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chore: remove another test print
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@ -336,7 +336,6 @@ void LocalPlayer::aiStep()
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//if (isSprinting() && (input->ya < runTreshold || horizontalCollision || !enoughFoodToSprint))
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//if (isSprinting() && (input->ya < runTreshold || horizontalCollision || !enoughFoodToSprint))
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if (isSprinting() && ((input->ya < runTreshold && !input->sprintKey) || !enoughFoodToSprint))
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if (isSprinting() && ((input->ya < runTreshold && !input->sprintKey) || !enoughFoodToSprint))
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{
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{
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printf("setSprinting false\n");
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setSprinting(false);
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setSprinting(false);
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}
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}
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