From 30e9149e292215d171774d8f0ba1cc96da601e8f Mon Sep 17 00:00:00 2001 From: JuiceyDev Date: Sat, 7 Mar 2026 00:02:06 +0100 Subject: [PATCH] wawawa --- Minecraft.Client/Rendering/LevelRenderer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Minecraft.Client/Rendering/LevelRenderer.cpp b/Minecraft.Client/Rendering/LevelRenderer.cpp index 3e48059b3..71d7b4c54 100644 --- a/Minecraft.Client/Rendering/LevelRenderer.cpp +++ b/Minecraft.Client/Rendering/LevelRenderer.cpp @@ -713,7 +713,7 @@ int LevelRenderer::render(shared_ptr player, int layer, double alpha, bool glColor4f(1, 1, 1, 1); glColor4f(1, 1, 1, 1); - int count = renderChunks(0, (int)chunks[playerIndex].length, layer, alpha); + int count = renderChunks(0, (int)chunks[playerIndex].length, 0, alpha); return count; @@ -782,7 +782,7 @@ int LevelRenderer::renderChunks(int from, int to, int layer, double alpha) int count = 0; int dbgNotVisible = 0, dbgNoIdx = 0, dbgEmpty = 0, dbgCalled = 0, dbgCallOk = 0; ClipChunk *pClipChunk = chunks[playerIndex].data; - unsigned char emptyFlag = LevelRenderer::CHUNK_FLAG_EMPTY0 << 0; + unsigned char emptyFlag = LevelRenderer::CHUNK_FLAG_EMPTY0 << layer; for( int i = 0; i < chunks[playerIndex].length; i++, pClipChunk++ ) { if( !pClipChunk->visible ) { dbgNotVisible++; continue; }