Merge pull request #8 from tropicaaal/refactor/no-more-backslash

refactor: all backslash includes must die
This commit is contained in:
Leah Anderson 2026-03-02 16:34:36 -07:00 committed by GitHub
commit 1003ed9cd3
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
635 changed files with 2873 additions and 2873 deletions

View file

@ -6,9 +6,9 @@
#include "GameMode.h" #include "GameMode.h"
#include "KeyMapping.h" #include "KeyMapping.h"
#include "Options.h" #include "Options.h"
#include "..\Minecraft.World\net.minecraft.world.inventory.h" #include "../Minecraft.World/net.minecraft.world.inventory.h"
#include "..\Minecraft.World\net.minecraft.locale.h" #include "../Minecraft.World/net.minecraft.locale.h"
#include "..\Minecraft.World\net.minecraft.world.item.h" #include "../Minecraft.World/net.minecraft.world.item.h"
ItemRenderer *AbstractContainerScreen::itemRenderer = new ItemRenderer(); ItemRenderer *AbstractContainerScreen::itemRenderer = new ItemRenderer();

View file

@ -1,8 +1,8 @@
#include "stdafx.h" #include "stdafx.h"
#include "Textures.h" #include "Textures.h"
#include "AbstractTexturePack.h" #include "AbstractTexturePack.h"
#include "..\Minecraft.World\InputOutputStream.h" #include "../Minecraft.World/InputOutputStream.h"
#include "..\Minecraft.World\StringHelpers.h" #include "../Minecraft.World/StringHelpers.h"
AbstractTexturePack::AbstractTexturePack(DWORD id, File *file, const wstring &name, TexturePack *fallback) : id(id), name(name) AbstractTexturePack::AbstractTexturePack(DWORD id, File *file, const wstring &name, TexturePack *fallback) : id(id), name(name)
{ {

View file

@ -4,10 +4,10 @@
#include "Font.h" #include "Font.h"
#include "Textures.h" #include "Textures.h"
#include "Lighting.h" #include "Lighting.h"
#include "..\Minecraft.World\System.h" #include "../Minecraft.World/System.h"
#include "..\Minecraft.World\net.minecraft.locale.h" #include "../Minecraft.World/net.minecraft.locale.h"
#include "..\Minecraft.World\net.minecraft.stats.h" #include "../Minecraft.World/net.minecraft.stats.h"
#include "..\Minecraft.World\SharedConstants.h" #include "../Minecraft.World/SharedConstants.h"
AchievementPopup::AchievementPopup(Minecraft *mc) AchievementPopup::AchievementPopup(Minecraft *mc)
{ {

View file

@ -8,10 +8,10 @@
#include "Textures.h" #include "Textures.h"
#include "StatsCounter.h" #include "StatsCounter.h"
#include "ItemRenderer.h" #include "ItemRenderer.h"
#include "..\Minecraft.World\System.h" #include "../Minecraft.World/System.h"
#include "..\Minecraft.World\net.minecraft.locale.h" #include "../Minecraft.World/net.minecraft.locale.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.h" #include "../Minecraft.World/net.minecraft.world.level.tile.h"
#include "..\Minecraft.World\JavaMath.h" #include "../Minecraft.World/JavaMath.h"

View file

@ -1,6 +1,6 @@
#pragma once #pragma once
#include "Screen.h" #include "Screen.h"
#include "..\Minecraft.World\net.minecraft.stats.h" #include "../Minecraft.World/net.minecraft.stats.h"
class StatsCounter; class StatsCounter;
class AchievementScreen : public Screen class AchievementScreen : public Screen

View file

@ -1,7 +1,7 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\Minecraft.World\StringHelpers.h" #include "../Minecraft.World/StringHelpers.h"
#include "..\Minecraft.World\compression.h" #include "../Minecraft.World/compression.h"
#include "ArchiveFile.h" #include "ArchiveFile.h"

View file

@ -1,7 +1,7 @@
#include "stdafx.h" #include "stdafx.h"
#include "ArrowRenderer.h" #include "ArrowRenderer.h"
#include "..\Minecraft.World\net.minecraft.world.entity.projectile.h" #include "../Minecraft.World/net.minecraft.world.entity.projectile.h"
#include "..\Minecraft.World\Mth.h" #include "../Minecraft.World/Mth.h"
void ArrowRenderer::render(shared_ptr<Entity> _arrow, double x, double y, double z, float rot, float a) void ArrowRenderer::render(shared_ptr<Entity> _arrow, double x, double y, double z, float rot, float a)
{ {

View file

@ -1,5 +1,5 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\Minecraft.World\Mth.h" #include "../Minecraft.World/Mth.h"
#include "BlazeModel.h" #include "BlazeModel.h"
#include "ModelPart.h" #include "ModelPart.h"

View file

@ -1,6 +1,6 @@
#include "stdafx.h" #include "stdafx.h"
#include "BlazeModel.h" #include "BlazeModel.h"
#include "..\Minecraft.World\net.minecraft.world.entity.monster.h" #include "../Minecraft.World/net.minecraft.world.entity.monster.h"
#include "BlazeRenderer.h" #include "BlazeRenderer.h"
BlazeRenderer::BlazeRenderer() : MobRenderer(new BlazeModel(), 0.5f) BlazeRenderer::BlazeRenderer() : MobRenderer(new BlazeModel(), 0.5f)

View file

@ -1,8 +1,8 @@
#include "stdafx.h" #include "stdafx.h"
#include "BoatRenderer.h" #include "BoatRenderer.h"
#include "BoatModel.h" #include "BoatModel.h"
#include "..\Minecraft.World\net.minecraft.world.entity.item.h" #include "../Minecraft.World/net.minecraft.world.entity.item.h"
#include "..\Minecraft.World\Mth.h" #include "../Minecraft.World/Mth.h"
BoatRenderer::BoatRenderer() : EntityRenderer() BoatRenderer::BoatRenderer() : EntityRenderer()
{ {

View file

@ -1,5 +1,5 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\Minecraft.World\Mth.h" #include "../Minecraft.World/Mth.h"
#include "BookModel.h" #include "BookModel.h"
#include "ModelPart.h" #include "ModelPart.h"

View file

@ -1,9 +1,9 @@
#include "stdafx.h" #include "stdafx.h"
#include "BreakingItemParticle.h" #include "BreakingItemParticle.h"
#include "Tesselator.h" #include "Tesselator.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.h" #include "../Minecraft.World/net.minecraft.world.level.tile.h"
#include "..\Minecraft.World\net.minecraft.world.item.h" #include "../Minecraft.World/net.minecraft.world.item.h"
#include "..\Minecraft.World\net.minecraft.world.h" #include "../Minecraft.World/net.minecraft.world.h"
void BreakingItemParticle::_init(Item *item, Textures *textures, int data) void BreakingItemParticle::_init(Item *item, Textures *textures, int data)
{ {

View file

@ -1,10 +1,10 @@
#include "stdafx.h" #include "stdafx.h"
#include "BubbleParticle.h" #include "BubbleParticle.h"
#include "..\Minecraft.World\Random.h" #include "../Minecraft.World/Random.h"
#include "..\Minecraft.World\Mth.h" #include "../Minecraft.World/Mth.h"
#include "..\Minecraft.World\JavaMath.h" #include "../Minecraft.World/JavaMath.h"
#include "..\Minecraft.World\net.minecraft.world.level.h" #include "../Minecraft.World/net.minecraft.world.level.h"
#include "..\Minecraft.World\net.minecraft.world.level.material.h" #include "../Minecraft.World/net.minecraft.world.level.material.h"
BubbleParticle::BubbleParticle(Level *level, double x, double y, double z, double xa, double ya, double za) : Particle(level, x, y, z, xa, ya, za) BubbleParticle::BubbleParticle(Level *level, double x, double y, double z, double xa, double ya, double za) : Particle(level, x, y, z, xa, ya, za)
{ {

View file

@ -1,7 +1,7 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\Minecraft.World\StringHelpers.h" #include "../Minecraft.World/StringHelpers.h"
#include "Textures.h" #include "Textures.h"
#include "..\Minecraft.World\ArrayWithLength.h" #include "../Minecraft.World/ArrayWithLength.h"
#include "BufferedImage.h" #include "BufferedImage.h"
#ifdef _XBOX #ifdef _XBOX

View file

@ -1,10 +1,10 @@
#include "stdafx.h" #include "stdafx.h"
#include "Camera.h" #include "Camera.h"
#include "MemoryTracker.h" #include "MemoryTracker.h"
#include "..\Minecraft.World\net.minecraft.world.entity.player.h" #include "../Minecraft.World/net.minecraft.world.entity.player.h"
#include "..\Minecraft.World\net.minecraft.world.level.h" #include "../Minecraft.World/net.minecraft.world.level.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.h" #include "../Minecraft.World/net.minecraft.world.level.tile.h"
#include "..\Minecraft.World\TilePos.h" #include "../Minecraft.World/TilePos.h"
float Camera::xPlayerOffs = 0.0f; float Camera::xPlayerOffs = 0.0f;
float Camera::yPlayerOffs = 0.0f; float Camera::yPlayerOffs = 0.0f;

View file

@ -1,6 +1,6 @@
#pragma once #pragma once
#include "..\Minecraft.World\FloatBuffer.h" #include "../Minecraft.World/FloatBuffer.h"
#include "..\Minecraft.World\IntBuffer.h" #include "../Minecraft.World/IntBuffer.h"
class TilePos; class TilePos;

View file

@ -1,8 +1,8 @@
#include "stdafx.h" #include "stdafx.h"
#include "ChatScreen.h" #include "ChatScreen.h"
#include "MultiplayerLocalPlayer.h" #include "MultiplayerLocalPlayer.h"
#include "..\Minecraft.World\SharedConstants.h" #include "../Minecraft.World/SharedConstants.h"
#include "..\Minecraft.World\StringHelpers.h" #include "../Minecraft.World/StringHelpers.h"
const wstring ChatScreen::allowedChars = SharedConstants::acceptableLetters; const wstring ChatScreen::allowedChars = SharedConstants::acceptableLetters;

View file

@ -3,8 +3,8 @@
#include "ChestModel.h" #include "ChestModel.h"
#include "LargeChestModel.h" #include "LargeChestModel.h"
#include "ModelPart.h" #include "ModelPart.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.entity.h" #include "../Minecraft.World/net.minecraft.world.level.tile.entity.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.h" #include "../Minecraft.World/net.minecraft.world.level.tile.h"
ChestRenderer::ChestRenderer() ChestRenderer::ChestRenderer()
{ {

View file

@ -1,5 +1,5 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\Minecraft.World\Mth.h" #include "../Minecraft.World/Mth.h"
#include "ChickenModel.h" #include "ChickenModel.h"
#include "ModelPart.h" #include "ModelPart.h"

View file

@ -1,7 +1,7 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\Minecraft.World\Mth.h" #include "../Minecraft.World/Mth.h"
#include "ChickenRenderer.h" #include "ChickenRenderer.h"
#include "..\Minecraft.World\net.minecraft.world.entity.animal.h" #include "../Minecraft.World/net.minecraft.world.entity.animal.h"
ChickenRenderer::ChickenRenderer(Model *model, float shadow) : MobRenderer(model,shadow) ChickenRenderer::ChickenRenderer(Model *model, float shadow) : MobRenderer(model,shadow)
{ {

View file

@ -2,16 +2,16 @@
#include "Chunk.h" #include "Chunk.h"
#include "TileRenderer.h" #include "TileRenderer.h"
#include "TileEntityRenderDispatcher.h" #include "TileEntityRenderDispatcher.h"
#include "..\Minecraft.World\net.minecraft.world.level.h" #include "../Minecraft.World/net.minecraft.world.level.h"
#include "..\Minecraft.World\net.minecraft.world.level.chunk.h" #include "../Minecraft.World/net.minecraft.world.level.chunk.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.h" #include "../Minecraft.World/net.minecraft.world.level.tile.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.entity.h" #include "../Minecraft.World/net.minecraft.world.level.tile.entity.h"
#include "LevelRenderer.h" #include "LevelRenderer.h"
#ifdef __PS3__ #ifdef __PS3__
#include "PS3\SPU_Tasks\ChunkUpdate\ChunkRebuildData.h" #include "PS3/SPU_Tasks/ChunkUpdate/ChunkRebuildData.h"
#include "PS3\SPU_Tasks\ChunkUpdate\TileRenderer_SPU.h" #include "PS3/SPU_Tasks/ChunkUpdate/TileRenderer_SPU.h"
#include "PS3\SPU_Tasks\CompressedTile\CompressedTileStorage_SPU.h" #include "PS3/SPU_Tasks/CompressedTile/CompressedTileStorage_SPU.h"
#include "C4JThread_SPU.h" #include "C4JThread_SPU.h"
#include "C4JSpursJob.h" #include "C4JSpursJob.h"

View file

@ -1,7 +1,7 @@
#pragma once #pragma once
#include "AllowAllCuller.h" #include "AllowAllCuller.h"
#include "Tesselator.h" #include "Tesselator.h"
#include "..\Minecraft.World\ArrayWithLength.h" #include "../Minecraft.World/ArrayWithLength.h"
#include "LevelRenderer.h" #include "LevelRenderer.h"
class Level; class Level;

View file

@ -9,43 +9,43 @@
#include "TakeAnimationParticle.h" #include "TakeAnimationParticle.h"
#include "CritParticle.h" #include "CritParticle.h"
#include "User.h" #include "User.h"
#include "..\Minecraft.World\net.minecraft.world.level.storage.h" #include "../Minecraft.World/net.minecraft.world.level.storage.h"
#include "..\Minecraft.World\net.minecraft.world.level.chunk.h" #include "../Minecraft.World/net.minecraft.world.level.chunk.h"
#include "..\Minecraft.World\net.minecraft.stats.h" #include "../Minecraft.World/net.minecraft.stats.h"
#include "..\Minecraft.World\net.minecraft.world.entity.h" #include "../Minecraft.World/net.minecraft.world.entity.h"
#include "..\Minecraft.World\net.minecraft.world.entity.player.h" #include "../Minecraft.World/net.minecraft.world.entity.player.h"
#include "..\Minecraft.World\net.minecraft.world.entity.npc.h" #include "../Minecraft.World/net.minecraft.world.entity.npc.h"
#include "..\Minecraft.World\net.minecraft.world.entity.item.h" #include "../Minecraft.World/net.minecraft.world.entity.item.h"
#include "..\Minecraft.World\net.minecraft.world.entity.projectile.h" #include "../Minecraft.World/net.minecraft.world.entity.projectile.h"
#include "..\Minecraft.World\net.minecraft.world.entity.global.h" #include "../Minecraft.World/net.minecraft.world.entity.global.h"
#include "..\Minecraft.World\net.minecraft.world.entity.boss.enderdragon.h" #include "../Minecraft.World/net.minecraft.world.entity.boss.enderdragon.h"
#include "..\Minecraft.World\net.minecraft.world.entity.monster.h" #include "../Minecraft.World/net.minecraft.world.entity.monster.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.entity.h" #include "../Minecraft.World/net.minecraft.world.level.tile.entity.h"
#include "..\Minecraft.World\net.minecraft.world.item.h" #include "../Minecraft.World/net.minecraft.world.item.h"
#include "..\Minecraft.World\net.minecraft.world.item.trading.h" #include "../Minecraft.World/net.minecraft.world.item.trading.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.h" #include "../Minecraft.World/net.minecraft.world.level.tile.h"
#include "..\Minecraft.World\net.minecraft.world.inventory.h" #include "../Minecraft.World/net.minecraft.world.inventory.h"
#include "..\Minecraft.World\net.minecraft.world.h" #include "../Minecraft.World/net.minecraft.world.h"
#include "..\Minecraft.World\net.minecraft.world.level.saveddata.h" #include "../Minecraft.World/net.minecraft.world.level.saveddata.h"
#include "..\Minecraft.World\net.minecraft.world.level.dimension.h" #include "../Minecraft.World/net.minecraft.world.level.dimension.h"
#include "..\Minecraft.World\net.minecraft.world.effect.h" #include "../Minecraft.World/net.minecraft.world.effect.h"
#include "..\Minecraft.World\net.minecraft.world.food.h" #include "../Minecraft.World/net.minecraft.world.food.h"
#include "..\Minecraft.World\SharedConstants.h" #include "../Minecraft.World/SharedConstants.h"
#include "..\Minecraft.World\AABB.h" #include "../Minecraft.World/AABB.h"
#include "..\Minecraft.World\Pos.h" #include "../Minecraft.World/Pos.h"
#include "..\Minecraft.World\Socket.h" #include "../Minecraft.World/Socket.h"
#include "Minecraft.h" #include "Minecraft.h"
#include "ProgressRenderer.h" #include "ProgressRenderer.h"
#include "LevelRenderer.h" #include "LevelRenderer.h"
#include "Options.h" #include "Options.h"
#include "MinecraftServer.h" #include "MinecraftServer.h"
#include "ClientConstants.h" #include "ClientConstants.h"
#include "..\Minecraft.World\SoundTypes.h" #include "../Minecraft.World/SoundTypes.h"
#include "TexturePackRepository.h" #include "TexturePackRepository.h"
#ifdef _XBOX #ifdef _XBOX
#include "Common\XUI\XUI_Scene_Trading.h" #include "Common/XUI/XUI_Scene_Trading.h"
#else #else
#include "Common\UI\UI.h" #include "Common/UI/UI.h"
#endif #endif
#ifdef __PS3__ #ifdef __PS3__
#include "PS3/Network/SonyVoiceChat.h" #include "PS3/Network/SonyVoiceChat.h"
@ -53,8 +53,8 @@
#include "DLCTexturePack.h" #include "DLCTexturePack.h"
#ifdef _DURANGO #ifdef _DURANGO
#include "..\Minecraft.World\DurangoStats.h" #include "../Minecraft.World/DurangoStats.h"
#include "..\Minecraft.World\GenericStats.h" #include "../Minecraft.World/GenericStats.h"
#endif #endif
ClientConnection::ClientConnection(Minecraft *minecraft, const wstring& ip, int port) ClientConnection::ClientConnection(Minecraft *minecraft, const wstring& ip, int port)

View file

@ -1,5 +1,5 @@
#pragma once #pragma once
#include "..\Minecraft.World\net.minecraft.network.h" #include "../Minecraft.World/net.minecraft.network.h"
class Minecraft; class Minecraft;
class MultiPlayerLevel; class MultiPlayerLevel;
class SavedDataStorage; class SavedDataStorage;

View file

@ -1,9 +1,9 @@
#include "stdafx.h" #include "stdafx.h"
#include "Minecraft.h" #include "Minecraft.h"
#include "..\Minecraft.World\net.minecraft.world.level.h" #include "../Minecraft.World/net.minecraft.world.level.h"
#include "..\Minecraft.World\net.minecraft.world.level.dimension.h" #include "../Minecraft.World/net.minecraft.world.level.dimension.h"
#include "MultiplayerLocalPlayer.h" #include "MultiplayerLocalPlayer.h"
#include "..\Minecraft.World\JavaMath.h" #include "../Minecraft.World/JavaMath.h"
#include "Texture.h" #include "Texture.h"
#include "ClockTexture.h" #include "ClockTexture.h"

View file

@ -7,22 +7,22 @@
#elif defined (__PS3__) #elif defined (__PS3__)
#undef __in #undef __in
#undef __out #undef __out
#include "..\..\PS3\Miles\include\mss.h" #include "../../PS3/Miles/include/mss.h"
#elif defined (__PSVITA__) #elif defined (__PSVITA__)
#include "..\..\PSVITA\Miles\include\mss.h" #include "../../PSVITA/Miles/include/mss.h"
#elif defined _DURANGO #elif defined _DURANGO
// 4J Stu - Temp define to get Miles to link, can likely be removed when we get a new version of Miles // 4J Stu - Temp define to get Miles to link, can likely be removed when we get a new version of Miles
#define _SEKRIT #define _SEKRIT
#include "..\..\Durango\Miles\include\mss.h" #include "../../Durango/Miles/include/mss.h"
#elif defined _WINDOWS64 #elif defined _WINDOWS64
#include "..\..\windows64\Miles\include\mss.h" #include "../../windows64/Miles/include/mss.h"
#elif defined(__linux__) #elif defined(__linux__)
// (DecalOverdose)HACK + TODO: Find native Linux headers and libs for this, but for now I'm using Win64 ones // (DecalOverdose)HACK + TODO: Find native Linux headers and libs for this, but for now I'm using Win64 ones
// #include "../../windows64/Miles/include/mss.h" // #include "../../windows64/Miles/include/mss.h"
#else // PS4 #else // PS4
// 4J Stu - Temp define to get Miles to link, can likely be removed when we get a new version of Miles // 4J Stu - Temp define to get Miles to link, can likely be removed when we get a new version of Miles
#define _SEKRIT2 #define _SEKRIT2
#include "..\..\Orbis\Miles\include\mss.h" #include "../../Orbis/Miles/include/mss.h"
#endif #endif
typedef struct typedef struct

View file

@ -1,22 +1,22 @@
#include "stdafx.h" #include "stdafx.h"
#include "SoundEngine.h" #include "SoundEngine.h"
#include "..\Consoles_App.h" #include "../Consoles_App.h"
#include "..\..\MultiplayerLocalPlayer.h" #include "../../MultiplayerLocalPlayer.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h" #include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "..\..\Minecraft.World\leveldata.h" #include "../../Minecraft.World/leveldata.h"
#include "..\..\Minecraft.World\mth.h" #include "../../Minecraft.World/mth.h"
#include "..\..\TexturePackRepository.h" #include "../../TexturePackRepository.h"
#include "..\..\DLCTexturePack.h" #include "../../DLCTexturePack.h"
#include "Common\DLC\DLCAudioFile.h" #include "Common/DLC/DLCAudioFile.h"
#ifdef __PSVITA__ #ifdef __PSVITA__
#include <audioout.h> #include <audioout.h>
#endif #endif
#ifdef _WINDOWS64 #ifdef _WINDOWS64
#include "..\..\Minecraft.Client\Windows64\Windows64_App.h" #include "../../Minecraft.Client/Windows64/Windows64_App.h"
#include "..\..\Minecraft.Client\Windows64\Miles\include\imssapi.h" #include "../../Minecraft.Client/Windows64/Miles/include/imssapi.h"
#endif #endif
#ifdef __ORBIS__ #ifdef __ORBIS__

View file

@ -2,7 +2,7 @@
class Mob; class Mob;
class Options; class Options;
using namespace std; using namespace std;
#include "..\..\Minecraft.World\SoundTypes.h" #include "../../Minecraft.World/SoundTypes.h"
enum eMUSICFILES enum eMUSICFILES
{ {

View file

@ -1,7 +1,7 @@
#pragma once #pragma once
#include "..\Minecraft.Client\Common\C4JMemoryPool.h" #include "../Minecraft.Client/Common/C4JMemoryPool.h"
// Custom allocator, takes a C4JMemoryPool class, which can be one of a number of pool implementations. // Custom allocator, takes a C4JMemoryPool class, which can be one of a number of pool implementations.

View file

@ -1,6 +1,6 @@
#include "stdafx.h" #include "stdafx.h"
#include "ColourTable.h" #include "ColourTable.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
unordered_map<wstring,eMinecraftColour> ColourTable::s_colourNamesMap; unordered_map<wstring,eMinecraftColour> ColourTable::s_colourNamesMap;

View file

@ -1,6 +1,6 @@
#include "stdafx.h" #include "stdafx.h"
#include "ConsoleGameMode.h" #include "ConsoleGameMode.h"
#include "..\Common\Tutorial\Tutorial.h" #include "../Common/Tutorial/Tutorial.h"
ConsoleGameMode::ConsoleGameMode(int iPad, Minecraft *minecraft, ClientConnection *connection) ConsoleGameMode::ConsoleGameMode(int iPad, Minecraft *minecraft, ClientConnection *connection)
: TutorialMode(iPad, minecraft, connection) : TutorialMode(iPad, minecraft, connection)

View file

@ -1,5 +1,5 @@
#pragma once #pragma once
#include "..\Common\Tutorial\TutorialMode.h" #include "../Common/Tutorial/TutorialMode.h"
class ConsoleGameMode : public TutorialMode class ConsoleGameMode : public TutorialMode
{ {

View file

@ -1,64 +1,64 @@
 
#include "stdafx.h" #include "stdafx.h"
#include "..\..\Minecraft.World\Recipy.h" #include "../../Minecraft.World/Recipy.h"
#include "..\..\Minecraft.Client\Options.h" #include "../../Minecraft.Client/Options.h"
#include "..\..\Minecraft.World\AABB.h" #include "../../Minecraft.World/AABB.h"
#include "..\..\Minecraft.World\Vec3.h" #include "../../Minecraft.World/Vec3.h"
#include "..\MinecraftServer.h" #include "../MinecraftServer.h"
#include "..\MultiPlayerLevel.h" #include "../MultiPlayerLevel.h"
#include "..\GameRenderer.h" #include "../GameRenderer.h"
#include "..\ProgressRenderer.h" #include "../ProgressRenderer.h"
#include "..\..\Minecraft.Client\LevelRenderer.h" #include "../../Minecraft.Client/LevelRenderer.h"
#include "..\..\Minecraft.Client\MobSkinMemTextureProcessor.h" #include "../../Minecraft.Client/MobSkinMemTextureProcessor.h"
#include "..\..\Minecraft.Client\Minecraft.h" #include "../../Minecraft.Client/Minecraft.h"
#include "..\ClientConnection.h" #include "../ClientConnection.h"
#include "..\MultiPlayerLocalPlayer.h" #include "../MultiPlayerLocalPlayer.h"
#include "..\..\Minecraft.Client\LocalPlayer.h" #include "../../Minecraft.Client/LocalPlayer.h"
#include "..\..\Minecraft.World\Player.h" #include "../../Minecraft.World/Player.h"
#include "..\..\Minecraft.World\Inventory.h" #include "../../Minecraft.World/Inventory.h"
#include "..\..\Minecraft.World\Level.h" #include "../../Minecraft.World/Level.h"
#include "..\..\Minecraft.World\FurnaceTileEntity.h" #include "../../Minecraft.World/FurnaceTileEntity.h"
#include "..\..\Minecraft.World\Container.h" #include "../../Minecraft.World/Container.h"
#include "..\..\Minecraft.World\DispenserTileEntity.h" #include "../../Minecraft.World/DispenserTileEntity.h"
#include "..\..\Minecraft.World\SignTileEntity.h" #include "../../Minecraft.World/SignTileEntity.h"
#include "..\..\Minecraft.Client\StatsCounter.h" #include "../../Minecraft.Client/StatsCounter.h"
#include "..\GameMode.h" #include "../GameMode.h"
#include "..\Xbox\Social\SocialManager.h" #include "../Xbox/Social/SocialManager.h"
#include "Tutorial\TutorialMode.h" #include "Tutorial/TutorialMode.h"
#if defined _XBOX || defined _WINDOWS64 #if defined _XBOX || defined _WINDOWS64
#include "..\..\Minecraft.Client\Xbox\XML\ATGXmlParser.h" #include "../../Minecraft.Client/Xbox/XML/ATGXmlParser.h"
#include "..\..\Minecraft.Client\Xbox\XML\xmlFilesCallback.h" #include "../../Minecraft.Client/Xbox/XML/xmlFilesCallback.h"
#endif #endif
#include "Minecraft_Macros.h" #include "Minecraft_Macros.h"
#include "..\..\Minecraft.Client\PlayerList.h" #include "../../Minecraft.Client/PlayerList.h"
#include "..\..\Minecraft.Client\ServerPlayer.h" #include "../../Minecraft.Client/ServerPlayer.h"
#include "GameRules\ConsoleGameRules.h" #include "GameRules/ConsoleGameRules.h"
#include "GameRules\ConsoleSchematicFile.h" #include "GameRules/ConsoleSchematicFile.h"
#include "..\..\Minecraft.World\InputOutputStream.h" #include "../../Minecraft.World/InputOutputStream.h"
#include "..\..\Minecraft.World\LevelSettings.h" #include "../../Minecraft.World/LevelSettings.h"
#include "..\User.h" #include "../User.h"
#include "..\..\Minecraft.World\LevelData.h" #include "../../Minecraft.World/LevelData.h"
#include "..\..\Minecraft.World\net.minecraft.world.entity.player.h" #include "../../Minecraft.World/net.minecraft.world.entity.player.h"
#include "..\..\Minecraft.Client\EntityRenderDispatcher.h" #include "../../Minecraft.Client/EntityRenderDispatcher.h"
#include "..\..\Minecraft.World\compression.h" #include "../../Minecraft.World/compression.h"
#include "..\TexturePackRepository.h" #include "../TexturePackRepository.h"
#include "..\DLCTexturePack.h" #include "../DLCTexturePack.h"
#include "DLC\DLCPack.h" #include "DLC/DLCPack.h"
#include "..\StringTable.h" #include "../StringTable.h"
#ifndef _XBOX #ifndef _XBOX
#include "..\ArchiveFile.h" #include "../ArchiveFile.h"
#endif #endif
#include "..\Minecraft.h" #include "../Minecraft.h"
#ifdef _XBOX #ifdef _XBOX
#include "..\Xbox\GameConfig\Minecraft.spa.h" #include "../Xbox/GameConfig/Minecraft.spa.h"
#include "..\Xbox\Network\NetworkPlayerXbox.h" #include "../Xbox/Network/NetworkPlayerXbox.h"
#include "XUI\XUI_TextEntry.h" #include "XUI/XUI_TextEntry.h"
#include "XUI\XUI_XZP_Icons.h" #include "XUI/XUI_XZP_Icons.h"
#include "XUI\XUI_PauseMenu.h" #include "XUI/XUI_PauseMenu.h"
#else #else
#include "UI\UI.h" #include "UI/UI.h"
#include "UI\UIScene_PauseMenu.h" #include "UI/UIScene_PauseMenu.h"
#endif #endif
#ifdef __PS3__ #ifdef __PS3__
#include <sys/tty.h> #include <sys/tty.h>
@ -67,7 +67,7 @@
#include <save_data_dialog.h> #include <save_data_dialog.h>
#endif #endif
#include "..\Common\Leaderboards\LeaderboardManager.h" #include "../Common/Leaderboards/LeaderboardManager.h"
//CMinecraftApp app; //CMinecraftApp app;
unsigned int CMinecraftApp::m_uiLastSignInData = 0; unsigned int CMinecraftApp::m_uiLastSignInData = 0;

View file

@ -9,8 +9,8 @@ using namespace std;
#include "../Common/Tutorial/TutorialEnum.h" #include "../Common/Tutorial/TutorialEnum.h"
#ifdef _XBOX #ifdef _XBOX
#include "..\Common\XUI\XUI_Helper.h" #include "../Common/XUI/XUI_Helper.h"
#include "..\Common\XUI\XUI_HelpCredits.h" #include "../Common/XUI/XUI_HelpCredits.h"
#endif #endif
#include "UI/UIStructs.h" #include "UI/UIStructs.h"

View file

@ -2,8 +2,8 @@
#include "DLCManager.h" #include "DLCManager.h"
#include "DLCAudioFile.h" #include "DLCAudioFile.h"
#if defined _XBOX || defined _WINDOWS64 #if defined _XBOX || defined _WINDOWS64
#include "..\..\Xbox\XML\ATGXmlParser.h" #include "../../Xbox/XML/ATGXmlParser.h"
#include "..\..\Xbox\XML\xmlFilesCallback.h" #include "../../Xbox/XML/xmlFilesCallback.h"
#endif #endif
DLCAudioFile::DLCAudioFile(const wstring &path) : DLCFile(DLCManager::e_DLCType_Audio,path) DLCAudioFile::DLCAudioFile(const wstring &path) : DLCFile(DLCManager::e_DLCType_Audio,path)

View file

@ -1,9 +1,9 @@
#include "stdafx.h" #include "stdafx.h"
#include "DLCManager.h" #include "DLCManager.h"
#include "DLCColourTableFile.h" #include "DLCColourTableFile.h"
#include "..\..\Minecraft.h" #include "../../Minecraft.h"
#include "..\..\TexturePackRepository.h" #include "../../TexturePackRepository.h"
#include "..\..\TexturePack.h" #include "../../TexturePack.h"
DLCColourTableFile::DLCColourTableFile(const wstring &path) : DLCFile(DLCManager::e_DLCType_ColourTable,path) DLCColourTableFile::DLCColourTableFile(const wstring &path) : DLCFile(DLCManager::e_DLCType_ColourTable,path)
{ {

View file

@ -1,7 +1,7 @@
#pragma once #pragma once
#include "DLCFile.h" #include "DLCFile.h"
#include "..\GameRules\LevelGenerationOptions.h" #include "../GameRules/LevelGenerationOptions.h"
class DLCGameRules : public DLCFile class DLCGameRules : public DLCFile
{ {

View file

@ -2,9 +2,9 @@
#include <string> #include <string>
#include "..\..\..\Minecraft.World\File.h" #include "../../../Minecraft.World/File.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
#include "..\..\..\Minecraft.World\InputOutputStream.h" #include "../../../Minecraft.World/InputOutputStream.h"
#include "DLCManager.h" #include "DLCManager.h"
#include "DLCGameRulesHeader.h" #include "DLCGameRulesHeader.h"

View file

@ -1,7 +1,7 @@
#pragma once #pragma once
#include "DLCGameRules.h" #include "DLCGameRules.h"
#include "..\GameRules\LevelGenerationOptions.h" #include "../GameRules/LevelGenerationOptions.h"
class DLCGameRulesHeader : public DLCGameRules, public JustGrSource class DLCGameRulesHeader : public DLCGameRules, public JustGrSource
{ {

View file

@ -1,7 +1,7 @@
#include "stdafx.h" #include "stdafx.h"
#include "DLCManager.h" #include "DLCManager.h"
#include "DLCLocalisationFile.h" #include "DLCLocalisationFile.h"
#include "..\..\StringTable.h" #include "../../StringTable.h"
DLCLocalisationFile::DLCLocalisationFile(const wstring &path) : DLCFile(DLCManager::e_DLCType_LocalisationData,path) DLCLocalisationFile::DLCLocalisationFile(const wstring &path) : DLCFile(DLCManager::e_DLCType_LocalisationData,path)
{ {

View file

@ -3,9 +3,9 @@
#include "DLCManager.h" #include "DLCManager.h"
#include "DLCPack.h" #include "DLCPack.h"
#include "DLCFile.h" #include "DLCFile.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
#include "..\..\Minecraft.h" #include "../../Minecraft.h"
#include "..\..\TexturePackRepository.h" #include "../../TexturePackRepository.h"
WCHAR *DLCManager::wchTypeNamesA[]= WCHAR *DLCManager::wchTypeNamesA[]=
{ {

View file

@ -9,7 +9,7 @@
#include "DLCGameRulesHeader.h" #include "DLCGameRulesHeader.h"
#include "DLCAudioFile.h" #include "DLCAudioFile.h"
#include "DLCColourTableFile.h" #include "DLCColourTableFile.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
DLCPack::DLCPack(const wstring &name,DWORD dwLicenseMask) DLCPack::DLCPack(const wstring &name,DWORD dwLicenseMask)
{ {

View file

@ -1,11 +1,11 @@
#include "stdafx.h" #include "stdafx.h"
#include "DLCManager.h" #include "DLCManager.h"
#include "DLCSkinFile.h" #include "DLCSkinFile.h"
#include "..\..\ModelPart.h" #include "../../ModelPart.h"
#include "..\..\EntityRenderer.h" #include "../../EntityRenderer.h"
#include "..\..\EntityRenderDispatcher.h" #include "../../EntityRenderDispatcher.h"
#include "..\..\..\Minecraft.World\Player.h" #include "../../../Minecraft.World/Player.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
DLCSkinFile::DLCSkinFile(const wstring &path) : DLCFile(DLCManager::e_DLCType_Skin,path) DLCSkinFile::DLCSkinFile(const wstring &path) : DLCFile(DLCManager::e_DLCType_Skin,path)
{ {

View file

@ -1,7 +1,7 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h" #include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.enchantment.h" #include "../../../Minecraft.World/net.minecraft.world.item.enchantment.h"
#include "AddEnchantmentRuleDefinition.h" #include "AddEnchantmentRuleDefinition.h"
AddEnchantmentRuleDefinition::AddEnchantmentRuleDefinition() AddEnchantmentRuleDefinition::AddEnchantmentRuleDefinition()

View file

@ -1,8 +1,8 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h" #include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.inventory.h" #include "../../../Minecraft.World/net.minecraft.world.inventory.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.entity.player.h" #include "../../../Minecraft.World/net.minecraft.world.entity.player.h"
#include "AddItemRuleDefinition.h" #include "AddItemRuleDefinition.h"
#include "AddEnchantmentRuleDefinition.h" #include "AddEnchantmentRuleDefinition.h"

View file

@ -1,10 +1,10 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.phys.h" #include "../../../Minecraft.World/net.minecraft.world.phys.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h" #include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.dimension.h" #include "../../../Minecraft.World/net.minecraft.world.level.dimension.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.chunk.h" #include "../../../Minecraft.World/net.minecraft.world.level.chunk.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.entity.h" #include "../../../Minecraft.World/net.minecraft.world.level.tile.entity.h"
#include "ApplySchematicRuleDefinition.h" #include "ApplySchematicRuleDefinition.h"
#include "LevelGenerationOptions.h" #include "LevelGenerationOptions.h"
#include "ConsoleSchematicFile.h" #include "ConsoleSchematicFile.h"

View file

@ -1,5 +1,5 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
#include "BiomeOverride.h" #include "BiomeOverride.h"
BiomeOverride::BiomeOverride() BiomeOverride::BiomeOverride()

View file

@ -1,10 +1,10 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\WstringLookup.h" #include "../../WstringLookup.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
#include "CollectItemRuleDefinition.h" #include "CollectItemRuleDefinition.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h" #include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "..\..\..\Minecraft.World\Connection.h" #include "../../../Minecraft.World/Connection.h"
#include "..\..\..\Minecraft.World\net.minecraft.network.packet.h" #include "../../../Minecraft.World/net.minecraft.network.packet.h"
CollectItemRuleDefinition::CollectItemRuleDefinition() CollectItemRuleDefinition::CollectItemRuleDefinition()
{ {

View file

@ -1,9 +1,9 @@
#include "stdafx.h" #include "stdafx.h"
#include "CompleteAllRuleDefinition.h" #include "CompleteAllRuleDefinition.h"
#include "ConsoleGameRules.h" #include "ConsoleGameRules.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
#include "..\..\..\Minecraft.World\Connection.h" #include "../../../Minecraft.World/Connection.h"
#include "..\..\..\Minecraft.World\net.minecraft.network.packet.h" #include "../../../Minecraft.World/net.minecraft.network.packet.h"
void CompleteAllRuleDefinition::getChildren(vector<GameRuleDefinition *> *children) void CompleteAllRuleDefinition::getChildren(vector<GameRuleDefinition *> *children)
{ {

View file

@ -1,6 +1,6 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h" #include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "CompoundGameRuleDefinition.h" #include "CompoundGameRuleDefinition.h"
#include "ConsoleGameRules.h" #include "ConsoleGameRules.h"

View file

@ -1,11 +1,11 @@
#include "stdafx.h" #include "stdafx.h"
#include "ConsoleGenerateStructure.h" #include "ConsoleGenerateStructure.h"
#include "ConsoleGameRules.h" #include "ConsoleGameRules.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h" #include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.dimension.h" #include "../../../Minecraft.World/net.minecraft.world.level.dimension.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.levelgen.structure.h" #include "../../../Minecraft.World/net.minecraft.world.level.levelgen.structure.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.h" #include "../../../Minecraft.World/net.minecraft.h"
ConsoleGenerateStructure::ConsoleGenerateStructure() : StructurePiece(0) ConsoleGenerateStructure::ConsoleGenerateStructure() : StructurePiece(0)
{ {

View file

@ -1,16 +1,16 @@
#include "stdafx.h" #include "stdafx.h"
#include <vector> #include <vector>
#include "..\..\..\Minecraft.World\com.mojang.nbt.h" #include "../../../Minecraft.World/com.mojang.nbt.h"
#include "..\..\..\Minecraft.World\System.h" #include "../../../Minecraft.World/System.h"
#include "ConsoleSchematicFile.h" #include "ConsoleSchematicFile.h"
#include "..\..\..\Minecraft.World\InputOutputStream.h" #include "../../../Minecraft.World/InputOutputStream.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h" #include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.chunk.h" #include "../../../Minecraft.World/net.minecraft.world.level.chunk.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.entity.h" #include "../../../Minecraft.World/net.minecraft.world.level.tile.entity.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.entity.h" #include "../../../Minecraft.World/net.minecraft.world.entity.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.entity.item.h" #include "../../../Minecraft.World/net.minecraft.world.entity.item.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.phys.h" #include "../../../Minecraft.World/net.minecraft.world.phys.h"
#include "..\..\..\Minecraft.World\compression.h" #include "../../../Minecraft.World/compression.h"
ConsoleSchematicFile::ConsoleSchematicFile() ConsoleSchematicFile::ConsoleSchematicFile()
{ {

View file

@ -1,6 +1,6 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\WstringLookup.h" #include "../../WstringLookup.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
#include "ConsoleGameRules.h" #include "ConsoleGameRules.h"
GameRuleDefinition::GameRuleDefinition() GameRuleDefinition::GameRuleDefinition()

View file

@ -1,14 +1,14 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\..\Minecraft.World\compression.h" #include "../../../Minecraft.World/compression.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
#include "..\..\..\Minecraft.World\File.h" #include "../../../Minecraft.World/File.h"
#include "..\..\..\Minecraft.World\compression.h" #include "../../../Minecraft.World/compression.h"
#include "..\DLC\DLCPack.h" #include "../DLC/DLCPack.h"
#include "..\DLC\DLCLocalisationFile.h" #include "../DLC/DLCLocalisationFile.h"
#include "..\DLC\DLCGameRulesFile.h" #include "../DLC/DLCGameRulesFile.h"
#include "..\DLC\DLCGameRules.h" #include "../DLC/DLCGameRules.h"
#include "..\DLC\DLCGameRulesHeader.h" #include "../DLC/DLCGameRulesHeader.h"
#include "..\..\StringTable.h" #include "../../StringTable.h"
#include "ConsoleGameRules.h" #include "ConsoleGameRules.h"
#include "GameRuleManager.h" #include "GameRuleManager.h"

View file

@ -2,12 +2,12 @@
#include <unordered_set> #include <unordered_set>
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
#include "..\..\..\Minecraft.World\Pos.h" #include "../../../Minecraft.World/Pos.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.phys.h" #include "../../../Minecraft.World/net.minecraft.world.phys.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h" #include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.chunk.h" #include "../../../Minecraft.World/net.minecraft.world.level.chunk.h"
#include "..\..\StringTable.h" #include "../../StringTable.h"
#include "LevelGenerationOptions.h" #include "LevelGenerationOptions.h"
#include "ConsoleGameRules.h" #include "ConsoleGameRules.h"

View file

@ -1,6 +1,6 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
#include "..\..\StringTable.h" #include "../../StringTable.h"
#include "ConsoleGameRules.h" #include "ConsoleGameRules.h"
#include "LevelRuleset.h" #include "LevelRuleset.h"

View file

@ -1,7 +1,7 @@
#include "stdafx.h" #include "stdafx.h"
#include "NamedAreaRuleDefinition.h" #include "NamedAreaRuleDefinition.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.phys.h" #include "../../../Minecraft.World/net.minecraft.world.phys.h"
NamedAreaRuleDefinition::NamedAreaRuleDefinition() NamedAreaRuleDefinition::NamedAreaRuleDefinition()
{ {

View file

@ -1,5 +1,5 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
#include "StartFeature.h" #include "StartFeature.h"
StartFeature::StartFeature() StartFeature::StartFeature()

View file

@ -1,11 +1,11 @@
#include "stdafx.h" #include "stdafx.h"
#include "UpdatePlayerRuleDefinition.h" #include "UpdatePlayerRuleDefinition.h"
#include "ConsoleGameRules.h" #include "ConsoleGameRules.h"
#include "..\..\..\Minecraft.World\Pos.h" #include "../../../Minecraft.World/Pos.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.entity.player.h" #include "../../../Minecraft.World/net.minecraft.world.entity.player.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.food.h" #include "../../../Minecraft.World/net.minecraft.world.food.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h" #include "../../../Minecraft.World/net.minecraft.world.item.h"
UpdatePlayerRuleDefinition::UpdatePlayerRuleDefinition() UpdatePlayerRuleDefinition::UpdatePlayerRuleDefinition()
{ {

View file

@ -1,5 +1,5 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
#include "UseTileRuleDefinition.h" #include "UseTileRuleDefinition.h"
UseTileRuleDefinition::UseTileRuleDefinition() UseTileRuleDefinition::UseTileRuleDefinition()

View file

@ -1,7 +1,7 @@
#include "stdafx.h" #include "stdafx.h"
#include "XboxStructureActionGenerateBox.h" #include "XboxStructureActionGenerateBox.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.levelgen.structure.h" #include "../../../Minecraft.World/net.minecraft.world.level.levelgen.structure.h"
XboxStructureActionGenerateBox::XboxStructureActionGenerateBox() XboxStructureActionGenerateBox::XboxStructureActionGenerateBox()
{ {

View file

@ -1,7 +1,7 @@
#include "stdafx.h" #include "stdafx.h"
#include "XboxStructureActionPlaceBlock.h" #include "XboxStructureActionPlaceBlock.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.levelgen.structure.h" #include "../../../Minecraft.World/net.minecraft.world.level.levelgen.structure.h"
XboxStructureActionPlaceBlock::XboxStructureActionPlaceBlock() XboxStructureActionPlaceBlock::XboxStructureActionPlaceBlock()
{ {

View file

@ -1,11 +1,11 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
#include "XboxStructureActionPlaceContainer.h" #include "XboxStructureActionPlaceContainer.h"
#include "AddItemRuleDefinition.h" #include "AddItemRuleDefinition.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.levelgen.structure.h" #include "../../../Minecraft.World/net.minecraft.world.level.levelgen.structure.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h" #include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.h" #include "../../../Minecraft.World/net.minecraft.world.level.tile.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.inventory.h" #include "../../../Minecraft.World/net.minecraft.world.inventory.h"
XboxStructureActionPlaceContainer::XboxStructureActionPlaceContainer() XboxStructureActionPlaceContainer::XboxStructureActionPlaceContainer()
{ {

View file

@ -1,9 +1,9 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
#include "XboxStructureActionPlaceSpawner.h" #include "XboxStructureActionPlaceSpawner.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.levelgen.structure.h" #include "../../../Minecraft.World/net.minecraft.world.level.levelgen.structure.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h" #include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.entity.h" #include "../../../Minecraft.World/net.minecraft.world.level.tile.entity.h"
XboxStructureActionPlaceSpawner::XboxStructureActionPlaceSpawner() XboxStructureActionPlaceSpawner::XboxStructureActionPlaceSpawner()
{ {

View file

@ -1,6 +1,6 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
#include "LeaderboardManager.h" #include "LeaderboardManager.h"

View file

@ -1,43 +1,43 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
#include "..\..\..\Minecraft.World\AABB.h" #include "../../../Minecraft.World/AABB.h"
#include "..\..\..\Minecraft.World\Vec3.h" #include "../../../Minecraft.World/Vec3.h"
#include "..\..\..\Minecraft.World\Socket.h" #include "../../../Minecraft.World/Socket.h"
#include "..\..\..\Minecraft.World\ThreadName.h" #include "../../../Minecraft.World/ThreadName.h"
#include "..\..\..\Minecraft.World\Entity.h" #include "../../../Minecraft.World/Entity.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.h" #include "../../../Minecraft.World/net.minecraft.world.level.tile.h"
#include "..\..\ClientConnection.h" #include "../../ClientConnection.h"
#include "..\..\Minecraft.h" #include "../../Minecraft.h"
#include "..\..\User.h" #include "../../User.h"
#include "..\..\MinecraftServer.h" #include "../../MinecraftServer.h"
#include "..\..\PlayerList.h" #include "../../PlayerList.h"
#include "..\..\ServerPlayer.h" #include "../../ServerPlayer.h"
#include "..\..\PlayerConnection.h" #include "../../PlayerConnection.h"
#include "..\..\MultiPlayerLevel.h" #include "../../MultiPlayerLevel.h"
#include "..\..\ProgressRenderer.h" #include "../../ProgressRenderer.h"
#include "..\..\MultiPlayerLocalPlayer.h" #include "../../MultiPlayerLocalPlayer.h"
#include "..\..\..\Minecraft.World\DisconnectPacket.h" #include "../../../Minecraft.World/DisconnectPacket.h"
#include "..\..\..\Minecraft.World\compression.h" #include "../../../Minecraft.World/compression.h"
#include "..\..\..\Minecraft.World\OldChunkStorage.h" #include "../../../Minecraft.World/OldChunkStorage.h"
#include "..\..\TexturePackRepository.h" #include "../../TexturePackRepository.h"
#include "..\..\TexturePack.h" #include "../../TexturePack.h"
#include "..\..\Gui.h" #include "../../Gui.h"
#include "..\..\LevelRenderer.h" #include "../../LevelRenderer.h"
#include "..\..\..\Minecraft.World\IntCache.h" #include "../../../Minecraft.World/IntCache.h"
#include "..\GameRules\ConsoleGameRules.h" #include "../GameRules/ConsoleGameRules.h"
#include "GameNetworkManager.h" #include "GameNetworkManager.h"
#ifdef _XBOX #ifdef _XBOX
#include "Common\XUI\XUI_PauseMenu.h" #include "Common/XUI/XUI_PauseMenu.h"
#elif !(defined __PSVITA__) #elif !(defined __PSVITA__)
#include "Common\UI\UI.h" #include "Common/UI/UI.h"
#include "Common\UI\UIScene_PauseMenu.h" #include "Common/UI/UIScene_PauseMenu.h"
#include "..\..\Xbox\Network\NetworkPlayerXbox.h" #include "../../Xbox/Network/NetworkPlayerXbox.h"
#endif #endif
#ifdef _DURANGO #ifdef _DURANGO
#include "..\Minecraft.World\DurangoStats.h" #include "../Minecraft.World/DurangoStats.h"
#endif #endif
// Global instance // Global instance

View file

@ -7,18 +7,18 @@ using namespace std;
#include "../../../Minecraft.World/C4JThread.h" #include "../../../Minecraft.World/C4JThread.h"
#include "NetworkPlayerInterface.h" #include "NetworkPlayerInterface.h"
#ifdef _XBOX #ifdef _XBOX
#include "..\..\Xbox\Network\PlatformNetworkManagerXbox.h" #include "../../Xbox/Network/PlatformNetworkManagerXbox.h"
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__ #elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
#include "..\..\Common\Network\Sony\PlatformNetworkManagerSony.h" #include "../../Common/Network/Sony/PlatformNetworkManagerSony.h"
#elif defined _DURANGO #elif defined _DURANGO
#include "..\..\Durango\Network\PlatformNetworkManagerDurango.h" #include "../../Durango/Network/PlatformNetworkManagerDurango.h"
#else #else
#include "PlatformNetworkManagerStub.h" #include "PlatformNetworkManagerStub.h"
#endif #endif
#include "SessionInfo.h" #include "SessionInfo.h"
#ifdef __ORBIS__ #ifdef __ORBIS__
#include "..\..\Orbis\Network\PsPlusUpsellWrapper_Orbis.h" #include "../../Orbis/Network/PsPlusUpsellWrapper_Orbis.h"
#endif #endif
class ClientConnection; class ClientConnection;

View file

@ -1,8 +1,8 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\..\Minecraft.World\Socket.h" #include "../../../Minecraft.World/Socket.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
#include "PlatformNetworkManagerStub.h" #include "PlatformNetworkManagerStub.h"
#include "..\..\Xbox\Network\NetworkPlayerXbox.h" // TODO - stub version of this? #include "../../Xbox/Network/NetworkPlayerXbox.h" // TODO - stub version of this?
CPlatformNetworkManagerStub *g_pPlatformNetworkManager; CPlatformNetworkManagerStub *g_pPlatformNetworkManager;

View file

@ -1,7 +1,7 @@
#pragma once #pragma once
#if defined(__PS3__) || defined(__ORBIS__) #if defined(__PS3__) || defined(__ORBIS__)
#include "..\..\Common\Network\Sony\SQRNetworkManager.h" #include "../../Common/Network/Sony/SQRNetworkManager.h"
#endif #endif

View file

@ -1,6 +1,6 @@
#pragma once #pragma once
#include "..\..\Common\Network\NetworkPlayerInterface.h" #include "../../Common/Network/NetworkPlayerInterface.h"
#include "SQRNetworkPlayer.h" #include "SQRNetworkPlayer.h"
// This is an implementation of the INetworkPlayer interface, for Sony platforms. It effectively wraps the SQRNetworkPlayer class in a non-platform-specific way. // This is an implementation of the INetworkPlayer interface, for Sony platforms. It effectively wraps the SQRNetworkPlayer class in a non-platform-specific way.

View file

@ -1,9 +1,9 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\..\Minecraft.World\Socket.h" #include "../../../Minecraft.World/Socket.h"
#include "..\..\..\Minecraft.World\StringHelpers.h" #include "../../../Minecraft.World/StringHelpers.h"
#include "PlatformNetworkManagerSony.h" #include "PlatformNetworkManagerSony.h"
#include "NetworkPlayerSony.h" #include "NetworkPlayerSony.h"
#include "..\..\Common\Network\GameNetworkManager.h" #include "../../Common/Network/GameNetworkManager.h"
CPlatformNetworkManagerSony *g_pPlatformNetworkManager; CPlatformNetworkManagerSony *g_pPlatformNetworkManager;

View file

@ -1,10 +1,10 @@
#pragma once #pragma once
using namespace std; using namespace std;
#include <vector> #include <vector>
#include "..\..\..\Minecraft.World\C4JThread.h" #include "../../../Minecraft.World/C4JThread.h"
#include "..\..\Common\Network\NetworkPlayerInterface.h" #include "../../Common/Network/NetworkPlayerInterface.h"
#include "..\..\Common\Network\PlatformNetworkManagerInterface.h" #include "../../Common/Network/PlatformNetworkManagerInterface.h"
#include "..\..\Common\Network\SessionInfo.h" #include "../../Common/Network/SessionInfo.h"
#include "SQRNetworkPlayer.h" #include "SQRNetworkPlayer.h"
// This is how often we allow a search for new games // This is how often we allow a search for new games

View file

@ -1,7 +1,7 @@
#include "stdafx.h" #include "stdafx.h"
#include "SonyCommerce.h" #include "SonyCommerce.h"
#include "..\PS3Extras\ShutdownManager.h" #include "../PS3Extras/ShutdownManager.h"
#include <sys/event.h> #include <sys/event.h>

View file

@ -3,15 +3,15 @@
#ifdef __PS3__ #ifdef __PS3__
#include "PS3\Network\SonyHttp_PS3.h" #include "PS3/Network/SonyHttp_PS3.h"
SonyHttp_PS3 g_SonyHttp; SonyHttp_PS3 g_SonyHttp;
#elif defined __ORBIS__ #elif defined __ORBIS__
#include "Orbis\Network\SonyHttp_Orbis.h" #include "Orbis/Network/SonyHttp_Orbis.h"
SonyHttp_Orbis g_SonyHttp; SonyHttp_Orbis g_SonyHttp;
#elif defined __PSVITA__ #elif defined __PSVITA__
#include "PSVita\Network\SonyHttp_Vita.h" #include "PSVita/Network/SonyHttp_Vita.h"
SonyHttp_Vita g_SonyHttp; SonyHttp_Vita g_SonyHttp;
#endif #endif

View file

@ -1,7 +1,7 @@
#pragma once #pragma once
#include "..\..\Common\Network\Sony\sceRemoteStorage\header\sceRemoteStorage.h" #include "../../Common/Network/Sony/sceRemoteStorage/header/sceRemoteStorage.h"
class SonyRemoteStorage class SonyRemoteStorage
{ {

View file

@ -2,9 +2,9 @@
#include "MultiPlayerLocalPlayer.h" #include "MultiPlayerLocalPlayer.h"
#include "..\Minecraft.World\LevelSettings.h" #include "../Minecraft.World/LevelSettings.h"
#include "..\Minecraft.World\LevelData.h" #include "../Minecraft.World/LevelData.h"
#include "..\Minecraft.World\Level.h" #include "../Minecraft.World/Level.h"
#include "TelemetryManager.h" #include "TelemetryManager.h"
@ -428,7 +428,7 @@ INT CTelemetryManager::GetAudioSettings(DWORD dwUserId)
/* /*
Refers to the highest level performance metric for your game. Refers to the highest level performance metric for your game.
For example, a performance metric could points earned, race time, total kills, etc. For example, a performance metric could points earned, race time, total kills, etc.
This is entirely up to you and will help us understand how well the player performed, or how far the player progressed  in the level before exiting. This is entirely up to you and will help us understand how well the player performed, or how far the player progressed  in the level before exiting.
How far did users progress before failing/exiting the level? How far did users progress before failing/exiting the level?
*/ */
INT CTelemetryManager::GetLevelExitProgressStat1() INT CTelemetryManager::GetLevelExitProgressStat1()
@ -440,7 +440,7 @@ INT CTelemetryManager::GetLevelExitProgressStat1()
/* /*
Refers to the highest level performance metric for your game. Refers to the highest level performance metric for your game.
For example, a performance metric could points earned, race time, total kills, etc. For example, a performance metric could points earned, race time, total kills, etc.
This is entirely up to you and will help us understand how well the player performed, or how far the player progressed  in the level before exiting. This is entirely up to you and will help us understand how well the player performed, or how far the player progressed  in the level before exiting.
How far did users progress before failing/exiting the level? How far did users progress before failing/exiting the level?
*/ */
INT CTelemetryManager::GetLevelExitProgressStat2() INT CTelemetryManager::GetLevelExitProgressStat2()

View file

@ -1,6 +1,6 @@
#include "stdafx.h" #include "stdafx.h"
#include "TrialMode.h" #include "TrialMode.h"
#include "..\Tutorial\FullTutorial.h" #include "../Tutorial/FullTutorial.h"
TrialMode::TrialMode(int iPad, Minecraft *minecraft, ClientConnection *connection) TrialMode::TrialMode(int iPad, Minecraft *minecraft, ClientConnection *connection)
: FullTutorialMode(iPad, minecraft, connection) : FullTutorialMode(iPad, minecraft, connection)

View file

@ -1,5 +1,5 @@
#pragma once #pragma once
#include "..\Tutorial\FullTutorialMode.h" #include "../Tutorial/FullTutorialMode.h"
class TrialMode : public FullTutorialMode class TrialMode : public FullTutorialMode
{ {

View file

@ -1,9 +1,9 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\Minecraft.h" #include "../../Minecraft.h"
#include "..\..\MultiplayerLocalPlayer.h" #include "../../MultiplayerLocalPlayer.h"
#include "AreaConstraint.h" #include "AreaConstraint.h"
#include "..\..\..\Minecraft.World\AABB.h" #include "../../../Minecraft.World/AABB.h"
AreaConstraint::AreaConstraint( int descriptionId, double x0, double y0, double z0, double x1, double y1, double z1, bool contains /*= true*/, bool restrictsMovement /*=true*/ ) AreaConstraint::AreaConstraint( int descriptionId, double x0, double y0, double z0, double x1, double y1, double z1, bool contains /*= true*/, bool restrictsMovement /*=true*/ )
: TutorialConstraint( descriptionId ) : TutorialConstraint( descriptionId )

View file

@ -1,9 +1,9 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\Minecraft.h" #include "../../Minecraft.h"
#include "..\..\MultiplayerLocalPlayer.h" #include "../../MultiplayerLocalPlayer.h"
#include "AreaHint.h" #include "AreaHint.h"
#include "..\..\..\Minecraft.World\AABB.h" #include "../../../Minecraft.World/AABB.h"
#include "Tutorial.h" #include "Tutorial.h"
AreaHint::AreaHint(eTutorial_Hint id, Tutorial *tutorial, eTutorial_State displayState, eTutorial_State completeState, AreaHint::AreaHint(eTutorial_Hint id, Tutorial *tutorial, eTutorial_State displayState, eTutorial_State completeState,

View file

@ -1,13 +1,13 @@
#include "stdafx.h" #include "stdafx.h"
#include "Tutorial.h" #include "Tutorial.h"
#include "..\..\Minecraft.h" #include "../../Minecraft.h"
#include "..\..\MultiplayerLocalPlayer.h" #include "../../MultiplayerLocalPlayer.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h" #include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "ChangeStateConstraint.h" #include "ChangeStateConstraint.h"
#include "..\..\..\Minecraft.World\AABB.h" #include "../../../Minecraft.World/AABB.h"
#include "..\..\ClientConnection.h" #include "../../ClientConnection.h"
#include "..\..\..\Minecraft.World\net.minecraft.network.packet.h" #include "../../../Minecraft.World/net.minecraft.network.packet.h"
ChangeStateConstraint::ChangeStateConstraint( Tutorial *tutorial, eTutorial_State targetState, eTutorial_State sourceStates[], DWORD sourceStatesCount, ChangeStateConstraint::ChangeStateConstraint( Tutorial *tutorial, eTutorial_State targetState, eTutorial_State sourceStates[], DWORD sourceStatesCount,
double x0, double y0, double z0, double x1, double y1, double z1, bool contains /*= true*/, bool changeGameMode /*= false*/, GameType *targetGameMode /*= 0*/ ) double x0, double y0, double z0, double x1, double y1, double z1, bool contains /*= true*/, bool changeGameMode /*= false*/, GameType *targetGameMode /*= 0*/ )

View file

@ -1,12 +1,12 @@
#include "stdafx.h" #include "stdafx.h"
#include <string> #include <string>
#include <unordered_map> #include <unordered_map>
#include "..\..\Minecraft.h" #include "../../Minecraft.h"
#include "..\..\MultiplayerLocalPlayer.h" #include "../../MultiplayerLocalPlayer.h"
#include "Tutorial.h" #include "Tutorial.h"
#include "TutorialConstraints.h" #include "TutorialConstraints.h"
#include "ChoiceTask.h" #include "ChoiceTask.h"
#include "..\..\..\Minecraft.World\Material.h" #include "../../../Minecraft.World/Material.h"
ChoiceTask::ChoiceTask(Tutorial *tutorial, int descriptionId, int promptId /*= -1*/, bool requiresUserInput /*= false*/, ChoiceTask::ChoiceTask(Tutorial *tutorial, int descriptionId, int promptId /*= -1*/, bool requiresUserInput /*= false*/,
int iConfirmMapping /*= 0*/, int iCancelMapping /*= 0*/, int iConfirmMapping /*= 0*/, int iCancelMapping /*= 0*/,

View file

@ -1,5 +1,5 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\..\Minecraft.World\ItemInstance.h" #include "../../../Minecraft.World/ItemInstance.h"
#include "CompleteUsingItemTask.h" #include "CompleteUsingItemTask.h"
CompleteUsingItemTask::CompleteUsingItemTask(Tutorial *tutorial, int descriptionId, int itemIds[], unsigned int itemIdsLength, bool enablePreCompletion) CompleteUsingItemTask::CompleteUsingItemTask(Tutorial *tutorial, int descriptionId, int itemIds[], unsigned int itemIdsLength, bool enablePreCompletion)

View file

@ -1,8 +1,8 @@
#include "stdafx.h" #include "stdafx.h"
#include <string> #include <string>
#include <unordered_map> #include <unordered_map>
#include "..\..\Minecraft.h" #include "../../Minecraft.h"
#include "..\..\MultiplayerLocalPlayer.h" #include "../../MultiplayerLocalPlayer.h"
#include "Tutorial.h" #include "Tutorial.h"
#include "TutorialConstraints.h" #include "TutorialConstraints.h"
#include "ControllerTask.h" #include "ControllerTask.h"

View file

@ -1,6 +1,6 @@
#include "stdafx.h" #include "stdafx.h"
#include "CraftTask.h" #include "CraftTask.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h" #include "../../../Minecraft.World/net.minecraft.world.item.h"
CraftTask::CraftTask( int itemId, int auxValue, int quantity, CraftTask::CraftTask( int itemId, int auxValue, int quantity,
Tutorial *tutorial, int descriptionId, bool enablePreCompletion /*= true*/, vector<TutorialConstraint *> *inConstraints /*= NULL*/, Tutorial *tutorial, int descriptionId, bool enablePreCompletion /*= true*/, vector<TutorialConstraint *> *inConstraints /*= NULL*/,

View file

@ -1,8 +1,8 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h" #include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.h" #include "../../../Minecraft.World/net.minecraft.world.level.tile.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h" #include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.entity.h" #include "../../../Minecraft.World/net.minecraft.world.entity.h"
#include "Tutorial.h" #include "Tutorial.h"
#include "DiggerItemHint.h" #include "DiggerItemHint.h"

View file

@ -1,5 +1,5 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.effect.h" #include "../../../Minecraft.World/net.minecraft.world.effect.h"
#include "EffectChangedTask.h" #include "EffectChangedTask.h"
EffectChangedTask::EffectChangedTask(Tutorial *tutorial, int descriptionId, MobEffect *effect, bool apply, EffectChangedTask::EffectChangedTask(Tutorial *tutorial, int descriptionId, MobEffect *effect, bool apply,

View file

@ -1,10 +1,10 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h" #include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h" #include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.h" #include "../../../Minecraft.World/net.minecraft.world.level.tile.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.phys.h" #include "../../../Minecraft.World/net.minecraft.world.phys.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.effect.h" #include "../../../Minecraft.World/net.minecraft.world.effect.h"
#include "..\GameRules\ConsoleGameRules.h" #include "../GameRules/ConsoleGameRules.h"
#include "DiggerItemHint.h" #include "DiggerItemHint.h"
#include "TutorialTasks.h" #include "TutorialTasks.h"
#include "AreaHint.h" #include "AreaHint.h"

View file

@ -1,5 +1,5 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\Minecraft.h" #include "../../Minecraft.h"
#include "FullTutorial.h" #include "FullTutorial.h"
#include "FullTutorialMode.h" #include "FullTutorialMode.h"

View file

@ -1,12 +1,12 @@
#include "stdafx.h" #include "stdafx.h"
#include <string> #include <string>
#include <unordered_map> #include <unordered_map>
#include "..\..\Minecraft.h" #include "../../Minecraft.h"
#include "..\..\MultiplayerLocalPlayer.h" #include "../../MultiplayerLocalPlayer.h"
#include "Tutorial.h" #include "Tutorial.h"
#include "TutorialConstraints.h" #include "TutorialConstraints.h"
#include "InfoTask.h" #include "InfoTask.h"
#include "..\..\..\Minecraft.World\Material.h" #include "../../../Minecraft.World/Material.h"
InfoTask::InfoTask(Tutorial *tutorial, int descriptionId, int promptId /*= -1*/, bool requiresUserInput /*= false*/, InfoTask::InfoTask(Tutorial *tutorial, int descriptionId, int promptId /*= -1*/, bool requiresUserInput /*= false*/,
int iMapping /*= 0*/, ETelemetryChallenges telemetryEvent /*= eTelemetryTutorial_NoEvent*/) int iMapping /*= 0*/, ETelemetryChallenges telemetryEvent /*= eTelemetryTutorial_NoEvent*/)

View file

@ -1,7 +1,7 @@
#pragma once #pragma once
using namespace std; using namespace std;
#include "..\..\..\Minecraft.World\Class.h" #include "../../../Minecraft.World/Class.h"
#include "TutorialHint.h" #include "TutorialHint.h"
class ItemInstance; class ItemInstance;

View file

@ -1,6 +1,6 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h" #include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.h" #include "../../../Minecraft.World/net.minecraft.world.level.tile.h"
#include "Tutorial.h" #include "Tutorial.h"
#include "LookAtTileHint.h" #include "LookAtTileHint.h"

View file

@ -1,8 +1,8 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\Minecraft.h" #include "../../Minecraft.h"
#include "..\..\LocalPlayer.h" #include "../../LocalPlayer.h"
#include "..\..\StatsCounter.h" #include "../../StatsCounter.h"
#include "..\..\..\Minecraft.World\net.minecraft.stats.h" #include "../../../Minecraft.World/net.minecraft.stats.h"
#include "StatTask.h" #include "StatTask.h"
StatTask::StatTask(Tutorial *tutorial, int descriptionId, bool enablePreCompletion, Stat *stat, int variance /*= 1*/) StatTask::StatTask(Tutorial *tutorial, int descriptionId, bool enablePreCompletion, Stat *stat, int variance /*= 1*/)

View file

@ -1,6 +1,6 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h" #include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.h" #include "../../../Minecraft.World/net.minecraft.world.level.tile.h"
#include "Tutorial.h" #include "Tutorial.h"
#include "TakeItemHint.h" #include "TakeItemHint.h"

View file

@ -1,17 +1,17 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\..\Minecraft.World\net.minecraft.stats.h" #include "../../../Minecraft.World/net.minecraft.stats.h"
#include "..\..\LocalPlayer.h" #include "../../LocalPlayer.h"
#include "..\..\..\Minecraft.World\Entity.h" #include "../../../Minecraft.World/Entity.h"
#include "..\..\..\Minecraft.World\Level.h" #include "../../../Minecraft.World/Level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.entity.player.h" #include "../../../Minecraft.World/net.minecraft.world.entity.player.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h" #include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h" #include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.h" #include "../../../Minecraft.World/net.minecraft.world.level.tile.h"
#include "..\..\MinecraftServer.h" #include "../../MinecraftServer.h"
#include "..\..\Minecraft.h" #include "../../Minecraft.h"
#include "..\..\MultiPlayerLocalPlayer.h" #include "../../MultiPlayerLocalPlayer.h"
#include "..\..\MultiPlayerLevel.h" #include "../../MultiPlayerLevel.h"
#include "..\..\SurvivalMode.h" #include "../../SurvivalMode.h"
#include "Tutorial.h" #include "Tutorial.h"
#include "TutorialMessage.h" #include "TutorialMessage.h"
#include "TutorialTasks.h" #include "TutorialTasks.h"

View file

@ -1,11 +1,11 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h" #include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.h" #include "../../../Minecraft.World/net.minecraft.world.level.tile.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h" #include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "Tutorial.h" #include "Tutorial.h"
#include "TutorialHint.h" #include "TutorialHint.h"
#include "..\..\Minecraft.h" #include "../../Minecraft.h"
#include "..\..\MultiplayerLocalPlayer.h" #include "../../MultiplayerLocalPlayer.h"
TutorialHint::TutorialHint(eTutorial_Hint id, Tutorial *tutorial, int descriptionId, eHintType type, bool allowFade /*= true*/) TutorialHint::TutorialHint(eTutorial_Hint id, Tutorial *tutorial, int descriptionId, eHintType type, bool allowFade /*= true*/)
: m_id( id ), m_tutorial(tutorial), m_descriptionId( descriptionId ), m_type( type ), m_counter( 0 ), : m_id( id ), m_tutorial(tutorial), m_descriptionId( descriptionId ), m_type( type ), m_counter( 0 ),

View file

@ -1,12 +1,12 @@
#include "stdafx.h" #include "stdafx.h"
#include <memory> #include <memory>
#include "..\..\Minecraft.h" #include "../../Minecraft.h"
#include "..\..\MultiplayerLocalPlayer.h" #include "../../MultiplayerLocalPlayer.h"
#include "..\..\MultiPlayerLevel.h" #include "../../MultiPlayerLevel.h"
#include "..\..\..\Minecraft.World\Inventory.h" #include "../../../Minecraft.World/Inventory.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h" #include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h" #include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.h" #include "../../../Minecraft.World/net.minecraft.world.level.tile.h"
#include "TutorialMode.h" #include "TutorialMode.h"
TutorialMode::TutorialMode(int iPad, Minecraft *minecraft, ClientConnection *connection) : MultiPlayerGameMode( minecraft, connection ), m_iPad( iPad ) TutorialMode::TutorialMode(int iPad, Minecraft *minecraft, ClientConnection *connection) : MultiPlayerGameMode( minecraft, connection ), m_iPad( iPad )

View file

@ -1,7 +1,7 @@
#pragma once #pragma once
using namespace std; using namespace std;
#include "..\..\MultiPlayerGameMode.h" #include "../../MultiPlayerGameMode.h"
#include "Tutorial.h" #include "Tutorial.h"
class TutorialMode : public MultiPlayerGameMode class TutorialMode : public MultiPlayerGameMode

View file

@ -1,7 +1,7 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\..\Minecraft.World\Entity.h" #include "../../../Minecraft.World/Entity.h"
#include "..\..\..\Minecraft.World\Level.h" #include "../../../Minecraft.World/Level.h"
#include "..\..\..\Minecraft.World\ItemInstance.h" #include "../../../Minecraft.World/ItemInstance.h"
#include "UseItemTask.h" #include "UseItemTask.h"
UseItemTask::UseItemTask(const int itemId, Tutorial *tutorial, int descriptionId, UseItemTask::UseItemTask(const int itemId, Tutorial *tutorial, int descriptionId,

View file

@ -1,7 +1,7 @@
#include "stdafx.h" #include "stdafx.h"
#include "..\..\..\Minecraft.World\Entity.h" #include "../../../Minecraft.World/Entity.h"
#include "..\..\..\Minecraft.World\Level.h" #include "../../../Minecraft.World/Level.h"
#include "..\..\..\Minecraft.World\ItemInstance.h" #include "../../../Minecraft.World/ItemInstance.h"
#include "UseTileTask.h" #include "UseTileTask.h"
UseTileTask::UseTileTask(const int tileId, int x, int y, int z, Tutorial *tutorial, int descriptionId, UseTileTask::UseTileTask(const int tileId, int x, int y, int z, Tutorial *tutorial, int descriptionId,

Some files were not shown because too many files have changed in this diff Show more