docs: move running section below

This commit is contained in:
Tropical 2026-03-06 01:30:48 -06:00
parent 09721f8c91
commit 379d7d9ee5

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@ -70,16 +70,6 @@ The binary is output to:
build/Minecraft.Client
```
#### Running
In order to run the compiled binary, you must obtain a copy of a Windows64 build `Common` folder containing compiled media assets to the same directory as the `Minecraft.Client` executable.
At this time, we don't have the necessary tools to build game resources without Visual Studio, so for the time being these can be obtained from the latest [MinecraftConsoles nightly](https://github.com/smartcmd/MinecraftConsoles/releases/tag/nightly).
1. Download `LCEWindows64.zip` and extract.
2. Copy the `Common` directory to the same directory as the compiled `Minecraft.Client` binary.
3. Run `./Minecraft.Client`.
#### Clean
```bash
@ -96,10 +86,10 @@ meson setup build --reconfigure
## Running
(this is temp)
```bash
./Linux/Debug/Minecraft.Client
```
In order to run the compiled binary, you must obtain a copy of a Windows64 build `Common` folder containing compiled media assets to the same directory as the `Minecraft.Client` executable.
(todo refactor)
(todo refactor more)
At this time, we don't have the necessary tools to build game resources without Visual Studio, so for the time being these can be obtained from the latest [MinecraftConsoles nightly](https://github.com/smartcmd/MinecraftConsoles/releases/tag/nightly).
1. Download `LCEWindows64.zip` and extract.
2. Copy the `Common` directory to the same directory as the compiled `Minecraft.Client` binary.
3. Run `./Minecraft.Client`.