From 3640c9757590eed46b2b5226cada7a82aea64962 Mon Sep 17 00:00:00 2001
From: Tropical <42101043+tropicaaal@users.noreply.github.com>
Date: Sun, 22 Mar 2026 13:14:16 -0500
Subject: [PATCH] more strings, UIScene fixes
---
.../Windows64Media/loc/en-EN/strings.lang | 120 +++++++
.../Common/UI/UIScene_DLCOffersMenu.cpp | 63 ++--
.../Platform/Common/UI/UIScene_JoinMenu.cpp | 339 +++++++++---------
3 files changed, 318 insertions(+), 204 deletions(-)
diff --git a/Minecraft.Assets/Windows64Media/loc/en-EN/strings.lang b/Minecraft.Assets/Windows64Media/loc/en-EN/strings.lang
index 8124eff99..b6d08ab23 100644
--- a/Minecraft.Assets/Windows64Media/loc/en-EN/strings.lang
+++ b/Minecraft.Assets/Windows64Media/loc/en-EN/strings.lang
@@ -7667,7 +7667,127 @@ You can upload a world save to the save transfer area using Minecraft: PlayStati
A network error has occurred. Exiting to Main Menu.
+
+ Show all Mash-up Worlds
+
+
+ Hide
+
+
+
+ Minecraft: PlayStation®3 Edition
+
+
+
+ Options
+
+
+
+ Save Cache
+
+
+
+ A network error has occurred.
+
+
+
+ Network Error
+
+
+
+ A network error has occurred. Exiting to Main Menu.
+
+
+
+ Online service is disabled on your Sony Entertainment Network account due to chat restrictions.
+
+
+
+ Online service is disabled on your Sony Entertainment Network account due to parental control settings.
+
+
+
+ Online Service
+
+
+
+ You have been signed out from the "PSN". Online features of the game will not be available until you sign back into the "PSN".
+
+
+
+ You have been signed out from the "PSN". Online features of the game will not be available until you sign back into the "PSN". Exiting to Main Menu.
+
+
+
+ Choose user for player %d (or cancel to play as guest)
+
+
+
+ Free
+
+
+
+ Your Options file is corrupt and needs to be deleted.
+
+
+
+ Delete options file.
+
+
+
+ Retry loading options file.
+
+
+
+ Your Save Cache file is corrupt and needs to be deleted.
+
+
+
+ Trophies Disabled
+
+
+
+ Trophies will be disabled because this save belongs to another user.
+
+
+
+ Fatal error: Trophy Initialization failed. Please exit game.
+
+
+
+ View Game Invites
+
+
+
+ Corrupt File
+
+
+
+ Controller Disconnected
+
+
+
+ Your controller has been disconnected. Please reconnect the controller.
+
+
+
+ Online service is disabled on your Sony Entertainment Network account due to parental control settings for one of your local players.
+
+
+ Online features are disabled due to a game update being available.
+
+
+ There are no downloadable content offers available for this title at the moment.
+
+
+
+ Invitation
+
+
+
+ Please come and play a game of Minecraft: PlayStation®Vita Edition!
+
diff --git a/Minecraft.Client/Platform/Common/UI/UIScene_DLCOffersMenu.cpp b/Minecraft.Client/Platform/Common/UI/UIScene_DLCOffersMenu.cpp
index 078ad5b66..7eef0d067 100644
--- a/Minecraft.Client/Platform/Common/UI/UIScene_DLCOffersMenu.cpp
+++ b/Minecraft.Client/Platform/Common/UI/UIScene_DLCOffersMenu.cpp
@@ -1,13 +1,13 @@
-#include "../../Minecraft.World/Platform/stdafx.h"
+#include "../../stdafx.h"
#include "UI.h"
#include "UIScene_DLCOffersMenu.h"
-#include "../../Minecraft.World/Util/StringHelpers.h"
+#include "../../../../Minecraft.World/Util/StringHelpers.h"
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
-#include "../Network/Sony/SonyHttp.h"
+#include "Common/Network/Sony/SonyHttp.h"
#endif
#ifdef __PSVITA__
-#include "../../Minecraft.Client/Platform/PSVita/Network/SonyCommerce_Vita.h"
+#include "PSVita/Network/SonyCommerce_Vita.h"
#endif
#define PLAYER_ONLINE_TIMER_ID 0
@@ -186,35 +186,35 @@ void UIScene_DLCOffersMenu::handleInput(int iPad, int key, bool repeat,
case 0:
m_labelHTMLSellText.init("Voici un fantastique mini-pack de 24
apparences pour personnaliser votre personnage Minecraft et vous mettre dans
-l'ambiance des fêtes de fin d'année.
1-4 joueurs
2-8 joueurs en
-réseau
Cet article fait l’objet d’une licence ou d’une sous-licence de
-Sony Computer Entertainment America, et est soumis aux conditions générales du
-service du réseau, au contrat d’utilisateur, aux restrictions d’utilisation de
+l'ambiance des f�tes de fin d'ann�e.
1-4 joueurs
2-8 joueurs en
+r�seau
Cet article fait l�objet d�une licence ou d�une sous-licence de
+Sony Computer Entertainment America, et est soumis aux conditions g�n�rales du
+service du r�seau, au contrat d�utilisateur, aux restrictions d�utilisation de
cet article et aux autres conditions applicables, disponibles sur le site
www.us.playstation.com/support/useragreements. Si vous ne souhaitez pas accepter
-ces conditions, ne téléchargez pas ce produit. Cet article peut être utilisé
-avec un maximum de deux systèmes PlayStation®3 activés associés à ce compte Sony
-Entertainment Network.
'Minecraft' est une marque commerciale de Notch
+ces conditions, ne t�l�chargez pas ce produit. Cet article peut �tre utilis�
+avec un maximum de deux syst�mes PlayStation�3 activ�s associ�s � ce compte Sony
+Entertainment Network.�
'Minecraft' est une marque commerciale de Notch
Development AB."); break; case 1: m_labelHTMLSellText.init("Un fabuloso minipack
de 24 aspectos para personalizar tu personaje de Minecraft y ponerte a tono con
las fiestas.
1-4 jugadores
2-8 jugadores en red
Sony Computer
-Entertainment America le concede la licencia o sublicencia de este artículo, que
-está sujeto a los términos de servicio y al acuerdo de usuario de la red. Las
-restricciones de uso de este artículo, así como otros términos aplicables, se
+Entertainment America le concede la licencia o sublicencia de este art�culo, que
+est� sujeto a los t�rminos de servicio y al acuerdo de usuario de la red. Las
+restricciones de uso de este art�culo, as� como otros t�rminos aplicables, se
encuentran en www.us.playstation.com/support/useragreements. Si no desea aceptar
-todos estos términos, no descargue este artículo. Este artículo puede usarse en
-hasta dos sistemas PlayStation®3 activados asociados con esta cuenta de Sony
-Entertainment Network.
'Minecraft' es una marca comercial de Notch
-Development AB."); break; case 2: m_labelHTMLSellText.init("Este é um incrível
+todos estos t�rminos, no descargue este art�culo. Este art�culo puede usarse en
+hasta dos sistemas PlayStation�3 activados asociados con esta cuenta de Sony
+Entertainment Network.�
'Minecraft' es una marca comercial de Notch
+Development AB."); break; case 2: m_labelHTMLSellText.init("Este � um incr�vel
pacote com 24 capas para personalizar seu personagem no Minecraft e entrar no
clima de final de ano.
1-4 Jogadores
Jogadores em rede 2-8
-Este item está sendo licenciado ou sublicenciado para você pela Sony Computer
-Entertainment America e está sujeito aos Termos de Serviço da Rede e Acordo do
-Usuário, as restrições de uso deste item e outros termos aplicáveis estão
-localizados em www.us.playstation.com/support/useragreements. Caso não queira
-aceitar todos esses termos, não baixe este item. Este item pode ser usado com
-até 2 sistemas PlayStation®3 ativados associados a esta Conta de Rede Sony
-Entertainment.
'Minecraft' é uma marca registrada da Notch Development
+Este item est� sendo licenciado ou sublicenciado para voc� pela Sony Computer
+Entertainment America e est� sujeito aos Termos de Servi�o da Rede e Acordo do
+Usu�rio, as restri��es de uso deste item e outros termos aplic�veis est�o
+localizados em www.us.playstation.com/support/useragreements. Caso n�o queira
+aceitar todos esses termos, n�o baixe este item. Este item pode ser usado com
+at� 2 sistemas PlayStation�3 ativados associados a esta Conta de Rede Sony
+Entertainment.�
'Minecraft' � uma marca registrada da Notch Development
AB"); break;
}
iTextC++;
@@ -279,7 +279,7 @@ void UIScene_DLCOffersMenu::handlePress(F64 controlId, F64 childId) {
#else
int iIndex = (int)childId;
- ULONGLONG ullIndexA[1];
+ uint64_t ullIndexA[1];
ullIndexA[0] = StorageManager.GetOffer(iIndex).qwOfferID;
StorageManager.InstallOffer(1, ullIndexA, NULL, NULL);
#endif
@@ -396,8 +396,8 @@ void UIScene_DLCOffersMenu::tick() {
bDLCIsAvailable = true;
}
}
-#else // __ORBIS__
- // is the item purchasable?
+#else // __ORBIS__
+ // is the item purchasable?
if (info.purchasabilityFlag ==
SCE_TOOLKIT_NP_COMMERCE_NOT_PURCHASED) {
// can be bought
@@ -431,8 +431,7 @@ void UIScene_DLCOffersMenu::tick() {
}
// get the image - if we haven't already
- std::wstring textureName =
- filenametostd::wstring(info.imageUrl);
+ std::wstring textureName = filenametowstring(info.imageUrl);
if (hasRegisteredSubstitutionTexture(textureName) ==
false) {
@@ -554,7 +553,7 @@ void UIScene_DLCOffersMenu::tick() {
// get the image
// then retrieve from the web
- std::wstring textureName = filenametostd::wstring(info.imageUrl);
+ std::wstring textureName = filenametowstring(info.imageUrl);
if (hasRegisteredSubstitutionTexture(textureName) == false) {
PBYTE pbImageData;
@@ -887,4 +886,4 @@ void UIScene_DLCOffersMenu::HandleDLCInstalled() {
// app.DebugPrintf(4,"UIScene_SkinSelectMenu::HandleDLCMountingComplete\n");
//}
-#endif
+#endif
\ No newline at end of file
diff --git a/Minecraft.Client/Platform/Common/UI/UIScene_JoinMenu.cpp b/Minecraft.Client/Platform/Common/UI/UIScene_JoinMenu.cpp
index d073a2530..7271f1752 100644
--- a/Minecraft.Client/Platform/Common/UI/UIScene_JoinMenu.cpp
+++ b/Minecraft.Client/Platform/Common/UI/UIScene_JoinMenu.cpp
@@ -406,42 +406,42 @@ int UIScene_JoinMenu::StartGame_SignInReturned(void* pParam, bool bContinue,
}
return 0;
}
+}
- // Shared function to join the game that is the same whether we used the
- // sign-in UI or not
- void UIScene_JoinMenu::JoinGame(UIScene_JoinMenu * pClass) {
- bool noPrivileges = false;
- int signedInUsers = 0;
- int localUsersMask = 0;
- DWORD dwLocalUsersMask = 0;
- bool isSignedInLive = true;
- int iPadNotSignedInLive = -1;
+// Shared function to join the game that is the same whether we used the
+// sign-in UI or not
+void UIScene_JoinMenu::JoinGame(UIScene_JoinMenu* pClass) {
+ bool noPrivileges = false;
+ int signedInUsers = 0;
+ int localUsersMask = 0;
+ DWORD dwLocalUsersMask = 0;
+ bool isSignedInLive = true;
+ int iPadNotSignedInLive = -1;
- ProfileManager.SetLockedProfile(0); // TEMP!
+ ProfileManager.SetLockedProfile(0); // TEMP!
- // If we're in SD mode, then only the primary player gets to play
- if (app.IsLocalMultiplayerAvailable()) {
- for (unsigned int index = 0; index < XUSER_MAX_COUNT; ++index) {
- if (ProfileManager.IsSignedIn(index)) {
- if (isSignedInLive &&
- !ProfileManager.IsSignedInLive(index)) {
- // Record the first non signed in live pad
- iPadNotSignedInLive = index;
- }
-
- if (!ProfileManager.AllowedToPlayMultiplayer(index))
- noPrivileges = true;
- dwLocalUsersMask |=
- CGameNetworkManager::GetLocalPlayerMask(index);
- isSignedInLive =
- isSignedInLive && ProfileManager.IsSignedInLive(index);
+ // If we're in SD mode, then only the primary player gets to play
+ if (app.IsLocalMultiplayerAvailable()) {
+ for (unsigned int index = 0; index < XUSER_MAX_COUNT; ++index) {
+ if (ProfileManager.IsSignedIn(index)) {
+ if (isSignedInLive && !ProfileManager.IsSignedInLive(index)) {
+ // Record the first non signed in live pad
+ iPadNotSignedInLive = index;
}
- }
- } else {
- if (ProfileManager.IsSignedIn(ProfileManager.GetPrimaryPad())) {
- if (!ProfileManager.AllowedToPlayMultiplayer(
- ProfileManager.GetPrimaryPad()))
+
+ if (!ProfileManager.AllowedToPlayMultiplayer(index))
noPrivileges = true;
+ dwLocalUsersMask |=
+ CGameNetworkManager::GetLocalPlayerMask(index);
+ isSignedInLive =
+ isSignedInLive && ProfileManager.IsSignedInLive(index);
+ }
+ }
+ } else {
+ if (ProfileManager.IsSignedIn(ProfileManager.GetPrimaryPad())) {
+ if (!ProfileManager.AllowedToPlayMultiplayer(
+ ProfileManager.GetPrimaryPad()))
+ noPrivileges = true;
ProfileManager.GetPrimaryPad());
isSignedInLive = ProfileManager.IsSignedInLive(
@@ -451,169 +451,164 @@ int UIScene_JoinMenu::StartGame_SignInReturned(void* pParam, bool bContinue,
SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())
isSignedInLive = true;
#endif
- }
}
+ }
- // If this is an online game but not all players are signed in to Live,
- // stop!
- if (!isSignedInLive) {
+ // If this is an online game but not all players are signed in to Live,
+ // stop!
+ if (!isSignedInLive) {
#ifdef __ORBIS__
- // Check if PSN is unavailable because of age restriction
- int npAvailability =
- ProfileManager.getNPAvailability(iPadNotSignedInLive);
- if (npAvailability == SCE_NP_ERROR_AGE_RESTRICTION) {
- pClass->m_bIgnoreInput = false;
- // 4J Stu - This is a bit messy and is due to the library
- // incorrectly returning false for IsSignedInLive if the
- // npAvailability isn't SCE_OK
- unsigned int uiIDA[1];
- uiIDA[0] = IDS_OK;
- ui.RequestErrorMessage(IDS_ONLINE_SERVICE_TITLE,
- IDS_CONTENT_RESTRICTION, uiIDA, 1,
- iPadNotSignedInLive);
- } else
-#endif
- {
- pClass->m_bIgnoreInput = false;
- unsigned int uiIDA[1];
- uiIDA[0] = IDS_CONFIRM_OK;
- ui.RequestErrorMessage(IDS_PRO_NOTONLINE_TITLE,
- IDS_PRO_NOTONLINE_TEXT, uiIDA, 1,
- ProfileManager.GetPrimaryPad());
- }
- return;
- }
-
- // Check if user-created content is allowed, as we cannot play
- // multiplayer if it's not
- bool noUGC = false;
- bool pccAllowed = true;
- bool pccFriendsAllowed = true;
-
-#if defined(__PS3__) || defined(__PSVITA__)
- if (isSignedInLive) {
- ProfileManager.GetChatAndContentRestrictions(
- ProfileManager.GetPrimaryPad(), false, &noUGC, NULL, NULL);
- }
-#else
- ProfileManager.AllowedPlayerCreatedContent(
- ProfileManager.GetPrimaryPad(), false, &pccAllowed,
- &pccFriendsAllowed);
- if (!pccAllowed && !pccFriendsAllowed) noUGC = true;
-#endif
-
-#ifdef __PSVITA__
- if (CGameNetworkManager::usingAdhocMode()) {
- noPrivileges = false;
- noUGC = false;
- }
-#endif
-
- if (noUGC) {
- pClass->setVisible(true);
+ // Check if PSN is unavailable because of age restriction
+ int npAvailability =
+ ProfileManager.getNPAvailability(iPadNotSignedInLive);
+ if (npAvailability == SCE_NP_ERROR_AGE_RESTRICTION) {
pClass->m_bIgnoreInput = false;
-
- int messageText =
- IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_SINGLE_LOCAL;
- if (dwSignedInUsers > 1)
- messageText = IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_ALL_LOCAL;
-
- ui.RequestUGCMessageBox(IDS_CONNECTION_FAILED, messageText);
- } else if (noPrivileges) {
- pClass->setVisible(true);
+ // 4J Stu - This is a bit messy and is due to the library
+ // incorrectly returning false for IsSignedInLive if the
+ // npAvailability isn't SCE_OK
+ unsigned int uiIDA[1];
+ uiIDA[0] = IDS_OK;
+ ui.RequestErrorMessage(IDS_ONLINE_SERVICE_TITLE,
+ IDS_CONTENT_RESTRICTION, uiIDA, 1,
+ iPadNotSignedInLive);
+ } else
+#endif
+ {
pClass->m_bIgnoreInput = false;
unsigned int uiIDA[1];
uiIDA[0] = IDS_CONFIRM_OK;
- ui.RequestErrorMessage(IDS_NO_MULTIPLAYER_PRIVILEGE_TITLE,
- IDS_NO_MULTIPLAYER_PRIVILEGE_JOIN_TEXT,
- uiIDA, 1, ProfileManager.GetPrimaryPad());
- } else {
-#if defined(__ORBIS__) || defined(__PSVITA__)
- bool chatRestricted = false;
- ProfileManager.GetChatAndContentRestrictions(
- ProfileManager.GetPrimaryPad(), false, &chatRestricted, NULL,
- NULL);
- if (chatRestricted) {
- ProfileManager.DisplaySystemMessage(
- SCE_MSG_DIALOG_SYSMSG_TYPE_TRC_PSN_CHAT_RESTRICTION,
- ProfileManager.GetPrimaryPad());
- }
+ ui.RequestErrorMessage(IDS_PRO_NOTONLINE_TITLE,
+ IDS_PRO_NOTONLINE_TEXT, uiIDA, 1,
+ ProfileManager.GetPrimaryPad());
+ }
+ return;
+ }
+
+ // Check if user-created content is allowed, as we cannot play
+ // multiplayer if it's not
+ bool noUGC = false;
+ bool pccAllowed = true;
+ bool pccFriendsAllowed = true;
+
+#if defined(__PS3__) || defined(__PSVITA__)
+ if (isSignedInLive) {
+ ProfileManager.GetChatAndContentRestrictions(
+ ProfileManager.GetPrimaryPad(), false, &noUGC, NULL, NULL);
+ }
+#else
+ ProfileManager.AllowedPlayerCreatedContent(
+ ProfileManager.GetPrimaryPad(), false, &pccAllowed, &pccFriendsAllowed);
+ if (!pccAllowed && !pccFriendsAllowed) noUGC = true;
#endif
- CGameNetworkManager::eJoinGameResult result =
- g_NetworkManager.JoinGame(pClass->m_selectedSession,
- dwLocalUsersMask);
- // Alert the app the we no longer want to be informed of ethernet
- // connections
- app.SetLiveLinkRequired(false);
+#ifdef __PSVITA__
+ if (CGameNetworkManager::usingAdhocMode()) {
+ noPrivileges = false;
+ noUGC = false;
+ }
+#endif
- if (result != CGameNetworkManager::JOINGAME_SUCCESS) {
- int exitReasonStringId = -1;
- switch (result) {
- case CGameNetworkManager::JOINGAME_FAIL_SERVER_FULL:
- exitReasonStringId = IDS_DISCONNECTED_SERVER_FULL;
- break;
- default:
- break;
- }
+ if (noUGC) {
+ pClass->setVisible(true);
+ pClass->m_bIgnoreInput = false;
- if (exitReasonStringId == -1) {
- ui.NavigateBack(pClass->m_iPad);
- } else {
- unsigned int uiIDA[1];
- uiIDA[0] = IDS_CONFIRM_OK;
- ui.RequestErrorMessage(IDS_CONNECTION_FAILED,
- exitReasonStringId, uiIDA, 1,
- ProfileManager.GetPrimaryPad());
- exitReasonStringId = -1;
+ int messageText = IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_SINGLE_LOCAL;
+ if (dwSignedInUsers > 1)
+ messageText = IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_ALL_LOCAL;
- ui.NavigateToHomeMenu();
- }
+ ui.RequestUGCMessageBox(IDS_CONNECTION_FAILED, messageText);
+ } else if (noPrivileges) {
+ pClass->setVisible(true);
+ pClass->m_bIgnoreInput = false;
+ unsigned int uiIDA[1];
+ uiIDA[0] = IDS_CONFIRM_OK;
+ ui.RequestErrorMessage(IDS_NO_MULTIPLAYER_PRIVILEGE_TITLE,
+ IDS_NO_MULTIPLAYER_PRIVILEGE_JOIN_TEXT, uiIDA, 1,
+ ProfileManager.GetPrimaryPad());
+ } else {
+#if defined(__ORBIS__) || defined(__PSVITA__)
+ bool chatRestricted = false;
+ ProfileManager.GetChatAndContentRestrictions(
+ ProfileManager.GetPrimaryPad(), false, &chatRestricted, NULL, NULL);
+ if (chatRestricted) {
+ ProfileManager.DisplaySystemMessage(
+ SCE_MSG_DIALOG_SYSMSG_TYPE_TRC_PSN_CHAT_RESTRICTION,
+ ProfileManager.GetPrimaryPad());
+ }
+#endif
+ CGameNetworkManager::eJoinGameResult result = g_NetworkManager.JoinGame(
+ pClass->m_selectedSession, dwLocalUsersMask);
+
+ // Alert the app the we no longer want to be informed of ethernet
+ // connections
+ app.SetLiveLinkRequired(false);
+
+ if (result != CGameNetworkManager::JOINGAME_SUCCESS) {
+ int exitReasonStringId = -1;
+ switch (result) {
+ case CGameNetworkManager::JOINGAME_FAIL_SERVER_FULL:
+ exitReasonStringId = IDS_DISCONNECTED_SERVER_FULL;
+ break;
+ default:
+ break;
+ }
+
+ if (exitReasonStringId == -1) {
+ ui.NavigateBack(pClass->m_iPad);
+ } else {
+ unsigned int uiIDA[1];
+ uiIDA[0] = IDS_CONFIRM_OK;
+ ui.RequestErrorMessage(IDS_CONNECTION_FAILED,
+ exitReasonStringId, uiIDA, 1,
+ ProfileManager.GetPrimaryPad());
+ exitReasonStringId = -1;
+
+ ui.NavigateToHomeMenu();
}
}
}
+}
- void UIScene_JoinMenu::handleTimerComplete(int id) {
- switch (id) {
- case UPDATE_PLAYERS_TIMER_ID: {
+void UIScene_JoinMenu::handleTimerComplete(int id) {
+ switch (id) {
+ case UPDATE_PLAYERS_TIMER_ID: {
#if TO_BE_IMPLEMENTED
- PlayerUID selectedPlayerXUID =
- m_selectedSession->data.players[playersList.GetCurSel()];
+ PlayerUID selectedPlayerXUID =
+ m_selectedSession->data.players[playersList.GetCurSel()];
- bool success = g_NetworkManager.GetGameSessionInfo(
- m_iPad, m_selectedSession->sessionId, m_selectedSession);
+ bool success = g_NetworkManager.GetGameSessionInfo(
+ m_iPad, m_selectedSession->sessionId, m_selectedSession);
- if (success) {
- playersList.DeleteItems(0, playersList.GetItemCount());
- int selectedIndex = 0;
- for (unsigned int i = 0; i < MINECRAFT_NET_MAX_PLAYERS;
- ++i) {
- if (m_selectedSession->data.players[i] != NULL) {
- if (m_selectedSession->data.players[i] ==
- selectedPlayerXUID)
- selectedIndex = i;
- playersList.InsertItems(i, 1);
+ if (success) {
+ playersList.DeleteItems(0, playersList.GetItemCount());
+ int selectedIndex = 0;
+ for (unsigned int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; ++i) {
+ if (m_selectedSession->data.players[i] != NULL) {
+ if (m_selectedSession->data.players[i] ==
+ selectedPlayerXUID)
+ selectedIndex = i;
+ playersList.InsertItems(i, 1);
#ifndef _CONTENT_PACKAGE
- if (app.DebugSettingsOn() &&
- (app.GetGameSettingsDebugMask() &
- (1L << eDebugSetting_DebugLeaderboards))) {
- playersList.SetText(i, L"WWWWWWWWWWWWWWWW");
- } else
+ if (app.DebugSettingsOn() &&
+ (app.GetGameSettingsDebugMask() &
+ (1L << eDebugSetting_DebugLeaderboards))) {
+ playersList.SetText(i, L"WWWWWWWWWWWWWWWW");
+ } else
#endif
- {
- playersList.SetText(
- i, convStringToWstring(
- m_selectedSession->data.szPlayers[i])
- .c_str());
- }
- } else {
- // Leave the loop when we hit the first NULL player
- break;
+ {
+ playersList.SetText(
+ i, convStringToWstring(
+ m_selectedSession->data.szPlayers[i])
+ .c_str());
}
+ } else {
+ // Leave the loop when we hit the first NULL player
+ break;
}
- playersList.SetCurSel(selectedIndex);
}
+ playersList.SetCurSel(selectedIndex);
+ }
#endif
- } break;
- };
- }
+ } break;
+ };
+}