From 39a359ca563a68e72bfd61999ca01eb7ed9d24c7 Mon Sep 17 00:00:00 2001 From: Tropical <42101043+tropicaaal@users.noreply.github.com> Date: Fri, 6 Mar 2026 21:23:59 -0600 Subject: [PATCH] fix: remove some unintended changes to DirectX library comments --- .../Platform/Linux/Stubs/DirectXMath/DirectXCollision.inl | 4 ++-- .../Platform/PS3/PS3Extras/DirectX/DirectXCollision.inl | 8 ++++---- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/Minecraft.Client/Platform/Linux/Stubs/DirectXMath/DirectXCollision.inl b/Minecraft.Client/Platform/Linux/Stubs/DirectXMath/DirectXCollision.inl index 42e337657..ab8b68396 100644 --- a/Minecraft.Client/Platform/Linux/Stubs/DirectXMath/DirectXCollision.inl +++ b/Minecraft.Client/Platform/Linux/Stubs/DirectXMath/DirectXCollision.inl @@ -1767,9 +1767,9 @@ inline bool XM_CALLCONV BoundingBox::Intersects(FXMVECTOR Origin, FXMVECTOR Dire // t_min.x = maximum( t_min.x, t_min.y, t_min.z ); // t_max.x = minimum( t_max.x, t_max.y, t_max.z ); t_min = XMVectorMax(t_min, XMVectorSplatY(t_min)); // x = max(x,y) - t_min = XMVectorMax(t_min, XMVectorSplatZ(t_min)); // x = max(std::max(x,y),z) + t_min = XMVectorMax(t_min, XMVectorSplatZ(t_min)); // x = max(max(x,y),z) t_max = XMVectorMin(t_max, XMVectorSplatY(t_max)); // x = min(x,y) - t_max = XMVectorMin(t_max, XMVectorSplatZ(t_max)); // x = min(std::min(x,y),z) + t_max = XMVectorMin(t_max, XMVectorSplatZ(t_max)); // x = min(min(x,y),z) // if ( t_min > t_max ) return false; XMVECTOR NoIntersection = XMVectorGreater(XMVectorSplatX(t_min), XMVectorSplatX(t_max)); diff --git a/Minecraft.Client/Platform/PS3/PS3Extras/DirectX/DirectXCollision.inl b/Minecraft.Client/Platform/PS3/PS3Extras/DirectX/DirectXCollision.inl index b8c2c6107..34d443829 100644 --- a/Minecraft.Client/Platform/PS3/PS3Extras/DirectX/DirectXCollision.inl +++ b/Minecraft.Client/Platform/PS3/PS3Extras/DirectX/DirectXCollision.inl @@ -1761,9 +1761,9 @@ inline bool BoundingBox::Intersects( FXMVECTOR Origin, FXMVECTOR Direction, floa // t_min.x = maximum( t_min.x, t_min.y, t_min.z ); // t_max.x = minimum( t_max.x, t_max.y, t_max.z ); t_min = XMVectorMax( t_min, XMVectorSplatY( t_min ) ); // x = max(x,y) - t_min = XMVectorMax( t_min, XMVectorSplatZ( t_min ) ); // x = max(std::max(x,y),z) + t_min = XMVectorMax( t_min, XMVectorSplatZ( t_min ) ); // x = max(max(x,y),z) t_max = XMVectorMin( t_max, XMVectorSplatY( t_max ) ); // x = min(x,y) - t_max = XMVectorMin( t_max, XMVectorSplatZ( t_max ) ); // x = min(std::min(x,y),z) + t_max = XMVectorMin( t_max, XMVectorSplatZ( t_max ) ); // x = min(min(x,y),z) // if ( t_min > t_max ) return false; XMVECTOR NoIntersection = XMVectorGreater( XMVectorSplatX( t_min ), XMVectorSplatX( t_max ) ); @@ -2589,9 +2589,9 @@ inline bool BoundingOrientedBox::Intersects( FXMVECTOR Origin, FXMVECTOR Directi // t_min.x = maximum( t_min.x, t_min.y, t_min.z ); // t_max.x = minimum( t_max.x, t_max.y, t_max.z ); t_min = XMVectorMax( t_min, XMVectorSplatY( t_min ) ); // x = max(x,y) - t_min = XMVectorMax( t_min, XMVectorSplatZ( t_min ) ); // x = max(std::max(x,y),z) + t_min = XMVectorMax( t_min, XMVectorSplatZ( t_min ) ); // x = max(max(x,y),z) t_max = XMVectorMin( t_max, XMVectorSplatY( t_max ) ); // x = min(x,y) - t_max = XMVectorMin( t_max, XMVectorSplatZ( t_max ) ); // x = min(std::min(x,y),z) + t_max = XMVectorMin( t_max, XMVectorSplatZ( t_max ) ); // x = min(min(x,y),z) // if ( t_min > t_max ) return false; XMVECTOR NoIntersection = XMVectorGreater( XMVectorSplatX( t_min ), XMVectorSplatX( t_max ) );