feat(cmake): hopefully linux shit

This commit is contained in:
Mohamed Ashraf 2026-03-01 18:42:04 +04:00
parent b81823c0c0
commit 3ffa51566e
2 changed files with 115 additions and 644 deletions

View file

@ -5,19 +5,7 @@ project(MinecraftConsoles C CXX)
################################################################################ ################################################################################
# Set target arch type if empty. Visual studio solution generator provides it. # Set target arch type if empty. Visual studio solution generator provides it.
################################################################################ ################################################################################
if(NOT CMAKE_VS_PLATFORM_NAME) set(CMAKE_VS_PLATFORM_NAME "Linux")
set(CMAKE_VS_PLATFORM_NAME "x64")
endif()
message("${CMAKE_VS_PLATFORM_NAME} architecture in use")
if(NOT ("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Durango"
OR "${CMAKE_VS_PLATFORM_NAME}" STREQUAL "ORBIS"
OR "${CMAKE_VS_PLATFORM_NAME}" STREQUAL "PS3"
OR "${CMAKE_VS_PLATFORM_NAME}" STREQUAL "PSVita"
OR "${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Windows64"
OR "${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Xbox 360"))
message(FATAL_ERROR "${CMAKE_VS_PLATFORM_NAME} arch is not supported!")
endif()
################################################################################ ################################################################################
# Global configuration types # Global configuration types

View file

@ -2471,654 +2471,137 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
################################################################################ ################################################################################
# Target name # Target name
################################################################################ ################################################################################
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Durango") set_target_properties(${PROJECT_NAME} PROPERTIES
set_target_properties(${PROJECT_NAME} PROPERTIES TARGET_NAME_CONTENTPACKAGE_NO_TU "${OUTPUT_DIRECTORY}default$ENV{TargetExt}"
TARGET_NAME_CONTENTPACKAGE_NO_TU "${OUTPUT_DIRECTORY}default$ENV{TargetExt}" TARGET_NAME_CONTENTPACKAGE_SYMBOLS "${OUTPUT_DIRECTORY}default$ENV{TargetExt}"
TARGET_NAME_CONTENTPACKAGE_SYMBOLS "${OUTPUT_DIRECTORY}default$ENV{TargetExt}" TARGET_NAME_CONTENTPACKAGE "${PROJECT_NAME}"
TARGET_NAME_CONTENTPACKAGE "${PROJECT_NAME}" TARGET_NAME_DEBUG "${PROJECT_NAME}"
TARGET_NAME_DEBUG "${PROJECT_NAME}" TARGET_NAME_RELEASE "${PROJECT_NAME}"
TARGET_NAME_RELEASE "${PROJECT_NAME}" TARGET_NAME_RELEASEFORART "${OUTPUT_DIRECTORY}default$ENV{TargetExt}"
TARGET_NAME_RELEASEFORART "${OUTPUT_DIRECTORY}default$ENV{TargetExt}" )
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "PS3")
set_target_properties(${PROJECT_NAME} PROPERTIES
TARGET_NAME_CONTENTPACKAGE_NO_TU "${OUTPUT_DIRECTORY}default$ENV{TargetExt}"
TARGET_NAME_CONTENTPACKAGE_SYMBOLS "${OUTPUT_DIRECTORY}default$ENV{TargetExt}"
TARGET_NAME_CONTENTPACKAGE "${OUTPUT_DIRECTORY}default$ENV{TargetExt}"
TARGET_NAME_RELEASEFORART "${OUTPUT_DIRECTORY}default$ENV{TargetExt}"
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "PSVita")
set_target_properties(${PROJECT_NAME} PROPERTIES
TARGET_NAME_CONTENTPACKAGE_NO_TU "${OUTPUT_DIRECTORY}default$ENV{TargetExt}"
TARGET_NAME_CONTENTPACKAGE_SYMBOLS "${OUTPUT_DIRECTORY}default$ENV{TargetExt}"
TARGET_NAME_RELEASEFORART "${OUTPUT_DIRECTORY}default$ENV{TargetExt}"
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Windows64")
set_target_properties(${PROJECT_NAME} PROPERTIES
TARGET_NAME_CONTENTPACKAGE_NO_TU "${OUTPUT_DIRECTORY}default$ENV{TargetExt}"
TARGET_NAME_CONTENTPACKAGE_SYMBOLS "${OUTPUT_DIRECTORY}default$ENV{TargetExt}"
TARGET_NAME_CONTENTPACKAGE "${OUTPUT_DIRECTORY}default$ENV{TargetExt}"
TARGET_NAME_RELEASEFORART "${OUTPUT_DIRECTORY}default$ENV{TargetExt}"
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Xbox 360")
set_target_properties(${PROJECT_NAME} PROPERTIES
TARGET_NAME_CONTENTPACKAGE_NO_TU "${OUTPUT_DIRECTORY}default$ENV{TargetExt}"
TARGET_NAME_CONTENTPACKAGE_SYMBOLS "${OUTPUT_DIRECTORY}default$ENV{TargetExt}"
TARGET_NAME_CONTENTPACKAGE "${OUTPUT_DIRECTORY}default$ENV{TargetExt}"
)
endif()
################################################################################ ################################################################################
# Output directory # Output directory
################################################################################ ################################################################################
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Durango") set_target_properties(${PROJECT_NAME} PROPERTIES
set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_DIRECTORY_CONTENTPACKAGE_NO_TU "${CMAKE_CURRENT_SOURCE_DIR}/"
OUTPUT_DIRECTORY_CONTENTPACKAGE_NO_TU "${CMAKE_CURRENT_SOURCE_DIR}/" OUTPUT_DIRECTORY_CONTENTPACKAGE_SYMBOLS "${CMAKE_CURRENT_SOURCE_DIR}/"
OUTPUT_DIRECTORY_CONTENTPACKAGE_SYMBOLS "${CMAKE_CURRENT_SOURCE_DIR}/" OUTPUT_DIRECTORY_CONTENTPACKAGE "${CMAKE_CURRENT_SOURCE_DIR}/"
OUTPUT_DIRECTORY_CONTENTPACKAGE "${CMAKE_SOURCE_DIR}/${CMAKE_VS_PLATFORM_NAME}_$<CONFIG>/" )
OUTPUT_DIRECTORY_DEBUG "${CMAKE_SOURCE_DIR}/${CMAKE_VS_PLATFORM_NAME}_$<CONFIG>/"
OUTPUT_DIRECTORY_RELEASE "${CMAKE_SOURCE_DIR}/${CMAKE_VS_PLATFORM_NAME}_$<CONFIG>/" set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_RELEASEFORART "${CMAKE_CURRENT_SOURCE_DIR}/" PDB_OUTPUT_DIRECTORY "${OUTPUT_DIRECTORY}"
) )
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "PS3")
set_target_properties(${PROJECT_NAME} PROPERTIES set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_CONTENTPACKAGE_NO_TU "${CMAKE_CURRENT_SOURCE_DIR}/" INTERPROCEDURAL_OPTIMIZATION_CONTENTPACKAGE_NO_TU "TRUE"
OUTPUT_DIRECTORY_CONTENTPACKAGE_SYMBOLS "${CMAKE_CURRENT_SOURCE_DIR}/" INTERPROCEDURAL_OPTIMIZATION_CONTENTPACKAGE_SYMBOLS "TRUE"
OUTPUT_DIRECTORY_CONTENTPACKAGE "${CMAKE_CURRENT_SOURCE_DIR}/" INTERPROCEDURAL_OPTIMIZATION_CONTENTPACKAGE "TRUE"
OUTPUT_DIRECTORY_RELEASEFORART "${CMAKE_CURRENT_SOURCE_DIR}/" )
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "PSVita")
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_CONTENTPACKAGE_NO_TU "${CMAKE_CURRENT_SOURCE_DIR}/"
OUTPUT_DIRECTORY_CONTENTPACKAGE_SYMBOLS "${CMAKE_CURRENT_SOURCE_DIR}/"
OUTPUT_DIRECTORY_RELEASEFORART "${CMAKE_CURRENT_SOURCE_DIR}/"
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Windows64")
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_CONTENTPACKAGE_NO_TU "${CMAKE_CURRENT_SOURCE_DIR}/"
OUTPUT_DIRECTORY_CONTENTPACKAGE_SYMBOLS "${CMAKE_CURRENT_SOURCE_DIR}/"
OUTPUT_DIRECTORY_CONTENTPACKAGE "${CMAKE_CURRENT_SOURCE_DIR}/"
OUTPUT_DIRECTORY_RELEASEFORART "${CMAKE_CURRENT_SOURCE_DIR}/"
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Xbox 360")
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_CONTENTPACKAGE_NO_TU "${CMAKE_CURRENT_SOURCE_DIR}/"
OUTPUT_DIRECTORY_CONTENTPACKAGE_SYMBOLS "${CMAKE_CURRENT_SOURCE_DIR}/"
OUTPUT_DIRECTORY_CONTENTPACKAGE "${CMAKE_CURRENT_SOURCE_DIR}/"
)
endif()
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Durango")
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${OUTPUT_DIRECTORY}"
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "PS3")
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${OUTPUT_DIRECTORY}"
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "PSVita")
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${OUTPUT_DIRECTORY}"
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Windows64")
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${OUTPUT_DIRECTORY}"
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Xbox 360")
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${OUTPUT_DIRECTORY}"
)
endif()
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Durango")
set_target_properties(${PROJECT_NAME} PROPERTIES
INTERPROCEDURAL_OPTIMIZATION_CONTENTPACKAGE_NO_TU "TRUE"
INTERPROCEDURAL_OPTIMIZATION_CONTENTPACKAGE_SYMBOLS "TRUE"
INTERPROCEDURAL_OPTIMIZATION_CONTENTPACKAGE "TRUE"
INTERPROCEDURAL_OPTIMIZATION_DEBUG "FALSE"
INTERPROCEDURAL_OPTIMIZATION_RELEASE "TRUE"
INTERPROCEDURAL_OPTIMIZATION_RELEASEFORART "TRUE"
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "PS3")
set_target_properties(${PROJECT_NAME} PROPERTIES
INTERPROCEDURAL_OPTIMIZATION_CONTENTPACKAGE_NO_TU "TRUE"
INTERPROCEDURAL_OPTIMIZATION_CONTENTPACKAGE_SYMBOLS "TRUE"
INTERPROCEDURAL_OPTIMIZATION_CONTENTPACKAGE "TRUE"
INTERPROCEDURAL_OPTIMIZATION_RELEASEFORART "TRUE"
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "PSVita")
set_target_properties(${PROJECT_NAME} PROPERTIES
INTERPROCEDURAL_OPTIMIZATION_CONTENTPACKAGE_NO_TU "TRUE"
INTERPROCEDURAL_OPTIMIZATION_CONTENTPACKAGE_SYMBOLS "TRUE"
INTERPROCEDURAL_OPTIMIZATION_RELEASEFORART "TRUE"
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Windows64")
set_target_properties(${PROJECT_NAME} PROPERTIES
INTERPROCEDURAL_OPTIMIZATION_CONTENTPACKAGE_NO_TU "TRUE"
INTERPROCEDURAL_OPTIMIZATION_CONTENTPACKAGE_SYMBOLS "TRUE"
INTERPROCEDURAL_OPTIMIZATION_CONTENTPACKAGE "TRUE"
INTERPROCEDURAL_OPTIMIZATION_RELEASEFORART "TRUE"
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Xbox 360")
set_target_properties(${PROJECT_NAME} PROPERTIES
INTERPROCEDURAL_OPTIMIZATION_CONTENTPACKAGE_NO_TU "TRUE"
INTERPROCEDURAL_OPTIMIZATION_CONTENTPACKAGE_SYMBOLS "TRUE"
INTERPROCEDURAL_OPTIMIZATION_CONTENTPACKAGE "TRUE"
)
endif()
################################################################################ ################################################################################
# MSVC runtime library # MSVC runtime library
################################################################################ ################################################################################
get_property(MSVC_RUNTIME_LIBRARY_DEFAULT TARGET ${PROJECT_NAME} PROPERTY MSVC_RUNTIME_LIBRARY) string(CONCAT "MSVC_RUNTIME_LIBRARY_STR"
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Durango") $<$<CONFIG:ContentPackage_NO_TU>:
string(CONCAT "MSVC_RUNTIME_LIBRARY_STR" libstdc++
$<$<CONFIG:ContentPackage_NO_TU>: >
MultiThreaded $<$<CONFIG:CONTENTPACKAGE_SYMBOLS>:
> libstdc++
$<$<CONFIG:CONTENTPACKAGE_SYMBOLS>: >
MultiThreaded $<$<CONFIG:ContentPackage>:
> libstdc++
$<$<CONFIG:ContentPackage>: >
MultiThreadedDLL $<$<CONFIG:Debug>:
> libstdc++_debug
$<$<CONFIG:Debug>: >
MultiThreadedDebugDLL $<$<CONFIG:Release>:
> libstdc++
$<$<CONFIG:Release>: >
MultiThreadedDLL $<$<CONFIG:ReleaseForArt>:
> libstdc++
$<$<CONFIG:ReleaseForArt>: >
MultiThreaded $<$<NOT:$<OR:$<CONFIG:ContentPackage_NO_TU>,$<CONFIG:CONTENTPACKAGE_SYMBOLS>,$<CONFIG:ContentPackage>,$<CONFIG:Debug>,$<CONFIG:Release>,$<CONFIG:ReleaseForArt>>>:${CXX_RUNTIME_LIBRARY_DEFAULT}>
> )
$<$<NOT:$<OR:$<CONFIG:ContentPackage_NO_TU>,$<CONFIG:CONTENTPACKAGE_SYMBOLS>,$<CONFIG:ContentPackage>,$<CONFIG:Debug>,$<CONFIG:Release>,$<CONFIG:ReleaseForArt>>>:${MSVC_RUNTIME_LIBRARY_DEFAULT}>
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "PS3")
string(CONCAT "MSVC_RUNTIME_LIBRARY_STR"
$<$<CONFIG:ContentPackage_NO_TU>:
MultiThreaded
>
$<$<CONFIG:CONTENTPACKAGE_SYMBOLS>:
MultiThreaded
>
$<$<CONFIG:ContentPackage>:
MultiThreaded
>
$<$<CONFIG:Debug>:
MultiThreadedDebug
>
$<$<CONFIG:Release>:
MultiThreadedDebug
>
$<$<CONFIG:ReleaseForArt>:
MultiThreaded
>
$<$<NOT:$<OR:$<CONFIG:ContentPackage_NO_TU>,$<CONFIG:CONTENTPACKAGE_SYMBOLS>,$<CONFIG:ContentPackage>,$<CONFIG:Debug>,$<CONFIG:Release>,$<CONFIG:ReleaseForArt>>>:${MSVC_RUNTIME_LIBRARY_DEFAULT}>
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "PSVita")
string(CONCAT "MSVC_RUNTIME_LIBRARY_STR"
$<$<CONFIG:ContentPackage_NO_TU>:
MultiThreaded
>
$<$<CONFIG:CONTENTPACKAGE_SYMBOLS>:
MultiThreaded
>
$<$<CONFIG:ContentPackage>:
MultiThreaded
>
$<$<CONFIG:Debug>:
MultiThreadedDebug
>
$<$<CONFIG:Release>:
MultiThreadedDebug
>
$<$<CONFIG:ReleaseForArt>:
MultiThreaded
>
$<$<NOT:$<OR:$<CONFIG:ContentPackage_NO_TU>,$<CONFIG:CONTENTPACKAGE_SYMBOLS>,$<CONFIG:ContentPackage>,$<CONFIG:Debug>,$<CONFIG:Release>,$<CONFIG:ReleaseForArt>>>:${MSVC_RUNTIME_LIBRARY_DEFAULT}>
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Windows64")
string(CONCAT "MSVC_RUNTIME_LIBRARY_STR"
$<$<CONFIG:ContentPackage_NO_TU>:
MultiThreaded
>
$<$<CONFIG:CONTENTPACKAGE_SYMBOLS>:
MultiThreaded
>
$<$<CONFIG:ContentPackage>:
MultiThreaded
>
$<$<CONFIG:Debug>:
MultiThreadedDebug
>
$<$<CONFIG:Release>:
MultiThreaded
>
$<$<CONFIG:ReleaseForArt>:
MultiThreaded
>
$<$<NOT:$<OR:$<CONFIG:ContentPackage_NO_TU>,$<CONFIG:CONTENTPACKAGE_SYMBOLS>,$<CONFIG:ContentPackage>,$<CONFIG:Debug>,$<CONFIG:Release>,$<CONFIG:ReleaseForArt>>>:${MSVC_RUNTIME_LIBRARY_DEFAULT}>
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Xbox 360")
string(CONCAT "MSVC_RUNTIME_LIBRARY_STR"
$<$<CONFIG:ContentPackage_NO_TU>:
MultiThreaded
>
$<$<CONFIG:CONTENTPACKAGE_SYMBOLS>:
MultiThreaded
>
$<$<CONFIG:ContentPackage>:
MultiThreaded
>
$<$<CONFIG:Debug>:
MultiThreadedDebug
>
$<$<CONFIG:Release>:
MultiThreaded
>
$<$<CONFIG:ReleaseForArt>:
MultiThreaded
>
$<$<NOT:$<OR:$<CONFIG:ContentPackage_NO_TU>,$<CONFIG:CONTENTPACKAGE_SYMBOLS>,$<CONFIG:ContentPackage>,$<CONFIG:Debug>,$<CONFIG:Release>,$<CONFIG:ReleaseForArt>>>:${MSVC_RUNTIME_LIBRARY_DEFAULT}>
)
endif()
set_target_properties(${PROJECT_NAME} PROPERTIES MSVC_RUNTIME_LIBRARY ${MSVC_RUNTIME_LIBRARY_STR}) set_target_properties(${PROJECT_NAME} PROPERTIES MSVC_RUNTIME_LIBRARY ${MSVC_RUNTIME_LIBRARY_STR})
################################################################################ target_include_directories(${PROJECT_NAME} PUBLIC
# Include directories "${CMAKE_CURRENT_SOURCE_DIR}/."
################################################################################ )
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Durango")
target_include_directories(${PROJECT_NAME} PUBLIC
"$<$<CONFIG:ContentPackage>:"
"${CMAKE_CURRENT_SOURCE_DIR}/Durango/Iggy/include;"
"${CMAKE_CURRENT_SOURCE_DIR}/."
">"
"$<$<CONFIG:Debug>:"
"${CMAKE_CURRENT_SOURCE_DIR}/Durango/Iggy/include;"
"${CMAKE_CURRENT_SOURCE_DIR}/."
">"
"$<$<CONFIG:Release>:"
"${CMAKE_CURRENT_SOURCE_DIR}/Durango/Iggy/include;"
"${CMAKE_CURRENT_SOURCE_DIR}/."
">"
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "ORBIS")
target_include_directories(${PROJECT_NAME} PUBLIC
"$<$<CONFIG:CONTENTPACKAGE_SYMBOLS>:"
"${CMAKE_CURRENT_SOURCE_DIR}/Orbis/Iggy/include;"
"${CMAKE_CURRENT_SOURCE_DIR}/."
">"
"$<$<CONFIG:ContentPackage>:"
"${CMAKE_CURRENT_SOURCE_DIR}/Orbis/Iggy/include;"
"${CMAKE_CURRENT_SOURCE_DIR}/."
">"
"$<$<CONFIG:Debug>:"
"${CMAKE_CURRENT_SOURCE_DIR}/Orbis/Iggy/include;"
"${CMAKE_CURRENT_SOURCE_DIR}/."
">"
"$<$<CONFIG:Release>:"
"${CMAKE_CURRENT_SOURCE_DIR}/Orbis/Iggy/include;"
"${CMAKE_CURRENT_SOURCE_DIR}/."
">"
"$<$<CONFIG:ReleaseForArt>:"
"${CMAKE_CURRENT_SOURCE_DIR}/Orbis/Iggy/include;"
"${CMAKE_CURRENT_SOURCE_DIR}/."
">"
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "PS3")
target_include_directories(${PROJECT_NAME} PUBLIC
"$<$<CONFIG:CONTENTPACKAGE_SYMBOLS>:"
"${CMAKE_CURRENT_SOURCE_DIR}/PS3/Iggy/include"
">"
"$<$<CONFIG:ContentPackage>:"
"${CMAKE_CURRENT_SOURCE_DIR}/PS3/Iggy/include"
">"
"$<$<CONFIG:Debug>:"
"${CMAKE_CURRENT_SOURCE_DIR}/PS3/Iggy/include;"
"${CMAKE_CURRENT_SOURCE_DIR}/."
">"
"$<$<CONFIG:Release>:"
"${CMAKE_CURRENT_SOURCE_DIR}/PS3/Iggy/include;"
"${CMAKE_CURRENT_SOURCE_DIR}/."
">"
"$<$<CONFIG:ReleaseForArt>:"
"${CMAKE_CURRENT_SOURCE_DIR}/PS3/Iggy/include;"
"${CMAKE_CURRENT_SOURCE_DIR}/."
">"
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "PSVita")
target_include_directories(${PROJECT_NAME} PUBLIC
"$<$<CONFIG:CONTENTPACKAGE_SYMBOLS>:"
"${CMAKE_CURRENT_SOURCE_DIR}/PS3/Iggy/include"
">"
"$<$<CONFIG:ContentPackage>:"
"${CMAKE_CURRENT_SOURCE_DIR}/PSVita/Iggy/include"
">"
"$<$<CONFIG:Debug>:"
"${CMAKE_CURRENT_SOURCE_DIR}/PSVita/Iggy/include;"
"${CMAKE_CURRENT_SOURCE_DIR}/."
">"
"$<$<CONFIG:Release>:"
"${CMAKE_CURRENT_SOURCE_DIR}/PSVita/Iggy/include;"
"${CMAKE_CURRENT_SOURCE_DIR}/."
">"
"$<$<CONFIG:ReleaseForArt>:"
"${CMAKE_CURRENT_SOURCE_DIR}/PS3/Iggy/include;"
"${CMAKE_CURRENT_SOURCE_DIR}/."
">"
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Windows64")
target_include_directories(${PROJECT_NAME} PUBLIC
"$<$<CONFIG:ContentPackage>:"
"${CMAKE_CURRENT_SOURCE_DIR}/."
">"
"$<$<CONFIG:Debug>:"
"${CMAKE_CURRENT_SOURCE_DIR}/Windows64/Iggy/include;"
"${CMAKE_CURRENT_SOURCE_DIR}/."
">"
"$<$<CONFIG:Release>:"
"${CMAKE_CURRENT_SOURCE_DIR}/Windows64/Iggy/include;"
"${CMAKE_CURRENT_SOURCE_DIR}/."
">"
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Xbox 360")
target_include_directories(${PROJECT_NAME} PUBLIC
"${CMAKE_CURRENT_SOURCE_DIR}/."
)
endif()
################################################################################ ################################################################################
# Compile definitions # Compile definitions
################################################################################ ################################################################################
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Durango") target_compile_definitions(${PROJECT_NAME} PRIVATE
target_compile_definitions(${PROJECT_NAME} PRIVATE "$<$<CONFIG:ContentPackage_NO_TU>:"
"$<$<CONFIG:ContentPackage_NO_TU>:" "_TU_BUILD;"
"_TU_BUILD;" "_FINAL_BUILD;"
"_FINAL_BUILD;"
"_ITERATOR_DEBUG_LEVEL=0;"
"NDEBUG;"
"_XBOX;"
"_CONTENT_PACKAGE;"
";"
"_MBCS"
">"
"$<$<CONFIG:CONTENTPACKAGE_SYMBOLS>:"
"_TU_BUILD;"
"_FINAL_BUILD;"
"_ITERATOR_DEBUG_LEVEL=0;"
"NDEBUG;"
"_XBOX;"
"_CONTENT_PACKAGE;"
";"
"_MBCS"
">"
"$<$<CONFIG:ContentPackage>:"
"SPLIT_SAVES;"
"_LARGE_WORLDS;"
"_EXTENDED_ACHIEVEMENTS;"
"_FINAL_BUILD;"
"_CONTENT_PACKAGE;"
"NDEBUG;"
"__WRL_NO_DEFAULT_LIB__;"
"_XM_AVX_INTRINSICS_;"
"_CRT_NON_CONFORMING_SWPRINTFS;"
"_CRT_SECURE_NO_WARNINGS;"
"UNICODE;"
"_UNICODE"
">"
"$<$<CONFIG:Debug>:"
"SPLIT_SAVES;"
"_LARGE_WORLDS;"
"_EXTENDED_ACHIEVEMENTS;"
"UNICODE;"
"_UNICODE;"
"__WRL_NO_DEFAULT_LIB__;"
"WINAPI_FAMILY=WINAPI_FAMILY_TV_TITLE;"
"WIN32_LEAN_AND_MEAN;"
"_XM_AVX_INTRINSICS_;"
"_DEBUG_MENUS_ENABLED;"
"_DEBUG;"
"_CRT_NON_CONFORMING_SWPRINTFS;"
"_CRT_SECURE_NO_WARNINGS;"
"_DURANGO;"
"UNICODE;"
"_UNICODE"
">"
"$<$<CONFIG:Release>:"
"SPLIT_SAVES;"
"_LARGE_WORLDS;"
"_EXTENDED_ACHIEVEMENTS;"
"PROFILE;"
"NDEBUG;"
"UNICODE;"
"_UNICODE;"
"__WRL_NO_DEFAULT_LIB__;"
"WINAPI_FAMILY=WINAPI_FAMILY_TV_TITLE;"
"WIN32_LEAN_AND_MEAN;"
"_XM_AVX_INTRINSICS_;"
"_DEBUG_MENUS_ENABLED;"
"_CRT_NON_CONFORMING_SWPRINTFS;"
"_CRT_SECURE_NO_WARNINGS;"
"_DURANGO;"
"UNICODE;"
"_UNICODE"
">"
"$<$<CONFIG:ReleaseForArt>:"
"_TU_BUILD;"
"_FINAL_BUILD;"
"_ITERATOR_DEBUG_LEVEL=0;"
"NDEBUG;"
"_XBOX;"
"_CONTENT_PACKAGE;"
";"
"_MBCS"
">"
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "ORBIS")
target_compile_definitions(${PROJECT_NAME} PRIVATE
"$<$<CONFIG:CONTENTPACKAGE_SYMBOLS>:"
"SPLIT_SAVES;"
"_LARGE_WORLDS;"
"_EXTENDED_ACHIEVEMENTS;"
"_CONTENT_PACKAGE;"
"_FINAL_BUILD"
">"
"$<$<CONFIG:ContentPackage>:"
"SPLIT_SAVES;"
"_LARGE_WORLDS;"
"_EXTENDED_ACHIEVEMENTS;"
"_CONTENT_PACKAGE;"
"_FINAL_BUILD"
">"
"$<$<CONFIG:Debug>:"
"SPLIT_SAVES;"
"_LARGE_WORLDS;"
"_EXTENDED_ACHIEVEMENTS;"
"_DEBUG_MENUS_ENABLED;"
"_DEBUG"
">"
"$<$<CONFIG:Release>:"
"SPLIT_SAVES;"
"_LARGE_WORLDS;"
"_EXTENDED_ACHIEVEMENTS;"
"_DEBUG_MENUS_ENABLED"
">"
"$<$<CONFIG:ReleaseForArt>:"
"SPLIT_SAVES;"
"_LARGE_WORLDS;"
"_EXTENDED_ACHIEVEMENTS;"
"_DEBUG_MENUS_ENABLED;"
"_ART_BUILD"
">"
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "PS3")
target_compile_definitions(${PROJECT_NAME} PRIVATE
"$<$<CONFIG:ContentPackage_NO_TU>:"
"_TU_BUILD;"
"_FINAL_BUILD;"
"NDEBUG;"
"_XBOX;"
"_CONTENT_PACKAGE;"
""
">"
"$<$<CONFIG:CONTENTPACKAGE_SYMBOLS>:"
"_CONTENT_PACKAGE;"
"_FINAL_BUILD;"
"_SECURE_SCL=0"
">"
"$<$<CONFIG:ContentPackage>:"
"_CONTENT_PACKAGE;"
"_FINAL_BUILD;"
"_SECURE_SCL=0"
">"
"$<$<CONFIG:Debug>:"
"_DEBUG_MENUS_ENABLED;"
"_SECURE_SCL=0;"
"_DEBUG"
">"
"$<$<CONFIG:Release>:"
"_DEBUG_MENUS_ENABLED;"
"_SECURE_SCL=0"
">"
"$<$<CONFIG:ReleaseForArt>:"
"_RELEASE_FOR_ART;"
"_DEBUG_MENUS_ENABLED;"
"_SECURE_SCL=0"
">"
"_ITERATOR_DEBUG_LEVEL=0;" "_ITERATOR_DEBUG_LEVEL=0;"
"NDEBUG;"
"_LINUX;"
"_CONTENT_PACKAGE;"
"_MBCS" "_MBCS"
) ">"
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "PSVita") "$<$<CONFIG:CONTENTPACKAGE_SYMBOLS>:"
target_compile_definitions(${PROJECT_NAME} PRIVATE "_TU_BUILD;"
"$<$<CONFIG:ContentPackage_NO_TU>:" "_FINAL_BUILD;"
"_TU_BUILD;" "_ITERATOR_DEBUG_LEVEL=0;"
"_FINAL_BUILD;" "NDEBUG;"
"_ITERATOR_DEBUG_LEVEL=0;" "_LINUX;"
"NDEBUG;" "_CONTENT_PACKAGE;"
"_XBOX;" "_MBCS"
"_CONTENT_PACKAGE" ">"
">" "$<$<CONFIG:ContentPackage>:"
"$<$<CONFIG:CONTENTPACKAGE_SYMBOLS>:" "SPLIT_SAVES;"
"_CONTENT_PACKAGE;" "_LARGE_WORLDS;"
"_FINAL_BUILD;"
"_ITERATOR_DEBUG_LEVEL=0;"
"_SECURE_SCL=0"
">"
"$<$<CONFIG:ContentPackage>:"
"_CONTENT_PACKAGE;"
"_FINAL_BUILD"
">"
"$<$<CONFIG:Debug>:"
"_DEBUG_MENUS_ENABLED;"
"_ITERATOR_DEBUG_LEVEL=0;"
"_SECURE_SCL=0;"
"_DEBUG"
">"
"$<$<CONFIG:Release>:"
"_DEBUG_MENUS_ENABLED;"
"_ITERATOR_DEBUG_LEVEL=0;"
"_SECURE_SCL=0"
">"
"$<$<CONFIG:ReleaseForArt>:"
"_RELEASE_FOR_ART;"
"_DEBUG_MENUS_ENABLED;"
"_ITERATOR_DEBUG_LEVEL=0;"
"_SECURE_SCL=0"
">"
"_EXTENDED_ACHIEVEMENTS;" "_EXTENDED_ACHIEVEMENTS;"
"__PSVITA__;" "_FINAL_BUILD;"
"_MBCS" "_CONTENT_PACKAGE;"
) "NDEBUG;"
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Windows64") "UNICODE;"
target_compile_definitions(${PROJECT_NAME} PRIVATE "_UNICODE"
"$<$<CONFIG:ContentPackage_NO_TU>:" ">"
"_TU_BUILD;" "$<$<CONFIG:Debug>:"
"_FINAL_BUILD;" "SPLIT_SAVES;"
"_ITERATOR_DEBUG_LEVEL=0;" "_LARGE_WORLDS;"
"NDEBUG;" "_EXTENDED_ACHIEVEMENTS;"
"_XBOX;" "UNICODE;"
"_CONTENT_PACKAGE;" "_UNICODE;"
"" "_DEBUG_MENUS_ENABLED;"
">" "_DEBUG;"
"$<$<CONFIG:CONTENTPACKAGE_SYMBOLS>:" "_LINUX;"
"_TU_BUILD;" "UNICODE;"
"_FINAL_BUILD;" "_UNICODE"
"_ITERATOR_DEBUG_LEVEL=0;" ">"
"NDEBUG;" "$<$<CONFIG:Release>:"
"_CONTENT_PACKAGE" "SPLIT_SAVES;"
">" "_LARGE_WORLDS;"
"$<$<CONFIG:ContentPackage>:" "_EXTENDED_ACHIEVEMENTS;"
"_TU_BUILD;" "PROFILE;"
"_FINAL_BUILD;" "NDEBUG;"
"_ITERATOR_DEBUG_LEVEL=0;" "UNICODE;"
"NDEBUG;" "_UNICODE;"
"_XBOX;" "_DEBUG_MENUS_ENABLED;"
"_CONTENT_PACKAGE;" "_CRT_NON_CONFORMING_SWPRINTFS;"
"" "_LINUX;"
">" "UNICODE;"
"$<$<CONFIG:Debug>:" "_UNICODE"
"_LARGE_WORLDS;" ">"
"_DEBUG_MENUS_ENABLED;" "$<$<CONFIG:ReleaseForArt>:"
"_DEBUG;" "_TU_BUILD;"
"_CRT_NON_CONFORMING_SWPRINTFS;" "_FINAL_BUILD;"
"_CRT_SECURE_NO_WARNINGS;"
"_WINDOWS64"
">"
"$<$<CONFIG:Release>:"
"_LARGE_WORLDS;"
"_DEBUG_MENUS_ENABLED;"
"_CRT_NON_CONFORMING_SWPRINTFS;"
"_CRT_SECURE_NO_WARNINGS;"
"_WINDOWS64"
">"
"$<$<CONFIG:ReleaseForArt>:"
"_TU_BUILD;"
"_FINAL_BUILD;"
"_ITERATOR_DEBUG_LEVEL=0;"
"NDEBUG;"
"_XBOX;"
"_CONTENT_PACKAGE;"
""
">"
"_MBCS"
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Xbox 360")
target_compile_definitions(${PROJECT_NAME} PRIVATE
"$<$<CONFIG:ContentPackage_NO_TU>:"
"_FINAL_BUILD;"
"_CONTENT_PACKAGE;"
"NDEBUG"
">"
"$<$<CONFIG:CONTENTPACKAGE_SYMBOLS>:"
"_TU_BUILD;"
"_FINAL_BUILD;"
"NDEBUG;"
"_CONTENT_PACKAGE;"
""
">"
"$<$<CONFIG:ContentPackage>:"
"_TU_BUILD;"
"_FINAL_BUILD;"
"NDEBUG;"
"_CONTENT_PACKAGE;"
""
">"
"$<$<CONFIG:Debug>:"
"_DEBUG_MENUS_ENABLED;"
"_SECURE_SCL=0;"
"_DEBUG"
">"
"$<$<CONFIG:Release>:"
"_DEBUG_MENUS_ENABLED;"
"NDEBUG;"
"PROFILE"
">"
"$<$<CONFIG:ReleaseForArt>:"
"_DEBUG_MENUS_ENABLED;"
"NDEBUG;"
"PROFILE"
">"
"_ITERATOR_DEBUG_LEVEL=0;" "_ITERATOR_DEBUG_LEVEL=0;"
"_XBOX;" "NDEBUG;"
"_LINUX;"
"_CONTENT_PACKAGE;"
";"
"_MBCS" "_MBCS"
) ">"
endif() )
################################################################################ ################################################################################
# Compile and link options # Compile and link options