fix(Renderer): Fully FIX 4J_renderer.h

This commit is contained in:
Mohamed Ashraf 2026-03-02 09:18:01 +04:00
parent 1ee463ff20
commit 401d8fec96

View file

@ -117,7 +117,6 @@ public:
} ePrimitiveType;
void DrawVertices(ePrimitiveType PrimitiveType, int count, void *dataIn, eVertexType vType, C4JRender::ePixelShaderType psType);
void DrawVertexBuffer(ePrimitiveType PrimitiveType, int count, ID3D11Buffer *buffer, C4JRender::eVertexType vType, C4JRender::ePixelShaderType psType);
// Command buffers
void CBuffLockStaticCreations();
@ -160,7 +159,7 @@ public:
HRESULT SaveTextureData(const char *szFilename, D3DXIMAGE_INFO *pSrcInfo, int *ppDataOut);
HRESULT SaveTextureDataToMemory(void *pOutput, int outputCapacity, int *outputLength, int width, int height, int *ppDataIn);
void TextureGetStats();
Gnm::Texture *TextureGetTexture(int idx);
void *TextureGetTexture(int idx);
// State control
void StateSetColour(float r, float g, float b, float a);