleteAllRuleDefinition.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/LevelRuleset.h" #include "app/common/GameRules/LevelRules/RuleDefinitions/LevelRuleset.h"
#include "app/common/GameRules/LevelRules/Rules/GameRule.h" #include "app/common/GameRules/LevelRules/Rules/GameRule.h"

View file

@ -6,7 +6,7 @@
#include <unordered_map> #include <unordered_map>
#include <vector> #include <vector>
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelRules/Rules/GameRulesInstance.h" #include "app/common/GameRules/LevelRules/Rules/GameRulesInstance.h"
#include "minecraft/world/item/ItemInstance.h" #include "minecraft/world/item/ItemInstance.h"

View file

@ -1,6 +1,6 @@
#include "LevelRuleset.h" #include "LevelRuleset.h"
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/CompoundGameRuleDefinition.h" #include "app/common/GameRules/LevelRules/RuleDefinitions/CompoundGameRuleDefinition.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/NamedAreaRuleDefinition.h" #include "app/common/GameRules/LevelRules/RuleDefinitions/NamedAreaRuleDefinition.h"
#include "minecraft/locale/StringTable.h" #include "minecraft/locale/StringTable.h"

View file

@ -4,7 +4,7 @@
#include <vector> #include <vector>
#include "CompoundGameRuleDefinition.h" #include "CompoundGameRuleDefinition.h"
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
class NamedAreaRuleDefinition; class NamedAreaRuleDefinition;
class AABB; class AABB;

View file

@ -2,7 +2,7 @@
#include <wchar.h> #include <wchar.h>
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h" #include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "app/linux/LinuxGame.h" #include "app/linux/LinuxGame.h"
#include "util/StringHelpers.h" #include "util/StringHelpers.h"

View file

@ -3,7 +3,7 @@
#include <string> #include <string>
#include "GameRuleDefinition.h" #include "GameRuleDefinition.h"
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "minecraft/world/phys/AABB.h" #include "minecraft/world/phys/AABB.h"
class NamedAreaRuleDefinition : public GameRuleDefinition { class NamedAreaRuleDefinition : public GameRuleDefinition {

View file

@ -4,7 +4,7 @@
#include <memory> #include <memory>
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/AddItemRuleDefinition.h" #include "app/common/GameRules/LevelRules/RuleDefinitions/AddItemRuleDefinition.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h" #include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "app/linux/LinuxGame.h" #include "app/linux/LinuxGame.h"

View file

@ -5,7 +5,7 @@
#include <vector> #include <vector>
#include "GameRuleDefinition.h" #include "GameRuleDefinition.h"
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
class AddItemRuleDefinition; class AddItemRuleDefinition;
class Pos; class Pos;

View file

@ -1,6 +1,6 @@
#include "UseTileRuleDefinition.h" #include "UseTileRuleDefinition.h"
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h" #include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "app/linux/LinuxGame.h" #include "app/linux/LinuxGame.h"
#include "util/StringHelpers.h" #include "util/StringHelpers.h"

View file

@ -4,7 +4,7 @@
#include <string> #include <string>
#include "GameRuleDefinition.h" #include "GameRuleDefinition.h"
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "minecraft/Pos.h" #include "minecraft/Pos.h"
class UseTileRuleDefinition : public GameRuleDefinition { class UseTileRuleDefinition : public GameRuleDefinition {

View file

@ -6,7 +6,7 @@
#include <string> #include <string>
#include <vector> #include <vector>
#include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "minecraft/world/level/ConsoleGameRulesConstants.h"
#include "Packet.h" #include "Packet.h"
#include "minecraft/network/packet/Packet.h" #include "minecraft/network/packet/Packet.h"