run IWYU on Minecraft.Client

This commit is contained in:
Tropical 2026-03-31 13:48:40 -05:00
parent ee31bfcec5
commit 2ea30f3ae2
950 changed files with 6343 additions and 2698 deletions

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@ -1,20 +1,20 @@
#include "Minecraft.World/Header Files/stdafx.h" #include "Minecraft.Client/Header Files/stdafx.h"
#include "Minecraft.World/net/minecraft/world/item/crafting/Recipy.h" #include "Minecraft.World/net/minecraft/world/item/crafting/Recipy.h"
#include "../net/minecraft/client/Options.h" #include "Minecraft.Client/net/minecraft/client/Options.h"
#include "Minecraft.World/net/minecraft/world/phys/AABB.h" #include "Minecraft.World/net/minecraft/world/phys/AABB.h"
#include "Minecraft.World/net/minecraft/world/phys/Vec3.h" #include "Minecraft.World/net/minecraft/world/phys/Vec3.h"
#include "../net/minecraft/server/MinecraftServer.h" #include "Minecraft.Client/net/minecraft/server/MinecraftServer.h"
#include "../net/minecraft/client/multiplayer/MultiPlayerLevel.h" #include "Minecraft.Client/net/minecraft/client/multiplayer/MultiPlayerLevel.h"
#include "../net/minecraft/client/renderer/GameRenderer.h" #include "Minecraft.Client/net/minecraft/client/renderer/GameRenderer.h"
#include "../net/minecraft/client/ProgressRenderer.h" #include "Minecraft.Client/net/minecraft/client/ProgressRenderer.h"
#include "../net/minecraft/client/renderer/LevelRenderer.h" #include "Minecraft.Client/net/minecraft/client/renderer/LevelRenderer.h"
#include "../Header Files/MobSkinMemTextureProcessor.h" #include "Minecraft.Client/Header Files/MobSkinMemTextureProcessor.h"
#include "../net/minecraft/client/Minecraft.h" #include "Minecraft.Client/net/minecraft/client/Minecraft.h"
#include "../net/minecraft/client/multiplayer/ClientConnection.h" #include "Minecraft.Client/net/minecraft/client/multiplayer/ClientConnection.h"
#include "../net/minecraft/client/multiplayer/MultiPlayerLocalPlayer.h" #include "Minecraft.Client/net/minecraft/client/multiplayer/MultiPlayerLocalPlayer.h"
#include "../net/minecraft/client/player/LocalPlayer.h" #include "Minecraft.Client/net/minecraft/client/player/LocalPlayer.h"
#include "Minecraft.World/net/minecraft/world/entity/player/Player.h" #include "Minecraft.World/net/minecraft/world/entity/player/Player.h"
#include "Minecraft.World/net/minecraft/world/entity/player/Inventory.h" #include "Minecraft.World/net/minecraft/world/entity/player/Inventory.h"
#include "Minecraft.World/net/minecraft/world/level/Level.h" #include "Minecraft.World/net/minecraft/world/level/Level.h"
@ -24,44 +24,44 @@
#include "Minecraft.World/net/minecraft/world/level/tile/entity/SignTileEntity.h" #include "Minecraft.World/net/minecraft/world/level/tile/entity/SignTileEntity.h"
#include "Minecraft.World/net/minecraft/world/level/tile/entity/HopperTileEntity.h" #include "Minecraft.World/net/minecraft/world/level/tile/entity/HopperTileEntity.h"
#include "Minecraft.World/ConsoleHelpers/PathHelper.h" #include "Minecraft.World/ConsoleHelpers/PathHelper.h"
#include "../net/minecraft/stats/StatsCounter.h" #include "Minecraft.Client/net/minecraft/stats/StatsCounter.h"
#include "../net/minecraft/server/level/GameMode.h" #include "Minecraft.Client/net/minecraft/server/level/GameMode.h"
#include "Source Files/Tutorial/TutorialMode.h" #include "Minecraft.Client/Common/Source Files/Tutorial/TutorialMode.h"
#if defined(_WINDOWS64) #if defined(_WINDOWS64)
#include "../Windows64/XML/ATGXmlParser.h" #include "Minecraft.Client/Windows64/XML/ATGXmlParser.h"
#include "../Windows64/XML/xmlFilesCallback.h" #include "Minecraft.Client/Windows64/XML/xmlFilesCallback.h"
#endif #endif
#include "Minecraft.World/ConsoleHelpers/PlatformTime.h" #include "Minecraft.World/ConsoleHelpers/PlatformTime.h"
#include "Minecraft_Macros.h" #include "Minecraft_Macros.h"
#include "../net/minecraft/server/PlayerList.h" #include "Minecraft.Client/net/minecraft/server/PlayerList.h"
#include "../net/minecraft/server/level/ServerPlayer.h" #include "Minecraft.Client/net/minecraft/server/level/ServerPlayer.h"
#include "Source Files/GameRules/ConsoleGameRules.h" #include "Minecraft.Client/Common/Source Files/GameRules/ConsoleGameRules.h"
#include "Source Files/GameRules/LevelGeneration/ConsoleSchematicFile.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/ConsoleSchematicFile.h"
#include "java/InputOutputStream/InputOutputStream.h" #include "java/InputOutputStream/InputOutputStream.h"
#include "Minecraft.World/net/minecraft/world/level/LevelSettings.h" #include "Minecraft.World/net/minecraft/world/level/LevelSettings.h"
#include "../net/minecraft/client/User.h" #include "Minecraft.Client/net/minecraft/client/User.h"
#include <cstring> #include <cstring>
#include "Minecraft.World/net/minecraft/world/level/storage/LevelData.h" #include "Minecraft.World/net/minecraft/world/level/storage/LevelData.h"
#include "Minecraft.World/net/minecraft/world/entity/player/net.minecraft.world.entity.player.h" #include "Minecraft.World/net/minecraft/world/entity/player/net.minecraft.world.entity.player.h"
#include "../net/minecraft/client/renderer/entity/EntityRenderDispatcher.h" #include "Minecraft.Client/net/minecraft/client/renderer/entity/EntityRenderDispatcher.h"
#include "Minecraft.World/Header Files/compression.h" #include "Minecraft.World/Header Files/compression.h"
#include "../net/minecraft/client/skins/TexturePackRepository.h" #include "Minecraft.Client/net/minecraft/client/skins/TexturePackRepository.h"
#include "../net/minecraft/client/skins/DLCTexturePack.h" #include "Minecraft.Client/net/minecraft/client/skins/DLCTexturePack.h"
#include "Source Files/DLC/DLCPack.h" #include "Minecraft.Client/Common/Source Files/DLC/DLCPack.h"
#include "Source Files/Localisation/StringTable.h" #include "Minecraft.Client/Common/Source Files/Localisation/StringTable.h"
#include "Source Files/UI/All Platforms/ArchiveFile.h" #include "Minecraft.Client/Common/Source Files/UI/All Platforms/ArchiveFile.h"
#include "../net/minecraft/client/Minecraft.h" #include "Minecraft.Client/net/minecraft/client/Minecraft.h"
#if defined(__linux__) #if defined(__linux__)
#include <unistd.h> #include <unistd.h>
#include <climits> #include <climits>
#endif #endif
#include "Source Files/UI/UI.h" #include "Minecraft.Client/Common/Source Files/UI/UI.h"
#include "Source Files/UI/Scenes/In-Game Menu Screens/UIScene_PauseMenu.h" #include "Minecraft.Client/Common/Source Files/UI/Scenes/In-Game Menu Screens/UIScene_PauseMenu.h"
#include <thread> #include <thread>
#include <chrono> #include <chrono>
#include "Source Files/Leaderboards/LeaderboardManager.h" #include "Minecraft.Client/Common/Source Files/Leaderboards/LeaderboardManager.h"
// CMinecraftApp app; // CMinecraftApp app;
unsigned int CMinecraftApp::m_uiLastSignInData = 0; unsigned int CMinecraftApp::m_uiLastSignInData = 0;
@ -3606,7 +3606,7 @@ void CMinecraftApp::loadMediaArchive() {
#if _WINDOWS64 #if _WINDOWS64
mediapath = L"Common\\Media\\MediaWindows64.arc"; mediapath = L"Common\\Media\\MediaWindows64.arc";
#elif __linux__ #elif __linux__
mediapath = L"Common/Media/MediaLinux.arc"; mediapath = L"Minecraft.Client/Common/Media/MediaLinux.arc";
#endif #endif
if (!mediapath.empty()) { if (!mediapath.empty()) {

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@ -8,19 +8,19 @@
// using namespace std; // using namespace std;
#include "Source Files/Audio/Consoles_SoundEngine.h" #include "Minecraft.Client/Common/Source Files/Audio/Consoles_SoundEngine.h"
#include "Source Files/Tutorial/TutorialEnum.h" #include "Minecraft.Client/Common/Source Files/Tutorial/TutorialEnum.h"
#include "Source Files/UI/All Platforms/UIStructs.h" #include "Minecraft.Client/Common/Source Files/UI/All Platforms/UIStructs.h"
#include "Minecraft.World/net/minecraft/network/packet/DisconnectPacket.h" #include "Minecraft.World/net/minecraft/network/packet/DisconnectPacket.h"
#include "Source Files/Localisation/StringTable.h" #include "Minecraft.Client/Common/Source Files/Localisation/StringTable.h"
#include "Source Files/DLC/DLCManager.h" #include "Minecraft.Client/Common/Source Files/DLC/DLCManager.h"
#include "Source Files/GameRules/ConsoleGameRulesConstants.h" #include "Minecraft.Client/Common/Source Files/GameRules/ConsoleGameRulesConstants.h"
#include "Source Files/GameRules/GameRuleManager.h" #include "Minecraft.Client/Common/Source Files/GameRules/GameRuleManager.h"
#include "../Header Files/SkinBox.h" #include "Minecraft.Client/Header Files/SkinBox.h"
#include "Source Files/UI/All Platforms/ArchiveFile.h" #include "Minecraft.Client/Common/Source Files/UI/All Platforms/ArchiveFile.h"
#include "Minecraft.World/net/minecraft/world/entity/item/MinecartHopper.h" #include "Minecraft.World/net/minecraft/world/entity/item/MinecartHopper.h"
typedef struct _JoinFromInviteData { typedef struct _JoinFromInviteData {

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@ -1,5 +1,5 @@
#include "Minecraft.World/Header Files/stdafx.h"
#include "Consoles_SoundEngine.h" #include "Consoles_SoundEngine.h"
#include "Minecraft.Client/Common/Source Files/Audio/Consoles_SoundEngine.h"
bool ConsoleSoundEngine::GetIsPlayingStreamingCDMusic() { bool ConsoleSoundEngine::GetIsPlayingStreamingCDMusic() {
return m_bIsPlayingStreamingCDMusic; return m_bIsPlayingStreamingCDMusic;

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@ -1,7 +1,13 @@
#pragma once #pragma once
#include <memory>
#include <string>
#include <vector>
#include "Minecraft.World/Header Files/SoundTypes.h" #include "Minecraft.World/Header Files/SoundTypes.h"
class File;
typedef struct { typedef struct {
float x, y, z; float x, y, z;
} AUDIO_VECTOR; } AUDIO_VECTOR;

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@ -1,19 +1,33 @@
#include "Minecraft.World/Header Files/stdafx.h" #include <ctype.h>
#include <stdio.h>
#include <string.h>
#include <strings.h>
#include <unistd.h>
#include <cmath>
#include <cstdlib>
#include <initializer_list>
#include <memory>
#include <vector>
#include "SoundEngine.h" #include "SoundEngine.h"
#include <filesystem> #include <filesystem>
#include "Minecraft.World/ConsoleHelpers/PathHelper.h" #include "Minecraft.World/ConsoleHelpers/PathHelper.h"
#include "../../Consoles_App.h" #include "Minecraft.Client/net/minecraft/client/multiplayer/MultiPlayerLocalPlayer.h"
#include "../../../net/minecraft/client/multiplayer/MultiPlayerLocalPlayer.h"
#include "Minecraft.World/net/minecraft/world/level/net.minecraft.world.level.h"
#include "Minecraft.World/net/minecraft/world/level/storage/LevelData.h" #include "Minecraft.World/net/minecraft/world/level/storage/LevelData.h"
#include "Minecraft.World/net/minecraft/util/Mth.h" #include "Minecraft.World/net/minecraft/util/Mth.h"
#include "../../../net/minecraft/client/skins/TexturePackRepository.h" #include "Minecraft.Client/net/minecraft/client/skins/TexturePackRepository.h"
#include "../../../net/minecraft/client/skins/DLCTexturePack.h" #include "Minecraft.Client/Common/Source Files/Audio/SoundEngine.h"
#include "../DLC/DLCAudioFile.h" #include "4J.Common/4J_Compat.h"
#include "Minecraft.Client/Linux/Linux_App.h"
#include "Minecraft.World/ConsoleHelpers/C4JThread.h"
#include "Minecraft.World/net/minecraft/world/entity/Mob.h"
#include "java/Random.h"
#include "Minecraft.Client/net/minecraft/client/Minecraft.h"
#if defined(__linux__) #if defined(__linux__)
#define STB_VORBIS_HEADER_ONLY #define STB_VORBIS_HEADER_ONLY
#include "stb_vorbis.c" #include "stb_vorbis.c"
// Fixes strcasecmp in miniaudio // Fixes strcasecmp in miniaudio
// https://stackoverflow.com/questions/31127260/strcasecmp-a-non-standard-function // https://stackoverflow.com/questions/31127260/strcasecmp-a-non-standard-function
int strcasecmp(const char* a, const char* b) { int strcasecmp(const char* a, const char* b) {
@ -30,11 +44,12 @@ int strcasecmp(const char* a, const char* b) {
} }
#define MINIAUDIO_IMPLEMENTATION #define MINIAUDIO_IMPLEMENTATION
#include "miniaudio.h" #include "miniaudio.h"
#undef STB_VORBIS_HEADER_ONLY #undef STB_VORBIS_HEADER_ONLY
#include "stb_vorbis.c" #include "stb_vorbis.c"
#endif #endif
#if defined(_WINDOWS64) #if defined(_WINDOWS64)
#include "../../../Windows64/Windows64_App.h" #include "Minecraft.Client/Windows64/Windows64_App.h"
#include "Minecraft.Client/Platform/Windows64/Miles/include/imssapi.h" #include "Minecraft.Client/Platform/Windows64/Miles/include/imssapi.h"
#endif #endif
@ -80,8 +95,8 @@ const char* SoundEngine::m_szStreamFileA[eStream_Max] = {"calm1",
"ward", "ward",
"where_are_we_now"}; "where_are_we_now"};
#if defined(__linux__) #if defined(__linux__)
char SoundEngine::m_szSoundPath[] = {"Common/Sound/"}; char SoundEngine::m_szSoundPath[] = {"Minecraft.Client/Common/Sound/"};
char SoundEngine::m_szMusicPath[] = {"Common/"}; char SoundEngine::m_szMusicPath[] = {"Minecraft.Client/Common/"};
char SoundEngine::m_szRedistName[] = {"redist64"}; char SoundEngine::m_szRedistName[] = {"redist64"};
#endif #endif
@ -161,8 +176,8 @@ void SoundEngine::play(int iSound, float x, float y, float z, float volume,
if (szId[i] == '.') szId[i] = '/'; if (szId[i] == '.') szId[i] = '/';
std::string base = PathHelper::GetExecutableDirA() + "/"; std::string base = PathHelper::GetExecutableDirA() + "/";
const char* roots[] = {"Sound/Minecraft/", "Common/Sound/Minecraft/", const char* roots[] = {"Sound/Minecraft/", "Minecraft.Client/Common/Sound/Minecraft/",
"Common/res/TitleUpdate/res/Sound/Minecraft/"}; "Minecraft.Client/Common/res/TitleUpdate/res/Sound/Minecraft/"};
char finalPath[512] = {0}; char finalPath[512] = {0};
bool found = false; bool found = false;
@ -230,8 +245,8 @@ void SoundEngine::playUI(int iSound, float volume, float pitch) {
const char* roots[] = { const char* roots[] = {
"Sound/Minecraft/UI/", "Sound/Minecraft/UI/",
"Sound/Minecraft/", "Sound/Minecraft/",
"Common/Sound/Minecraft/UI/", "Minecraft.Client/Common/Sound/Minecraft/UI/",
"Common/Sound/Minecraft/", "Minecraft.Client/Common/Sound/Minecraft/",
}; };
char finalPath[512] = {0}; char finalPath[512] = {0};
bool found = false; bool found = false;
@ -434,7 +449,7 @@ void SoundEngine::playMusicTick() {
bool found = false; bool found = false;
m_szStreamName[0] = '\0'; m_szStreamName[0] = '\0';
const char* roots[] = {"Common/music/", "music/", "./"}; const char* roots[] = {"Minecraft.Client/Common/music/", "music/", "./"};
for (const char* r : roots) { for (const char* r : roots) {
for (const char* e : {".ogg", ".mp3", ".wav"}) { for (const char* e : {".ogg", ".mp3", ".wav"}) {

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@ -1,9 +1,18 @@
#pragma once #pragma once
class Mob; class Mob;
class Options; class Options;
class C4JThread;
class Random;
using namespace std; using namespace std;
#include <string>
#include "Minecraft.World/Header Files/SoundTypes.h" #include "Minecraft.World/Header Files/SoundTypes.h"
#include "./miniaudio.h" #include "./miniaudio.h"
#include "Minecraft.Client/Common/App_Defines.h"
#include "Minecraft.Client/Common/Source Files/Audio/Consoles_SoundEngine.h"
#include "Minecraft.Client/Linux/Iggy/include/rrCore.h"
constexpr float SFX_3D_MIN_DISTANCE = 1.0f; constexpr float SFX_3D_MIN_DISTANCE = 1.0f;
constexpr float SFX_3D_MAX_DISTANCE = 16.0f; constexpr float SFX_3D_MAX_DISTANCE = 16.0f;
constexpr float SFX_3D_ROLLOFF = 0.5f; constexpr float SFX_3D_ROLLOFF = 0.5f;

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@ -1,6 +1,5 @@
#include "Minecraft.World/Header Files/stdafx.h"
#include "Consoles_SoundEngine.h" #include "Consoles_SoundEngine.h"
#include "Minecraft.World/Header Files/SoundTypes.h"
const wchar_t* ConsoleSoundEngine::wchSoundNames[eSoundType_MAX] = { const wchar_t* ConsoleSoundEngine::wchSoundNames[eSoundType_MAX] = {
L"mob/chicken/chicken", // eSoundType_MOB_CHICKEN_AMBIENT L"mob/chicken/chicken", // eSoundType_MOB_CHICKEN_AMBIENT

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@ -1,6 +1,12 @@
#include "Minecraft.World/Header Files/stdafx.h" #include <utility>
#include <vector>
#include "ColourTable.h" #include "ColourTable.h"
#include "Minecraft.World/ConsoleHelpers/StringHelpers.h" #include "Minecraft.World/ConsoleHelpers/StringHelpers.h"
#include "Minecraft.Client/Common/Source Files/Colours/ColourTable.h"
#include "Minecraft.World/x64headers/extraX64.h"
#include "java/InputOutputStream/ByteArrayInputStream.h"
#include "java/InputOutputStream/DataInputStream.h"
std::unordered_map<std::wstring, eMinecraftColour> std::unordered_map<std::wstring, eMinecraftColour>
ColourTable::s_colourNamesMap; ColourTable::s_colourNamesMap;

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@ -1,5 +1,9 @@
#pragma once #pragma once
#include <cstdint> #include <cstdint>
#include <string>
#include <unordered_map>
#include "Minecraft.Client/Common/App_enums.h"
class ColourTable { class ColourTable {
private: private:

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@ -1,6 +1,10 @@
#include "Minecraft.World/Header Files/stdafx.h"
#include "ConsoleGameMode.h" #include "ConsoleGameMode.h"
#include "Tutorial/Tutorial.h" #include "Minecraft.Client/Common/Source Files/Tutorial/Tutorial.h"
#include "Minecraft.Client/Common/Source Files/ConsoleGameMode.h"
#include "Minecraft.Client/Common/Source Files/Tutorial/TutorialMode.h"
class ClientConnection;
class Minecraft;
ConsoleGameMode::ConsoleGameMode(int iPad, Minecraft* minecraft, ConsoleGameMode::ConsoleGameMode(int iPad, Minecraft* minecraft,
ClientConnection* connection) ClientConnection* connection)

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@ -1,5 +1,8 @@
#pragma once #pragma once
#include "Tutorial/TutorialMode.h" #include "Minecraft.Client/Common/Source Files/Tutorial/TutorialMode.h"
class ClientConnection;
class Minecraft;
class ConsoleGameMode : public TutorialMode { class ConsoleGameMode : public TutorialMode {
public: public:

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@ -1,12 +1,18 @@
#include "Minecraft.World/Header Files/stdafx.h"
#include <cstddef> #include <cstddef>
#include <cstdint> #include <cstdint>
#include <cstring> #include <cstring>
#include <unordered_map>
#include "DLCManager.h" #include "DLCManager.h"
#include "DLCAudioFile.h" #include "DLCAudioFile.h"
#include "4J.Render/4J_Render.h"
#include "4J_Storage.h"
#include "Minecraft.Client/Common/Source Files/DLC/DLCFile.h"
#include "Minecraft.Client/Linux/Linux_App.h"
#include "Minecraft.World/x64headers/extraX64.h"
#if defined(_WINDOWS64) #if defined(_WINDOWS64)
#include "../../../Windows64/XML/ATGXmlParser.h" #include "Minecraft.Client/Windows64/XML/ATGXmlParser.h"
#include "../../../Windows64/XML/xmlFilesCallback.h" #include "Minecraft.Client/Windows64/XML/xmlFilesCallback.h"
#endif #endif
namespace { namespace {

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@ -1,4 +1,8 @@
#pragma once #pragma once
#include <cstdint>
#include <string>
#include <vector>
#include "DLCFile.h" #include "DLCFile.h"
class DLCAudioFile : public DLCFile { class DLCAudioFile : public DLCFile {

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@ -1,6 +1,7 @@
#include "Minecraft.World/Header Files/stdafx.h"
#include "DLCManager.h" #include "DLCManager.h"
#include "DLCCapeFile.h" #include "DLCCapeFile.h"
#include "Minecraft.Client/Common/Source Files/DLC/DLCFile.h"
#include "Minecraft.Client/Linux/Linux_App.h"
DLCCapeFile::DLCCapeFile(const std::wstring& path) DLCCapeFile::DLCCapeFile(const std::wstring& path)
: DLCFile(DLCManager::e_DLCType_Cape, path) {} : DLCFile(DLCManager::e_DLCType_Cape, path) {}

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@ -1,4 +1,7 @@
#pragma once #pragma once
#include <cstdint>
#include <string>
#include "DLCFile.h" #include "DLCFile.h"
class DLCCapeFile : public DLCFile { class DLCCapeFile : public DLCFile {

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@ -1,9 +1,11 @@
#include "Minecraft.World/Header Files/stdafx.h"
#include "DLCManager.h" #include "DLCManager.h"
#include "DLCColourTableFile.h" #include "DLCColourTableFile.h"
#include "../../../net/minecraft/client/Minecraft.h" #include "Minecraft.Client/net/minecraft/client/Minecraft.h"
#include "../../../net/minecraft/client/skins/TexturePackRepository.h" #include "Minecraft.Client/net/minecraft/client/skins/TexturePackRepository.h"
#include "../../../net/minecraft/client/skins/TexturePack.h" #include "Minecraft.Client/net/minecraft/client/skins/TexturePack.h"
#include "Minecraft.Client/Common/Source Files/Colours/ColourTable.h"
#include "Minecraft.Client/Common/Source Files/DLC/DLCFile.h"
#include "Minecraft.Client/Linux/Linux_App.h"
DLCColourTableFile::DLCColourTableFile(const std::wstring& path) DLCColourTableFile::DLCColourTableFile(const std::wstring& path)
: DLCFile(DLCManager::e_DLCType_ColourTable, path) { : DLCFile(DLCManager::e_DLCType_ColourTable, path) {

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@ -1,4 +1,7 @@
#pragma once #pragma once
#include <cstdint>
#include <string>
#include "DLCFile.h" #include "DLCFile.h"
class ColourTable; class ColourTable;

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@ -1,5 +1,8 @@
#include "Minecraft.World/Header Files/stdafx.h" #include <sstream>
#include "DLCFile.h" #include "DLCFile.h"
#include "Minecraft.Client/Common/Minecraft_Macros.h"
#include "Minecraft.Client/Common/Source Files/DLC/DLCManager.h"
DLCFile::DLCFile(DLCManager::EDLCType type, const std::wstring& path) { DLCFile::DLCFile(DLCManager::EDLCType type, const std::wstring& path) {
m_type = type; m_type = type;

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@ -1,5 +1,7 @@
#pragma once #pragma once
#include <cstdint> #include <cstdint>
#include <string>
#include "DLCManager.h" #include "DLCManager.h"
class DLCFile { class DLCFile {

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@ -1,7 +1,7 @@
#pragma once #pragma once
#include "DLCFile.h" #include "DLCFile.h"
#include "../GameRules/LevelGeneration/LevelGenerationOptions.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/LevelGenerationOptions.h"
class DLCGameRules : public DLCFile { class DLCGameRules : public DLCFile {
public: public:

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@ -1,6 +1,6 @@
#include "Minecraft.World/Header Files/stdafx.h"
#include "DLCManager.h" #include "DLCManager.h"
#include "DLCGameRulesFile.h" #include "DLCGameRulesFile.h"
#include "Minecraft.Client/Common/Source Files/DLC/DLCGameRules.h"
DLCGameRulesFile::DLCGameRulesFile(const std::wstring& path) DLCGameRulesFile::DLCGameRulesFile(const std::wstring& path)
: DLCGameRules(DLCManager::e_DLCType_GameRules, path) { : DLCGameRules(DLCManager::e_DLCType_GameRules, path) {

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@ -1,4 +1,7 @@
#pragma once #pragma once
#include <cstdint>
#include <string>
#include "DLCGameRules.h" #include "DLCGameRules.h"
class DLCGameRulesFile : public DLCGameRules { class DLCGameRulesFile : public DLCGameRules {

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@ -1,13 +1,13 @@
#include "Minecraft.World/Header Files/stdafx.h"
#include <string> #include <string>
#include "java/File.h"
#include "Minecraft.World/ConsoleHelpers/StringHelpers.h"
#include "java/InputOutputStream/InputOutputStream.h"
#include "DLCManager.h" #include "DLCManager.h"
#include "DLCGameRulesHeader.h" #include "DLCGameRulesHeader.h"
#include "Minecraft.Client/Common/Source Files/DLC/DLCGameRulesHeader.h"
#include "Minecraft.Client/Common/Source Files/DLC/DLCGameRules.h"
#include "Minecraft.Client/Common/Source Files/GameRules/GameRuleManager.h"
#include "Minecraft.Client/Linux/Linux_App.h"
class StringTable;
DLCGameRulesHeader::DLCGameRulesHeader(const std::wstring& path) DLCGameRulesHeader::DLCGameRulesHeader(const std::wstring& path)
: DLCGameRules(DLCManager::e_DLCType_GameRulesHeader, path) { : DLCGameRules(DLCManager::e_DLCType_GameRulesHeader, path) {

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@ -1,7 +1,12 @@
#pragma once #pragma once
#include <cstdint>
#include <string>
#include "DLCGameRules.h" #include "DLCGameRules.h"
#include "../GameRules/LevelGeneration/LevelGenerationOptions.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/LevelGenerationOptions.h"
class StringTable;
class DLCGameRulesHeader : public DLCGameRules, public JustGrSource { class DLCGameRulesHeader : public DLCGameRules, public JustGrSource {
private: private:

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@ -1,7 +1,7 @@
#include "Minecraft.World/Header Files/stdafx.h"
#include "DLCManager.h" #include "DLCManager.h"
#include "DLCLocalisationFile.h" #include "DLCLocalisationFile.h"
#include "../Localisation/StringTable.h" #include "Minecraft.Client/Common/Source Files/Localisation/StringTable.h"
#include "Minecraft.Client/Common/Source Files/DLC/DLCFile.h"
DLCLocalisationFile::DLCLocalisationFile(const std::wstring& path) DLCLocalisationFile::DLCLocalisationFile(const std::wstring& path)
: DLCFile(DLCManager::e_DLCType_LocalisationData, path) { : DLCFile(DLCManager::e_DLCType_LocalisationData, path) {

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@ -1,4 +1,7 @@
#pragma once #pragma once
#include <cstdint>
#include <string>
#include "DLCFile.h" #include "DLCFile.h"
class StringTable; class StringTable;

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@ -1,12 +1,12 @@
#include "Minecraft.World/Header Files/stdafx.h" #include "Minecraft.Client/Header Files/stdafx.h"
#include <algorithm> #include <algorithm>
#include "DLCManager.h" #include "DLCManager.h"
#include "DLCPack.h" #include "DLCPack.h"
#include "DLCFile.h" #include "DLCFile.h"
#include "Minecraft.World/ConsoleHelpers/StringHelpers.h" #include "Minecraft.World/ConsoleHelpers/StringHelpers.h"
#include "Minecraft.World/Header Files/PortableFileIO.h" #include "Minecraft.World/Header Files/PortableFileIO.h"
#include "../../../net/minecraft/client/Minecraft.h" #include "Minecraft.Client/net/minecraft/client/Minecraft.h"
#include "../../../net/minecraft/client/skins/TexturePackRepository.h" #include "Minecraft.Client/net/minecraft/client/skins/TexturePackRepository.h"
#include <cstring> #include <cstring>
#include <limits> #include <limits>
#include <cstddef> #include <cstddef>

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@ -1,4 +1,8 @@
#include "Minecraft.World/Header Files/stdafx.h" #include <wchar.h>
#include <algorithm>
#include <sstream>
#include <utility>
#include "DLCPack.h" #include "DLCPack.h"
#include "DLCSkinFile.h" #include "DLCSkinFile.h"
#include "DLCCapeFile.h" #include "DLCCapeFile.h"
@ -10,6 +14,14 @@
#include "DLCAudioFile.h" #include "DLCAudioFile.h"
#include "DLCColourTableFile.h" #include "DLCColourTableFile.h"
#include "Minecraft.World/ConsoleHelpers/StringHelpers.h" #include "Minecraft.World/ConsoleHelpers/StringHelpers.h"
#include "Minecraft.Client/Common/Source Files/DLC/DLCPack.h"
#include "4J_Profile.h"
#include "Minecraft.Client/Common/Source Files/Console_Debug_enum.h"
#include "Minecraft.Client/Common/Source Files/DLC/DLCFile.h"
#include "Minecraft.Client/Common/Source Files/DLC/DLCManager.h"
#include "Minecraft.Client/Common/Source Files/Localisation/StringTable.h"
#include "Minecraft.Client/Linux/Linux_App.h"
#include "Minecraft.Client/Linux/Stubs/winapi_stubs.h"
DLCPack::DLCPack(const std::wstring& name, std::uint32_t dwLicenseMask) { DLCPack::DLCPack(const std::wstring& name, std::uint32_t dwLicenseMask) {
m_dataPath = L""; m_dataPath = L"";

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@ -1,7 +1,13 @@
#pragma once #pragma once
// using namespace std; // using namespace std;
#include <cstdint> #include <cstdint>
#include <string>
#include <unordered_map>
#include <vector>
#include "DLCManager.h" #include "DLCManager.h"
#include "4J.Common/4J_Compat.h"
#include "Minecraft.Client/Common/Source Files/DLC/DLCSkinFile.h"
class DLCFile; class DLCFile;
class DLCSkinFile; class DLCSkinFile;

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@ -1,11 +1,13 @@
#include "Minecraft.World/Header Files/stdafx.h" #include <wchar.h>
#include "DLCManager.h" #include "DLCManager.h"
#include "DLCSkinFile.h" #include "DLCSkinFile.h"
#include "../../../net/minecraft/client/model/geom/ModelPart.h" #include "Minecraft.Client/Common/Source Files/DLC/DLCSkinFile.h"
#include "../../../net/minecraft/client/renderer/entity/EntityRenderer.h" #include "4J.Render/4J_Render.h"
#include "../../../net/minecraft/client/renderer/entity/EntityRenderDispatcher.h" #include "Minecraft.Client/Common/Source Files/DLC/DLCFile.h"
#include "Minecraft.World/net/minecraft/world/entity/player/Player.h" #include "Minecraft.Client/Linux/Linux_App.h"
#include "Minecraft.World/ConsoleHelpers/StringHelpers.h" #include "Minecraft.Client/Linux/Stubs/winapi_stubs.h"
#include "Minecraft.World/x64headers/extraX64.h"
DLCSkinFile::DLCSkinFile(const std::wstring& path) DLCSkinFile::DLCSkinFile(const std::wstring& path)
: DLCFile(DLCManager::e_DLCType_Skin, path) { : DLCFile(DLCManager::e_DLCType_Skin, path) {

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@ -1,6 +1,13 @@
#pragma once #pragma once
#include <cstdint>
#include <format>
#include <string>
#include <vector>
#include "DLCFile.h" #include "DLCFile.h"
#include "../../../net/minecraft/client/model/HumanoidModel.h" #include "Minecraft.Client/net/minecraft/client/model/HumanoidModel.h"
#include "Minecraft.Client/Common/Source Files/DLC/DLCManager.h"
#include "Minecraft.Client/Header Files/SkinBox.h"
class DLCSkinFile : public DLCFile { class DLCSkinFile : public DLCFile {
private: private:

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@ -1,6 +1,6 @@
#include "Minecraft.World/Header Files/stdafx.h"
#include "DLCManager.h" #include "DLCManager.h"
#include "DLCTextureFile.h" #include "DLCTextureFile.h"
#include "Minecraft.Client/Common/Source Files/DLC/DLCFile.h"
DLCTextureFile::DLCTextureFile(const std::wstring& path) DLCTextureFile::DLCTextureFile(const std::wstring& path)
: DLCFile(DLCManager::e_DLCType_Texture, path) { : DLCFile(DLCManager::e_DLCType_Texture, path) {

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@ -1,5 +1,9 @@
#pragma once #pragma once
#include <cstdint>
#include <string>
#include "DLCFile.h" #include "DLCFile.h"
#include "Minecraft.Client/Common/Source Files/DLC/DLCManager.h"
class DLCTextureFile : public DLCFile { class DLCTextureFile : public DLCFile {
private: private:

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@ -1,6 +1,7 @@
#include "Minecraft.World/Header Files/stdafx.h"
#include "DLCManager.h" #include "DLCManager.h"
#include "DLCUIDataFile.h" #include "DLCUIDataFile.h"
#include "Minecraft.Client/Common/Source Files/DLC/DLCFile.h"
#include "Minecraft.Client/Linux/Linux_App.h"
DLCUIDataFile::DLCUIDataFile(const std::wstring& path) DLCUIDataFile::DLCUIDataFile(const std::wstring& path)
: DLCFile(DLCManager::e_DLCType_UIData, path) { : DLCFile(DLCManager::e_DLCType_UIData, path) {

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@ -1,4 +1,7 @@
#pragma once #pragma once
#include <cstdint>
#include <string>
#include "DLCFile.h" #include "DLCFile.h"
class DLCUIDataFile : public DLCFile { class DLCUIDataFile : public DLCFile {

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@ -3,30 +3,30 @@
#include "GameRuleManager.h" #include "GameRuleManager.h"
#include "LevelRules/Rules/GameRule.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/Rules/GameRule.h"
#include "LevelRules/RuleDefinitions/GameRuleDefinition.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "LevelRules/RuleDefinitions/LevelRuleset.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/LevelRuleset.h"
#include "LevelRules/RuleDefinitions/NamedAreaRuleDefinition.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/NamedAreaRuleDefinition.h"
#include "LevelRules/RuleDefinitions/CollectItemRuleDefinition.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/CollectItemRuleDefinition.h"
#include "LevelRules/RuleDefinitions/CompleteAllRuleDefinition.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/CompleteAllRuleDefinition.h"
#include "LevelRules/RuleDefinitions/CompoundGameRuleDefinition.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/CompoundGameRuleDefinition.h"
#include "LevelRules/RuleDefinitions/UseTileRuleDefinition.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/UseTileRuleDefinition.h"
#include "LevelRules/RuleDefinitions/UpdatePlayerRuleDefinition.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/UpdatePlayerRuleDefinition.h"
#include "LevelRules/RuleDefinitions/AddItemRuleDefinition.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/AddItemRuleDefinition.h"
#include "LevelRules/RuleDefinitions/AddEnchantmentRuleDefinition.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/AddEnchantmentRuleDefinition.h"
#include "LevelGeneration/LevelGenerationOptions.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/LevelGenerationOptions.h"
#include "LevelGeneration/ApplySchematicRuleDefinition.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/ApplySchematicRuleDefinition.h"
#include "LevelGeneration/ConsoleGenerateStructure.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/ConsoleGenerateStructure.h"
#include "LevelGeneration/ConsoleGenerateStructureAction.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/ConsoleGenerateStructureAction.h"
#include "LevelGeneration/StructureActions/XboxStructureActionGenerateBox.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/StructureActions/XboxStructureActionGenerateBox.h"
#include "LevelGeneration/StructureActions/XboxStructureActionPlaceBlock.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/StructureActions/XboxStructureActionPlaceBlock.h"
#include "LevelGeneration/StructureActions/XboxStructureActionPlaceContainer.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/StructureActions/XboxStructureActionPlaceContainer.h"
#include "LevelGeneration/StructureActions/XboxStructureActionPlaceSpawner.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/StructureActions/XboxStructureActionPlaceSpawner.h"
#include "LevelGeneration/BiomeOverride.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/BiomeOverride.h"
#include "LevelGeneration/StartFeature.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/StartFeature.h"
#include "LevelRules/Rules/GameRulesInstance.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/Rules/GameRulesInstance.h"

View file

@ -1,14 +1,14 @@
#include "Minecraft.World/Header Files/stdafx.h" #include "Minecraft.Client/Header Files/stdafx.h"
#include "Minecraft.World/Header Files/compression.h" #include "Minecraft.World/Header Files/compression.h"
#include "Minecraft.World/ConsoleHelpers/StringHelpers.h" #include "Minecraft.World/ConsoleHelpers/StringHelpers.h"
#include "java/File.h" #include "java/File.h"
#include "Minecraft.World/Header Files/compression.h" #include "Minecraft.World/Header Files/compression.h"
#include "../DLC/DLCPack.h" #include "Minecraft.Client/Common/Source Files/DLC/DLCPack.h"
#include "../DLC/DLCLocalisationFile.h" #include "Minecraft.Client/Common/Source Files/DLC/DLCLocalisationFile.h"
#include "../DLC/DLCGameRulesFile.h" #include "Minecraft.Client/Common/Source Files/DLC/DLCGameRulesFile.h"
#include "../DLC/DLCGameRules.h" #include "Minecraft.Client/Common/Source Files/DLC/DLCGameRules.h"
#include "../DLC/DLCGameRulesHeader.h" #include "Minecraft.Client/Common/Source Files/DLC/DLCGameRulesHeader.h"
#include "../Localisation/StringTable.h" #include "Minecraft.Client/Common/Source Files/Localisation/StringTable.h"
#include "ConsoleGameRules.h" #include "ConsoleGameRules.h"
#include "GameRuleManager.h" #include "GameRuleManager.h"

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@ -1,9 +1,9 @@
#pragma once #pragma once
////using namespace std; ////using namespace std;
#include "LevelGeneration/LevelGenerators.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/LevelGenerators.h"
#include "LevelRules/LevelRules.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/LevelRules.h"
#include "../DLC/DLCGameRulesHeader.h" #include "Minecraft.Client/Common/Source Files/DLC/DLCGameRulesHeader.h"
class LevelGenerationOptions; class LevelGenerationOptions;
class RootGameRulesDefinition; class RootGameRulesDefinition;

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@ -1,14 +1,19 @@
#include "Minecraft.World/Header Files/stdafx.h" #include <algorithm>
#include <cmath>
#include "Minecraft.World/ConsoleHelpers/StringHelpers.h" #include "Minecraft.World/ConsoleHelpers/StringHelpers.h"
#include "Minecraft.World/net/minecraft/world/phys/net.minecraft.world.phys.h"
#include "Minecraft.World/net/minecraft/world/level/net.minecraft.world.level.h"
#include "Minecraft.World/net/minecraft/world/level/dimension/net.minecraft.world.level.dimension.h"
#include "Minecraft.World/net/minecraft/world/level/chunk/net.minecraft.world.level.chunk.h"
#include "Minecraft.World/net/minecraft/world/level/tile/entity/net.minecraft.world.level.tile.entity.h"
#include "ApplySchematicRuleDefinition.h" #include "ApplySchematicRuleDefinition.h"
#include "LevelGenerationOptions.h" #include "LevelGenerationOptions.h"
#include "ConsoleSchematicFile.h" #include "ConsoleSchematicFile.h"
#include "Minecraft.World/net/minecraft/world/phys/AABB.h" #include "Minecraft.World/net/minecraft/world/phys/AABB.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/ApplySchematicRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "Minecraft.Client/Linux/Linux_App.h"
#include "Minecraft.World/net/minecraft/world/level/Level.h"
#include "Minecraft.World/net/minecraft/world/level/chunk/LevelChunk.h"
#include "Minecraft.World/net/minecraft/world/level/dimension/Dimension.h"
#include "Minecraft.World/x64headers/extraX64.h"
#include "java/InputOutputStream/DataOutputStream.h"
ApplySchematicRuleDefinition::ApplySchematicRuleDefinition( ApplySchematicRuleDefinition::ApplySchematicRuleDefinition(
LevelGenerationOptions* levelGenOptions) { LevelGenerationOptions* levelGenOptions) {

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@ -1,8 +1,13 @@
#pragma once #pragma once
#include <stdint.h>
#include <optional> #include <optional>
#include "../LevelRules/RuleDefinitions/GameRuleDefinition.h" #include <string>
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "ConsoleSchematicFile.h" #include "ConsoleSchematicFile.h"
#include "Minecraft.World/net/minecraft/world/phys/AABB.h" #include "Minecraft.World/net/minecraft/world/phys/AABB.h"
#include "Minecraft.Client/Common/Source Files/GameRules/ConsoleGameRulesConstants.h"
#include "Minecraft.World/net/minecraft/world/phys/Vec3.h"
class AABB; class AABB;
class Vec3; class Vec3;

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@ -1,6 +1,9 @@
#include "Minecraft.World/Header Files/stdafx.h"
#include "Minecraft.World/ConsoleHelpers/StringHelpers.h" #include "Minecraft.World/ConsoleHelpers/StringHelpers.h"
#include "BiomeOverride.h" #include "BiomeOverride.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/BiomeOverride.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "Minecraft.Client/Linux/Linux_App.h"
#include "java/InputOutputStream/DataOutputStream.h"
BiomeOverride::BiomeOverride() { BiomeOverride::BiomeOverride() {
m_tile = 0; m_tile = 0;

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@ -1,7 +1,11 @@
#pragma once #pragma once
// using namespace std; // using namespace std;
#include "../LevelRules/RuleDefinitions/GameRuleDefinition.h" #include <cstdint>
#include <string>
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/ConsoleGameRulesConstants.h"
class BiomeOverride : public GameRuleDefinition { class BiomeOverride : public GameRuleDefinition {
private: private:

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@ -1,11 +1,21 @@
#include "Minecraft.World/Header Files/stdafx.h" #include <wchar.h>
#include <algorithm>
#include "ConsoleGenerateStructure.h" #include "ConsoleGenerateStructure.h"
#include "../ConsoleGameRules.h"
#include "Minecraft.World/net/minecraft/world/level/net.minecraft.world.level.h"
#include "Minecraft.World/net/minecraft/world/level/dimension/net.minecraft.world.level.dimension.h"
#include "Minecraft.World/net/minecraft/world/level/levelgen/structure/net.minecraft.world.level.levelgen.structure.h"
#include "Minecraft.World/ConsoleHelpers/StringHelpers.h" #include "Minecraft.World/ConsoleHelpers/StringHelpers.h"
#include "Minecraft.World/net/minecraft/net.minecraft.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/ConsoleGenerateStructure.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/ConsoleGenerateStructureAction.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/StructureActions/XboxStructureActionGenerateBox.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/StructureActions/XboxStructureActionPlaceBlock.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/StructureActions/XboxStructureActionPlaceContainer.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/StructureActions/XboxStructureActionPlaceSpawner.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "Minecraft.Client/Linux/Linux_App.h"
#include "Minecraft.World/net/minecraft/Direction.h"
#include "Minecraft.World/net/minecraft/world/level/Level.h"
#include "Minecraft.World/net/minecraft/world/level/dimension/Dimension.h"
#include "Minecraft.World/net/minecraft/world/level/levelgen/structure/BoundingBox.h"
#include "java/InputOutputStream/DataOutputStream.h"
ConsoleGenerateStructure::ConsoleGenerateStructure() : StructurePiece(0) { ConsoleGenerateStructure::ConsoleGenerateStructure() : StructurePiece(0) {
m_x = m_y = m_z = 0; m_x = m_y = m_z = 0;

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@ -1,6 +1,11 @@
#pragma once #pragma once
#include "../LevelRules/RuleDefinitions/GameRuleDefinition.h" #include <string>
#include <vector>
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "Minecraft.World/net/minecraft/world/level/levelgen/structure/StructurePiece.h" #include "Minecraft.World/net/minecraft/world/level/levelgen/structure/StructurePiece.h"
#include "Minecraft.Client/Common/Source Files/GameRules/ConsoleGameRulesConstants.h"
#include "Minecraft.World/net/minecraft/world/level/levelgen/structure/StructureFeatureIO.h"
class Level; class Level;
class Random; class Random;

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "../LevelRules/RuleDefinitions/GameRuleDefinition.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
class ConsoleGenerateStructureAction : public GameRuleDefinition { class ConsoleGenerateStructureAction : public GameRuleDefinition {
public: public:

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@ -1,16 +1,34 @@
#include "Minecraft.World/Header Files/stdafx.h" #include <assert.h>
#include <string.h>
#include <vector> #include <vector>
#include "nbt/com.mojang.nbt.h" #include <algorithm>
#include "java/System.h" #include <string>
#include <unordered_map>
#include "ConsoleSchematicFile.h" #include "ConsoleSchematicFile.h"
#include "java/InputOutputStream/InputOutputStream.h"
#include "Minecraft.World/net/minecraft/world/level/net.minecraft.world.level.h"
#include "Minecraft.World/net/minecraft/world/level/chunk/net.minecraft.world.level.chunk.h"
#include "Minecraft.World/net/minecraft/world/level/tile/entity/net.minecraft.world.level.tile.entity.h"
#include "Minecraft.World/net/minecraft/world/entity/net.minecraft.world.entity.h"
#include "Minecraft.World/net/minecraft/world/entity/item/net.minecraft.world.entity.item.h"
#include "Minecraft.World/net/minecraft/world/phys/net.minecraft.world.phys.h"
#include "Minecraft.World/Header Files/compression.h" #include "Minecraft.World/Header Files/compression.h"
#include "Minecraft.Client/Linux/Linux_App.h"
#include "Minecraft.World/net/minecraft/world/entity/Entity.h"
#include "Minecraft.World/net/minecraft/world/entity/EntityIO.h"
#include "Minecraft.World/net/minecraft/world/entity/ItemFrame.h"
#include "Minecraft.World/net/minecraft/world/entity/Painting.h"
#include "Minecraft.World/net/minecraft/world/level/Level.h"
#include "Minecraft.World/net/minecraft/world/level/LightLayer.h"
#include "Minecraft.World/net/minecraft/world/level/TilePos.h"
#include "Minecraft.World/net/minecraft/world/level/chunk/LevelChunk.h"
#include "Minecraft.World/net/minecraft/world/level/tile/Tile.h"
#include "Minecraft.World/net/minecraft/world/level/tile/entity/TileEntity.h"
#include "Minecraft.World/net/minecraft/world/phys/AABB.h"
#include "Minecraft.World/x64headers/extraX64.h"
#include "java/Class.h"
#include "java/InputOutputStream/DataInputStream.h"
#include "java/InputOutputStream/DataOutputStream.h"
#include "nbt/CompoundTag.h"
#include "nbt/DoubleTag.h"
#include "nbt/IntTag.h"
#include "nbt/ListTag.h"
#include "nbt/NbtIo.h"
#include "nbt/Tag.h"
ConsoleSchematicFile::ConsoleSchematicFile() { ConsoleSchematicFile::ConsoleSchematicFile() {
m_xSize = m_ySize = m_zSize = 0; m_xSize = m_ySize = m_zSize = 0;
@ -152,10 +170,6 @@ void ConsoleSchematicFile::load(DataInputStream* dis) {
y = ((IntTag*)eTag->get(L"TileY"))->data; y = ((IntTag*)eTag->get(L"TileY"))->data;
z = ((IntTag*)eTag->get(L"TileZ"))->data; z = ((IntTag*)eTag->get(L"TileZ"))->data;
} }
#ifdef _DEBUG
// app.DebugPrintf(1,"Loaded entity type %d at
// (%f,%f,%f)\n",(int)type,x,y,z);
#endif
m_entities.push_back(std::pair<Vec3, CompoundTag*>( m_entities.push_back(std::pair<Vec3, CompoundTag*>(
Vec3(x, y, z), (CompoundTag*)eTag->copy())); Vec3(x, y, z), (CompoundTag*)eTag->copy()));
} }

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@ -4,7 +4,17 @@
#define XBOX_SCHEMATIC_ORIGINAL_VERSION 1 #define XBOX_SCHEMATIC_ORIGINAL_VERSION 1
#define XBOX_SCHEMATIC_CURRENT_VERSION 2 #define XBOX_SCHEMATIC_CURRENT_VERSION 2
#include <stdint.h>
#include <format>
#include <memory>
#include <ranges>
#include <utility>
#include <vector>
#include "Minecraft.World/ConsoleHelpers/ArrayWithLength.h" #include "Minecraft.World/ConsoleHelpers/ArrayWithLength.h"
#include "Minecraft.Client/Linux/Stubs/winapi_stubs.h"
#include "Minecraft.World/Header Files/compression.h"
#include "Minecraft.World/net/minecraft/world/phys/Vec3.h"
class Level; class Level;
class DataOutputStream; class DataOutputStream;
@ -13,6 +23,7 @@ class TileEntity;
class LevelChunk; class LevelChunk;
class AABB; class AABB;
class Vec3; class Vec3;
class CompoundTag;
class ConsoleSchematicFile { class ConsoleSchematicFile {
public: public:

View file

@ -1,4 +1,4 @@
#include "Minecraft.World/Header Files/stdafx.h" #include "Minecraft.Client/Header Files/stdafx.h"
#include <fstream> #include <fstream>
#include <filesystem> #include <filesystem>
@ -9,9 +9,9 @@
#include "Minecraft.World/net/minecraft/world/phys/net.minecraft.world.phys.h" #include "Minecraft.World/net/minecraft/world/phys/net.minecraft.world.phys.h"
#include "Minecraft.World/net/minecraft/world/level/net.minecraft.world.level.h" #include "Minecraft.World/net/minecraft/world/level/net.minecraft.world.level.h"
#include "Minecraft.World/net/minecraft/world/level/chunk/net.minecraft.world.level.chunk.h" #include "Minecraft.World/net/minecraft/world/level/chunk/net.minecraft.world.level.chunk.h"
#include "../../Localisation/StringTable.h" #include "Minecraft.Client/Common/Source Files/Localisation/StringTable.h"
#include "LevelGenerationOptions.h" #include "LevelGenerationOptions.h"
#include "../ConsoleGameRules.h" #include "Minecraft.Client/Common/Source Files/GameRules/ConsoleGameRules.h"
JustGrSource::JustGrSource() { JustGrSource::JustGrSource() {
m_displayName = L"Default_DisplayName"; m_displayName = L"Default_DisplayName";

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@ -5,7 +5,7 @@
#include <cstdint> #include <cstdint>
#include "../LevelRules/RuleDefinitions/GameRuleDefinition.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "Minecraft.World/net/minecraft/world/level/levelgen/structure/StructureFeature.h" #include "Minecraft.World/net/minecraft/world/level/levelgen/structure/StructureFeature.h"
class ApplySchematicRuleDefinition; class ApplySchematicRuleDefinition;

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@ -1,6 +1,8 @@
#include "Minecraft.World/Header Files/stdafx.h" #include <algorithm>
#include "LevelGenerationOptions.h" #include "LevelGenerationOptions.h"
#include "LevelGenerators.h" #include "LevelGenerators.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/LevelGenerators.h"
LevelGenerators::LevelGenerators() {} LevelGenerators::LevelGenerators() {}

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@ -1,5 +1,8 @@
#pragma once #pragma once
#include <format>
#include <string>
#include <vector>
// using namespace std; // using namespace std;
class LevelGenerationOptions; class LevelGenerationOptions;

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@ -1,6 +1,9 @@
#include "Minecraft.World/Header Files/stdafx.h"
#include "Minecraft.World/ConsoleHelpers/StringHelpers.h" #include "Minecraft.World/ConsoleHelpers/StringHelpers.h"
#include "StartFeature.h" #include "StartFeature.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/StartFeature.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "Minecraft.Client/Linux/Linux_App.h"
#include "java/InputOutputStream/DataOutputStream.h"
StartFeature::StartFeature() { StartFeature::StartFeature() {
m_chunkX = 0; m_chunkX = 0;

View file

@ -1,8 +1,11 @@
#pragma once #pragma once
// using namespace std; // using namespace std;
#include "../LevelRules/RuleDefinitions/GameRuleDefinition.h" #include <string>
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "Minecraft.World/net/minecraft/world/level/levelgen/structure/StructureFeature.h" #include "Minecraft.World/net/minecraft/world/level/levelgen/structure/StructureFeature.h"
#include "Minecraft.Client/Common/Source Files/GameRules/ConsoleGameRulesConstants.h"
class StartFeature : public GameRuleDefinition { class StartFeature : public GameRuleDefinition {
private: private:

View file

@ -1,7 +1,11 @@
#include "Minecraft.World/Header Files/stdafx.h"
#include "XboxStructureActionGenerateBox.h" #include "XboxStructureActionGenerateBox.h"
#include "Minecraft.World/ConsoleHelpers/StringHelpers.h" #include "Minecraft.World/ConsoleHelpers/StringHelpers.h"
#include "Minecraft.World/net/minecraft/world/level/levelgen/structure/net.minecraft.world.level.levelgen.structure.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/StructureActions/XboxStructureActionGenerateBox.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/ConsoleGenerateStructureAction.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "Minecraft.Client/Linux/Linux_App.h"
#include "Minecraft.World/net/minecraft/world/level/levelgen/structure/StructurePiece.h"
#include "java/InputOutputStream/DataOutputStream.h"
XboxStructureActionGenerateBox::XboxStructureActionGenerateBox() { XboxStructureActionGenerateBox::XboxStructureActionGenerateBox() {
m_x0 = m_y0 = m_z0 = m_x1 = m_y1 = m_z1 = m_edgeTile = m_fillTile = 0; m_x0 = m_y0 = m_z0 = m_x1 = m_y1 = m_z1 = m_edgeTile = m_fillTile = 0;

View file

@ -1,5 +1,8 @@
#pragma once #pragma once
#include "../ConsoleGenerateStructureAction.h" #include <string>
#include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/ConsoleGenerateStructureAction.h"
#include "Minecraft.Client/Common/Source Files/GameRules/ConsoleGameRulesConstants.h"
class StructurePiece; class StructurePiece;
class Level; class Level;

View file

@ -1,7 +1,11 @@
#include "Minecraft.World/Header Files/stdafx.h"
#include "XboxStructureActionPlaceBlock.h" #include "XboxStructureActionPlaceBlock.h"
#include "Minecraft.World/ConsoleHelpers/StringHelpers.h" #include "Minecraft.World/ConsoleHelpers/StringHelpers.h"
#include "Minecraft.World/net/minecraft/world/level/levelgen/structure/net.minecraft.world.level.levelgen.structure.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/StructureActions/XboxStructureActionPlaceBlock.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/ConsoleGenerateStructureAction.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "Minecraft.Client/Linux/Linux_App.h"
#include "Minecraft.World/net/minecraft/world/level/levelgen/structure/StructurePiece.h"
#include "java/InputOutputStream/DataOutputStream.h"
XboxStructureActionPlaceBlock::XboxStructureActionPlaceBlock() { XboxStructureActionPlaceBlock::XboxStructureActionPlaceBlock() {
m_x = m_y = m_z = m_tile = m_data = 0; m_x = m_y = m_z = m_tile = m_data = 0;

View file

@ -1,5 +1,8 @@
#pragma once #pragma once
#include "../ConsoleGenerateStructureAction.h" #include <string>
#include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/ConsoleGenerateStructureAction.h"
#include "Minecraft.Client/Common/Source Files/GameRules/ConsoleGameRulesConstants.h"
class StructurePiece; class StructurePiece;
class Level; class Level;

View file

@ -1,11 +1,17 @@
#include "Minecraft.World/Header Files/stdafx.h" #include <wchar.h>
#include <memory>
#include "Minecraft.World/ConsoleHelpers/StringHelpers.h" #include "Minecraft.World/ConsoleHelpers/StringHelpers.h"
#include "XboxStructureActionPlaceContainer.h" #include "XboxStructureActionPlaceContainer.h"
#include "../../LevelRules/RuleDefinitions/AddItemRuleDefinition.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/AddItemRuleDefinition.h"
#include "Minecraft.World/net/minecraft/world/level/levelgen/structure/net.minecraft.world.level.levelgen.structure.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/StructureActions/XboxStructureActionPlaceContainer.h"
#include "Minecraft.World/net/minecraft/world/level/net.minecraft.world.level.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/StructureActions/XboxStructureActionPlaceBlock.h"
#include "Minecraft.World/net/minecraft/world/level/tile/net.minecraft.world.level.tile.h" #include "Minecraft.Client/Linux/Linux_App.h"
#include "Minecraft.World/net/minecraft/world/inventory/net.minecraft.world.inventory.h" #include "Minecraft.World/net/minecraft/world/Container.h"
#include "Minecraft.World/net/minecraft/world/level/Level.h"
#include "Minecraft.World/net/minecraft/world/level/levelgen/structure/BoundingBox.h"
#include "Minecraft.World/net/minecraft/world/level/levelgen/structure/StructurePiece.h"
#include "Minecraft.World/net/minecraft/world/level/tile/Tile.h"
XboxStructureActionPlaceContainer::XboxStructureActionPlaceContainer() { XboxStructureActionPlaceContainer::XboxStructureActionPlaceContainer() {
m_tile = Tile::chest_Id; m_tile = Tile::chest_Id;

View file

@ -1,6 +1,10 @@
#pragma once #pragma once
#include <string>
#include <vector>
#include "XboxStructureActionPlaceBlock.h" #include "XboxStructureActionPlaceBlock.h"
#include "Minecraft.Client/Common/Source Files/GameRules/ConsoleGameRulesConstants.h"
class AddItemRuleDefinition; class AddItemRuleDefinition;
class StructurePiece; class StructurePiece;

View file

@ -1,9 +1,15 @@
#include "Minecraft.World/Header Files/stdafx.h" #include <wchar.h>
#include "Minecraft.World/ConsoleHelpers/StringHelpers.h" #include <memory>
#include "XboxStructureActionPlaceSpawner.h" #include "XboxStructureActionPlaceSpawner.h"
#include "Minecraft.World/net/minecraft/world/level/levelgen/structure/net.minecraft.world.level.levelgen.structure.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/StructureActions/XboxStructureActionPlaceSpawner.h"
#include "Minecraft.World/net/minecraft/world/level/net.minecraft.world.level.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/StructureActions/XboxStructureActionPlaceBlock.h"
#include "Minecraft.World/net/minecraft/world/level/tile/entity/net.minecraft.world.level.tile.entity.h" #include "Minecraft.World/net/minecraft/world/level/Level.h"
#include "Minecraft.World/net/minecraft/world/level/levelgen/structure/BoundingBox.h"
#include "Minecraft.World/net/minecraft/world/level/levelgen/structure/StructurePiece.h"
#include "Minecraft.World/net/minecraft/world/level/tile/Tile.h"
#include "Minecraft.World/net/minecraft/world/level/tile/entity/MobSpawnerTileEntity.h"
#include "java/InputOutputStream/DataOutputStream.h"
XboxStructureActionPlaceSpawner::XboxStructureActionPlaceSpawner() { XboxStructureActionPlaceSpawner::XboxStructureActionPlaceSpawner() {
m_tile = Tile::mobSpawner_Id; m_tile = Tile::mobSpawner_Id;

View file

@ -1,6 +1,9 @@
#pragma once #pragma once
#include <string>
#include "XboxStructureActionPlaceBlock.h" #include "XboxStructureActionPlaceBlock.h"
#include "Minecraft.Client/Common/Source Files/GameRules/ConsoleGameRulesConstants.h"
class StructurePiece; class StructurePiece;
class Level; class Level;

View file

@ -1,5 +1,5 @@
#include "Minecraft.World/Header Files/stdafx.h"
#include "LevelRules.h" #include "LevelRules.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/LevelRules.h"
LevelRules::LevelRules() {} LevelRules::LevelRules() {}

View file

@ -1,5 +1,8 @@
#pragma once #pragma once
#include <cstdint>
#include <string>
class LevelRuleset; class LevelRuleset;
class LevelRules { class LevelRules {

View file

@ -1,8 +1,18 @@
#include "Minecraft.World/Header Files/stdafx.h" #include <algorithm>
#include <vector>
#include "Minecraft.World/ConsoleHelpers/StringHelpers.h" #include "Minecraft.World/ConsoleHelpers/StringHelpers.h"
#include "Minecraft.World/net/minecraft/world/item/net.minecraft.world.item.h"
#include "Minecraft.World/net/minecraft/world/item/enchantment/net.minecraft.world.item.enchantment.h"
#include "AddEnchantmentRuleDefinition.h" #include "AddEnchantmentRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/AddEnchantmentRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "Minecraft.Client/Linux/Linux_App.h"
#include "Minecraft.World/net/minecraft/world/item/EnchantedBookItem.h"
#include "Minecraft.World/net/minecraft/world/item/Item.h"
#include "Minecraft.World/net/minecraft/world/item/ItemInstance.h"
#include "Minecraft.World/net/minecraft/world/item/enchantment/Enchantment.h"
#include "Minecraft.World/net/minecraft/world/item/enchantment/EnchantmentCategory.h"
#include "Minecraft.World/net/minecraft/world/item/enchantment/EnchantmentInstance.h"
#include "java/InputOutputStream/DataOutputStream.h"
AddEnchantmentRuleDefinition::AddEnchantmentRuleDefinition() { AddEnchantmentRuleDefinition::AddEnchantmentRuleDefinition() {
m_enchantmentId = m_enchantmentLevel = 0; m_enchantmentId = m_enchantmentLevel = 0;

View file

@ -1,6 +1,10 @@
#pragma once #pragma once
#include <memory>
#include <string>
#include "GameRuleDefinition.h" #include "GameRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/ConsoleGameRulesConstants.h"
class ItemInstance; class ItemInstance;

View file

@ -1,10 +1,15 @@
#include "Minecraft.World/Header Files/stdafx.h" #include <algorithm>
#include "Minecraft.World/ConsoleHelpers/StringHelpers.h" #include "Minecraft.World/ConsoleHelpers/StringHelpers.h"
#include "Minecraft.World/net/minecraft/world/item/net.minecraft.world.item.h"
#include "Minecraft.World/net/minecraft/world/inventory/net.minecraft.world.inventory.h"
#include "Minecraft.World/net/minecraft/world/entity/player/net.minecraft.world.entity.player.h"
#include "AddItemRuleDefinition.h" #include "AddItemRuleDefinition.h"
#include "AddEnchantmentRuleDefinition.h" #include "AddEnchantmentRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/AddItemRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "Minecraft.World/net/minecraft/world/Container.h"
#include "Minecraft.World/net/minecraft/world/entity/player/Inventory.h"
#include "Minecraft.World/net/minecraft/world/item/Item.h"
#include "Minecraft.World/net/minecraft/world/item/ItemInstance.h"
#include "java/InputOutputStream/DataOutputStream.h"
AddItemRuleDefinition::AddItemRuleDefinition() { AddItemRuleDefinition::AddItemRuleDefinition() {
m_itemId = m_quantity = m_auxValue = m_dataTag = 0; m_itemId = m_quantity = m_auxValue = m_dataTag = 0;
@ -45,10 +50,6 @@ GameRuleDefinition* AddItemRuleDefinition::addChild(
rule = new AddEnchantmentRuleDefinition(); rule = new AddEnchantmentRuleDefinition();
m_enchantments.push_back((AddEnchantmentRuleDefinition*)rule); m_enchantments.push_back((AddEnchantmentRuleDefinition*)rule);
} else { } else {
#ifndef _CONTENT_PACKAGE
// wprintf(L"AddItemRuleDefinition: Attempted to add invalid child rule
// - %d\n", ruleType );
#endif
} }
return rule; return rule;
} }

View file

@ -1,6 +1,11 @@
#pragma once #pragma once
#include <memory>
#include <string>
#include <vector>
#include "GameRuleDefinition.h" #include "GameRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/ConsoleGameRulesConstants.h"
class Container; class Container;
class AddEnchantmentRuleDefinition; class AddEnchantmentRuleDefinition;

View file

@ -1,10 +1,13 @@
#include "Minecraft.World/Header Files/stdafx.h"
#include "../../WstringLookup.h"
#include "Minecraft.World/ConsoleHelpers/StringHelpers.h" #include "Minecraft.World/ConsoleHelpers/StringHelpers.h"
#include "CollectItemRuleDefinition.h" #include "CollectItemRuleDefinition.h"
#include "Minecraft.World/net/minecraft/world/item/net.minecraft.world.item.h"
#include "Minecraft.World/net/minecraft/network/Connection.h" #include "Minecraft.World/net/minecraft/network/Connection.h"
#include "Minecraft.World/net/minecraft/network/packet/net.minecraft.network.packet.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/CollectItemRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/Rules/GameRule.h"
#include "Minecraft.Client/Linux/Linux_App.h"
#include "Minecraft.World/net/minecraft/network/packet/UpdateGameRuleProgressPacket.h"
#include "Minecraft.World/net/minecraft/world/item/ItemInstance.h"
#include "java/InputOutputStream/DataOutputStream.h"
CollectItemRuleDefinition::CollectItemRuleDefinition() { CollectItemRuleDefinition::CollectItemRuleDefinition() {
m_itemId = 0; m_itemId = 0;

View file

@ -1,6 +1,11 @@
#pragma once #pragma once
#include <memory>
#include <string>
#include "GameRuleDefinition.h" #include "GameRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/ConsoleGameRulesConstants.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/Rules/GameRulesInstance.h"
class Pos; class Pos;
class UseTileRuleDefinition; class UseTileRuleDefinition;

View file

@ -1,9 +1,16 @@
#include "Minecraft.World/Header Files/stdafx.h" #include <memory>
#include <unordered_map>
#include <utility>
#include "CompleteAllRuleDefinition.h" #include "CompleteAllRuleDefinition.h"
#include "../../ConsoleGameRules.h"
#include "Minecraft.World/ConsoleHelpers/StringHelpers.h" #include "Minecraft.World/ConsoleHelpers/StringHelpers.h"
#include "Minecraft.World/net/minecraft/network/Connection.h" #include "Minecraft.World/net/minecraft/network/Connection.h"
#include "Minecraft.World/net/minecraft/network/packet/net.minecraft.network.packet.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/CompleteAllRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/CompoundGameRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/Rules/GameRule.h"
#include "Minecraft.Client/Linux/Linux_App.h"
#include "Minecraft.World/net/minecraft/network/packet/UpdateGameRuleProgressPacket.h"
void CompleteAllRuleDefinition::getChildren( void CompleteAllRuleDefinition::getChildren(
std::vector<GameRuleDefinition*>* children) { std::vector<GameRuleDefinition*>* children) {

View file

@ -1,6 +1,11 @@
#pragma once #pragma once
#include <string>
#include "CompoundGameRuleDefinition.h" #include "CompoundGameRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/ConsoleGameRulesConstants.h"
class GameRule;
class CompleteAllRuleDefinition : public CompoundGameRuleDefinition { class CompleteAllRuleDefinition : public CompoundGameRuleDefinition {
private: private:

View file

@ -1,8 +1,17 @@
#include "Minecraft.World/Header Files/stdafx.h" #include <wchar.h>
#include <memory>
#include <string>
#include <unordered_map>
#include <utility>
#include "Minecraft.World/ConsoleHelpers/StringHelpers.h" #include "Minecraft.World/ConsoleHelpers/StringHelpers.h"
#include "Minecraft.World/net/minecraft/world/item/net.minecraft.world.item.h"
#include "CompoundGameRuleDefinition.h" #include "CompoundGameRuleDefinition.h"
#include "../../ConsoleGameRules.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/CollectItemRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/CompleteAllRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/UpdatePlayerRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/UseTileRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/Rules/GameRule.h"
CompoundGameRuleDefinition::CompoundGameRuleDefinition() { CompoundGameRuleDefinition::CompoundGameRuleDefinition() {
m_lastRuleStatusChanged = nullptr; m_lastRuleStatusChanged = nullptr;

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@ -1,6 +1,10 @@
#pragma once #pragma once
#include <vector>
#include "GameRuleDefinition.h" #include "GameRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/ConsoleGameRulesConstants.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/Rules/GameRulesInstance.h"
class CompoundGameRuleDefinition : public GameRuleDefinition { class CompoundGameRuleDefinition : public GameRuleDefinition {
protected: protected:

View file

@ -1,7 +1,22 @@
#include "Minecraft.World/Header Files/stdafx.h" #include <assert.h>
#include "../../WstringLookup.h" #include <wchar.h>
#include <format>
#include <string>
#include <unordered_map>
#include <utility>
#include <vector>
#include "Minecraft.World/ConsoleHelpers/StringHelpers.h" #include "Minecraft.World/ConsoleHelpers/StringHelpers.h"
#include "../../ConsoleGameRules.h" #include "Minecraft.Client/Common/Source Files/GameRules/ConsoleGameRulesConstants.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/CompleteAllRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/LevelRuleset.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/Rules/GameRule.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/Rules/GameRulesInstance.h"
#include "Minecraft.Client/Linux/Linux_App.h"
#include "java/InputOutputStream/DataOutputStream.h"
class Connection;
GameRuleDefinition::GameRuleDefinition() { GameRuleDefinition::GameRuleDefinition() {
m_descriptionId = L""; m_descriptionId = L"";

View file

@ -2,16 +2,20 @@
// using namespace std; // using namespace std;
#include <unordered_map> #include <unordered_map>
#include <string> #include <string>
#include <format>
#include <memory>
#include "Minecraft.World/net/minecraft/world/item/ItemInstance.h" #include "Minecraft.World/net/minecraft/world/item/ItemInstance.h"
#include "../../ConsoleGameRulesConstants.h" #include "Minecraft.Client/Common/Source Files/GameRules/ConsoleGameRulesConstants.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/Rules/GameRulesInstance.h"
#include "../Rules/GameRulesInstance.h"
class GameRule; class GameRule;
class LevelRuleset; class LevelRuleset;
class Player; class Player;
class WstringLookup; class WstringLookup;
class Connection;
class DataOutputStream;
class ItemInstance;
class GameRuleDefinition { class GameRuleDefinition {
private: private:

View file

@ -1,8 +1,10 @@
#include "Minecraft.World/Header Files/stdafx.h" #include "Minecraft.Client/Common/Source Files/Localisation/StringTable.h"
#include "Minecraft.World/ConsoleHelpers/StringHelpers.h"
#include "../../../Localisation/StringTable.h"
#include "../../ConsoleGameRules.h"
#include "LevelRuleset.h" #include "LevelRuleset.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/LevelRuleset.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/CompoundGameRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/NamedAreaRuleDefinition.h"
class AABB;
LevelRuleset::LevelRuleset() { m_stringTable = nullptr; } LevelRuleset::LevelRuleset() { m_stringTable = nullptr; }

View file

@ -1,8 +1,14 @@
#pragma once #pragma once
#include <string>
#include <vector>
#include "CompoundGameRuleDefinition.h" #include "CompoundGameRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/ConsoleGameRulesConstants.h"
class NamedAreaRuleDefinition; class NamedAreaRuleDefinition;
class AABB;
class StringTable;
class LevelRuleset : public CompoundGameRuleDefinition { class LevelRuleset : public CompoundGameRuleDefinition {
private: private:

View file

@ -1,7 +1,11 @@
#include "Minecraft.World/Header Files/stdafx.h" #include <wchar.h>
#include "NamedAreaRuleDefinition.h" #include "NamedAreaRuleDefinition.h"
#include "Minecraft.World/ConsoleHelpers/StringHelpers.h" #include "Minecraft.World/ConsoleHelpers/StringHelpers.h"
#include "Minecraft.World/net/minecraft/world/phys/net.minecraft.world.phys.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/NamedAreaRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "Minecraft.Client/Linux/Linux_App.h"
#include "java/InputOutputStream/DataOutputStream.h"
NamedAreaRuleDefinition::NamedAreaRuleDefinition() { NamedAreaRuleDefinition::NamedAreaRuleDefinition() {
m_name = L""; m_name = L"";

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@ -1,7 +1,10 @@
#pragma once #pragma once
#include <string>
#include "GameRuleDefinition.h" #include "GameRuleDefinition.h"
#include "Minecraft.World/net/minecraft/world/phys/AABB.h" #include "Minecraft.World/net/minecraft/world/phys/AABB.h"
#include "Minecraft.Client/Common/Source Files/GameRules/ConsoleGameRulesConstants.h"
class NamedAreaRuleDefinition : public GameRuleDefinition { class NamedAreaRuleDefinition : public GameRuleDefinition {
private: private:

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@ -1,11 +1,17 @@
#include "Minecraft.World/Header Files/stdafx.h" #include <wchar.h>
#include <memory>
#include "UpdatePlayerRuleDefinition.h" #include "UpdatePlayerRuleDefinition.h"
#include "../../ConsoleGameRules.h"
#include "Minecraft.World/net/minecraft/Pos.h" #include "Minecraft.World/net/minecraft/Pos.h"
#include "Minecraft.World/ConsoleHelpers/StringHelpers.h" #include "Minecraft.World/ConsoleHelpers/StringHelpers.h"
#include "Minecraft.World/net/minecraft/world/entity/player/net.minecraft.world.entity.player.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/UpdatePlayerRuleDefinition.h"
#include "Minecraft.World/net/minecraft/world/food/net.minecraft.world.food.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/AddItemRuleDefinition.h"
#include "Minecraft.World/net/minecraft/world/item/net.minecraft.world.item.h" #include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "Minecraft.Client/Linux/Linux_App.h"
#include "Minecraft.World/net/minecraft/world/entity/player/Inventory.h"
#include "Minecraft.World/net/minecraft/world/entity/player/Player.h"
#include "Minecraft.World/net/minecraft/world/food/FoodData.h"
#include "java/InputOutputStream/DataOutputStream.h"
UpdatePlayerRuleDefinition::UpdatePlayerRuleDefinition() { UpdatePlayerRuleDefinition::UpdatePlayerRuleDefinition() {
m_bUpdateHealth = m_bUpdateFood = m_bUpdateYRot = false; m_bUpdateHealth = m_bUpdateFood = m_bUpdateYRot = false;

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@ -1,7 +1,11 @@
#pragma once #pragma once
// using namespace std; // using namespace std;
#include <string>
#include <vector>
#include "GameRuleDefinition.h" #include "GameRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/ConsoleGameRulesConstants.h"
class AddItemRuleDefinition; class AddItemRuleDefinition;
class Pos; class Pos;

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@ -1,6 +1,9 @@
#include "Minecraft.World/Header Files/stdafx.h"
#include "Minecraft.World/ConsoleHelpers/StringHelpers.h" #include "Minecraft.World/ConsoleHelpers/StringHelpers.h"
#include "UseTileRuleDefinition.h" #include "UseTileRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/UseTileRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "Minecraft.Client/Linux/Linux_App.h"
#include "java/InputOutputStream/DataOutputStream.h"
UseTileRuleDefinition::UseTileRuleDefinition() { UseTileRuleDefinition::UseTileRuleDefinition() {
m_tileId = -1; m_tileId = -1;

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@ -1,8 +1,11 @@
#pragma once #pragma once
// using namespace std; // using namespace std;
#include <string>
#include "GameRuleDefinition.h" #include "GameRuleDefinition.h"
#include "Minecraft.World/net/minecraft/Pos.h" #include "Minecraft.World/net/minecraft/Pos.h"
#include "Minecraft.Client/Common/Source Files/GameRules/ConsoleGameRulesConstants.h"
class UseTileRuleDefinition : public GameRuleDefinition { class UseTileRuleDefinition : public GameRuleDefinition {
private: private:

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@ -1,5 +1,18 @@
#include "Minecraft.World/Header Files/stdafx.h"
#include "../../ConsoleGameRules.h" #include <wchar.h>
#include <memory>
#include <string>
#include <unordered_map>
#include <utility>
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "Minecraft.Client/Common/Source Files/GameRules/LevelRules/Rules/GameRule.h"
#include "Minecraft.Client/Linux/Stubs/winapi_stubs.h"
#include "java/InputOutputStream/DataInputStream.h"
#include "java/InputOutputStream/DataOutputStream.h"
class Connection;
class ItemInstance;
GameRule::GameRule(GameRuleDefinition* definition, Connection* connection) { GameRule::GameRule(GameRuleDefinition* definition, Connection* connection) {
m_definition = definition; m_definition = definition;

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@ -1,11 +1,17 @@
#pragma once #pragma once
// using namespace std; // using namespace std;
#include <stdint.h>
#include <unordered_map> #include <unordered_map>
#include <memory>
#include <string>
class CompoundTag; class CompoundTag;
class GameRuleDefinition; class GameRuleDefinition;
class Connection; class Connection;
class DataInputStream;
class DataOutputStream;
class ItemInstance;
// A game rule maintains the state for one particular definition // A game rule maintains the state for one particular definition
class GameRule { class GameRule {

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@ -1,5 +1,5 @@
#include "Minecraft.World/Header Files/stdafx.h" #include <utility>
#include "WstringLookup.h" #include "WstringLookup.h"

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@ -1,5 +1,9 @@
#pragma once #pragma once
#include <string>
#include <unordered_map>
#include <vector>
class WstringLookup { class WstringLookup {
private: private:
unsigned int numIDs; unsigned int numIDs;

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@ -1,5 +1,7 @@
#include "Minecraft.World/Header Files/stdafx.h" #include <assert.h>
#include "LeaderboardInterface.h" #include "LeaderboardInterface.h"
#include "Minecraft.Client/Common/Source Files/Leaderboards/LeaderboardManager.h"
LeaderboardInterface::LeaderboardInterface(LeaderboardManager* man) { LeaderboardInterface::LeaderboardInterface(LeaderboardManager* man) {
m_manager = man; m_manager = man;

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@ -1,6 +1,7 @@
#pragma once #pragma once
#include "LeaderboardManager.h" #include "LeaderboardManager.h"
#include "4J.Common/4J_Compat.h"
// 4J-JEV: Simple interface for handling ReadStat failures. // 4J-JEV: Simple interface for handling ReadStat failures.
class LeaderboardInterface { class LeaderboardInterface {

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@ -1,8 +1,7 @@
#include "Minecraft.World/Header Files/stdafx.h"
#include "Minecraft.World/ConsoleHelpers/StringHelpers.h" #include "Minecraft.World/ConsoleHelpers/StringHelpers.h"
#include "LeaderboardManager.h" #include "LeaderboardManager.h"
#include "Minecraft.Client/Linux/Linux_App.h"
#include "Minecraft.World/x64headers/extraX64.h"
const std::wstring LeaderboardManager::filterNames[eNumFilterModes] = { const std::wstring LeaderboardManager::filterNames[eNumFilterModes] = {
L"Friends", L"MyScore", L"TopRank"}; L"Friends", L"MyScore", L"TopRank"};

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@ -1,8 +1,11 @@
#pragma once #pragma once
#include <string>
#include "4J.Common/4J_Compat.h"
// Forward Declarations. // Forward Declarations.
class LeaderboardManager; class LeaderboardManager;
// READ LISTENTER // // READ LISTENTER //
class LeaderboardReadListener; class LeaderboardReadListener;

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@ -6,6 +6,7 @@
#ifndef BASE64_H_C0CE2A47_D10E_42C9_A27C_C883944E704A #ifndef BASE64_H_C0CE2A47_D10E_42C9_A27C_C883944E704A
#define BASE64_H_C0CE2A47_D10E_42C9_A27C_C883944E704A #define BASE64_H_C0CE2A47_D10E_42C9_A27C_C883944E704A
#include <stddef.h>
#include <string> #include <string>
#if __cplusplus >= 201703L #if __cplusplus >= 201703L

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@ -1,5 +1,12 @@
#include "Minecraft.World/Header Files/stdafx.h" #include <ranges>
#include <utility>
#include "StringTable.h" #include "StringTable.h"
#include "Minecraft.Client/Common/Source Files/Localisation/StringTable.h"
#include "Minecraft.Client/Linux/Linux_App.h"
#include "Minecraft.Client/Linux/Stubs/winapi_stubs.h"
#include "java/InputOutputStream/ByteArrayInputStream.h"
#include "java/InputOutputStream/DataInputStream.h"
StringTable::StringTable(void) {} StringTable::StringTable(void) {}

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@ -1,6 +1,9 @@
#pragma once #pragma once
#include <cstdint> #include <cstdint>
#include <string>
#include <unordered_map>
#include <vector>
#define LOCALE_COUNT 11 #define LOCALE_COUNT 11

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@ -3,7 +3,7 @@
#include <fstream> #include <fstream>
#include <filesystem> #include <filesystem>
#include "Minecraft.World/Header Files/stdafx.h" #include "Minecraft.Client/Header Files/stdafx.h"
#include "Minecraft.World/ConsoleHelpers/StringHelpers.h" #include "Minecraft.World/ConsoleHelpers/StringHelpers.h"
#include "Minecraft.World/net/minecraft/world/phys/AABB.h" #include "Minecraft.World/net/minecraft/world/phys/AABB.h"
#include "Minecraft.World/net/minecraft/world/phys/Vec3.h" #include "Minecraft.World/net/minecraft/world/phys/Vec3.h"
@ -12,29 +12,29 @@
#include "Minecraft.World/net/minecraft/world/entity/Entity.h" #include "Minecraft.World/net/minecraft/world/entity/Entity.h"
#include "Minecraft.World/net/minecraft/world/level/tile/net.minecraft.world.level.tile.h" #include "Minecraft.World/net/minecraft/world/level/tile/net.minecraft.world.level.tile.h"
#include "Minecraft.World/net/minecraft/world/item/crafting/FireworksRecipe.h" #include "Minecraft.World/net/minecraft/world/item/crafting/FireworksRecipe.h"
#include "../../../net/minecraft/client/multiplayer/ClientConnection.h" #include "Minecraft.Client/net/minecraft/client/multiplayer/ClientConnection.h"
#include "../../../net/minecraft/client/Minecraft.h" #include "Minecraft.Client/net/minecraft/client/Minecraft.h"
#include "../../../net/minecraft/client/User.h" #include "Minecraft.Client/net/minecraft/client/User.h"
#include "../../../net/minecraft/server/MinecraftServer.h" #include "Minecraft.Client/net/minecraft/server/MinecraftServer.h"
#include "../../../net/minecraft/server/PlayerList.h" #include "Minecraft.Client/net/minecraft/server/PlayerList.h"
#include "../../../net/minecraft/server/level/ServerPlayer.h" #include "Minecraft.Client/net/minecraft/server/level/ServerPlayer.h"
#include "../../../net/minecraft/server/network/PlayerConnection.h" #include "Minecraft.Client/net/minecraft/server/network/PlayerConnection.h"
#include "../../../net/minecraft/client/multiplayer/MultiPlayerLevel.h" #include "Minecraft.Client/net/minecraft/client/multiplayer/MultiPlayerLevel.h"
#include "../../../net/minecraft/client/ProgressRenderer.h" #include "Minecraft.Client/net/minecraft/client/ProgressRenderer.h"
#include "../../../net/minecraft/client/multiplayer/MultiPlayerLocalPlayer.h" #include "Minecraft.Client/net/minecraft/client/multiplayer/MultiPlayerLocalPlayer.h"
#include "Minecraft.World/net/minecraft/network/packet/DisconnectPacket.h" #include "Minecraft.World/net/minecraft/network/packet/DisconnectPacket.h"
#include "Minecraft.World/Header Files/compression.h" #include "Minecraft.World/Header Files/compression.h"
#include "Minecraft.World/net/minecraft/world/level/chunk/storage/OldChunkStorage.h" #include "Minecraft.World/net/minecraft/world/level/chunk/storage/OldChunkStorage.h"
#include "../../../net/minecraft/client/skins/TexturePackRepository.h" #include "Minecraft.Client/net/minecraft/client/skins/TexturePackRepository.h"
#include "../../../net/minecraft/client/skins/TexturePack.h" #include "Minecraft.Client/net/minecraft/client/skins/TexturePack.h"
#include "../../../net/minecraft/client/gui/Gui.h" #include "Minecraft.Client/net/minecraft/client/gui/Gui.h"
#include "../../../net/minecraft/client/renderer/LevelRenderer.h" #include "Minecraft.Client/net/minecraft/client/renderer/LevelRenderer.h"
#include "../GameRules/ConsoleGameRules.h" #include "Minecraft.Client/Common/Source Files/GameRules/ConsoleGameRules.h"
#include "GameNetworkManager.h" #include "GameNetworkManager.h"
#include "../UI/UI.h" #include "Minecraft.Client/Common/Source Files/UI/UI.h"
#include "../UI/Scenes/In-Game Menu Screens/UIScene_PauseMenu.h" #include "Minecraft.Client/Common/Source Files/UI/Scenes/In-Game Menu Screens/UIScene_PauseMenu.h"
// Global instance // Global instance
CGameNetworkManager g_NetworkManager; CGameNetworkManager g_NetworkManager;

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@ -1,5 +1,10 @@
#include "NetworkPlayerQNet.h" #include "NetworkPlayerQNet.h"
#include <limits.h>
#include "Minecraft.World/x64headers/extraX64.h"
#include "java/System.h"
NetworkPlayerQNet::NetworkPlayerQNet(IQNetPlayer* qnetPlayer) { NetworkPlayerQNet::NetworkPlayerQNet(IQNetPlayer* qnetPlayer) {
m_qnetPlayer = qnetPlayer; m_qnetPlayer = qnetPlayer;
m_pSocket = nullptr; m_pSocket = nullptr;

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@ -1,6 +1,13 @@
#pragma once #pragma once
#include <stdint.h>
#include <string>
#include "NetworkPlayerInterface.h" #include "NetworkPlayerInterface.h"
#include "4J.Common/4J_Compat.h"
class IQNetPlayer;
class Socket;
// This is an implementation of the INetworkPlayer interface for the supported // This is an implementation of the INetworkPlayer interface for the supported
// QNet-backed path. It // QNet-backed path. It

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@ -1,8 +1,15 @@
#include "Minecraft.World/Header Files/stdafx.h" #include <string.h>
#include <wchar.h>
#include <compare>
#include "Socket.h" #include "Socket.h"
#include "Minecraft.World/ConsoleHelpers/StringHelpers.h"
#include "NetworkPlayerQNet.h" #include "NetworkPlayerQNet.h"
#include "PlatformNetworkManagerStub.h" #include "PlatformNetworkManagerStub.h"
#include "Minecraft.Client/Common/Source Files/Network/GameNetworkManager.h"
#include "Minecraft.Client/Common/Source Files/Network/NetworkPlayerInterface.h"
#include "Minecraft.Client/Linux/Linux_App.h"
#include "Minecraft.Client/Linux/Stubs/winapi_stubs.h"
#include "Minecraft.World/ConsoleHelpers/C4JThread.h"
CPlatformNetworkManagerStub* g_pPlatformNetworkManager; CPlatformNetworkManagerStub* g_pPlatformNetworkManager;

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@ -1,10 +1,19 @@
#pragma once #pragma once
#include <stdint.h>
// using namespace std; // using namespace std;
#include <vector> #include <vector>
#include <string>
#include "Minecraft.World/ConsoleHelpers/C4JThread.h" #include "Minecraft.World/ConsoleHelpers/C4JThread.h"
#include "NetworkPlayerInterface.h" #include "NetworkPlayerInterface.h"
#include "PlatformNetworkManagerInterface.h" #include "PlatformNetworkManagerInterface.h"
#include "SessionInfo.h" #include "SessionInfo.h"
#include "4J.Common/4J_Compat.h"
#include "Minecraft.World/x64headers/extraX64.h"
class C4JThread;
class CGameNetworkManager;
class INetworkPlayer;
class CPlatformNetworkManagerStub : public CPlatformNetworkManager { class CPlatformNetworkManagerStub : public CPlatformNetworkManager {
friend class CGameNetworkManager; friend class CGameNetworkManager;

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@ -1,13 +1,15 @@
#include <stdio.h>
#include <thread> #include <thread>
#include <chrono> #include <chrono>
#include <vector>
#include "java/InputOutputStream/InputOutputStream.h"
#include "Socket.h" #include "Socket.h"
#include <algorithm>
// 4jcraft TODO // 4jcraft TODO
#include "../../Minecraft.Client/Common/ShutdownManager.h" #include "Minecraft.Client/Common/ShutdownManager.h"
#include "../../Minecraft.Client/net/minecraft/server/network/ServerConnection.h" #include "Minecraft.Client/net/minecraft/server/network/ServerConnection.h"
#include "Minecraft.Client/Common/Source Files/Network/GameNetworkManager.h"
#include "Minecraft.Client/Common/Source Files/Network/NetworkPlayerInterface.h"
#include "Minecraft.World/x64headers/extraX64.h"
class SocketAddress {}; class SocketAddress {};

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