From 02d3bba5f04b2f63e3ea547f668859c60729db55 Mon Sep 17 00:00:00 2001 From: notmatthewbeshay <92357869+NotMachow@users.noreply.github.com> Date: Wed, 11 Mar 2026 00:19:21 +1100 Subject: [PATCH] Use standard buffer types in load or join save transfer --- .../Common/UI/UIScene_LoadOrJoinMenu.cpp | 24 +++++++++---------- 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/Minecraft.Client/Platform/Common/UI/UIScene_LoadOrJoinMenu.cpp b/Minecraft.Client/Platform/Common/UI/UIScene_LoadOrJoinMenu.cpp index 29f32e602..e5ec9b9fd 100644 --- a/Minecraft.Client/Platform/Common/UI/UIScene_LoadOrJoinMenu.cpp +++ b/Minecraft.Client/Platform/Common/UI/UIScene_LoadOrJoinMenu.cpp @@ -2438,10 +2438,10 @@ int UIScene_LoadOrJoinMenu::DownloadSonyCrossSaveThreadProc(void *lpParameter) mbstowcs(wSaveName, pNameUTF8, strlen(pNameUTF8)+1); // plus null StorageManager.SetSaveTitle(wSaveName); std::uint8_t *pbThumbnailData = NULL; - DWORD dwThumbnailDataSize=0; + unsigned int dwThumbnailDataSize = 0; std::uint8_t *pbDataSaveImage = NULL; - DWORD dwDataSizeSaveImage=0; + unsigned int dwDataSizeSaveImage = 0; StorageManager.GetDefaultSaveImage(&pbDataSaveImage, &dwDataSizeSaveImage); // Get the default save thumbnail (as set by SetDefaultImages) for use on saving games t StorageManager.GetDefaultSaveThumbnail(&pbThumbnailData,&dwThumbnailDataSize); // Get the default save image (as set by SetDefaultImages) for use on saving games that @@ -2473,7 +2473,7 @@ int UIScene_LoadOrJoinMenu::DownloadSonyCrossSaveThreadProc(void *lpParameter) // we can't cancel here, we need the saves info so we can delete the file if(pClass->m_saveTransferDownloadCancelled) { - WCHAR wcTemp[256]; + wchar_t wcTemp[256]; swprintf(wcTemp,256, app.GetString(IDS_CANCEL)); // MGH - should change this string to "cancelling download" m_wstrStageText=wcTemp; pMinecraft->progressRenderer->progressStage( m_wstrStageText ); @@ -2488,7 +2488,7 @@ int UIScene_LoadOrJoinMenu::DownloadSonyCrossSaveThreadProc(void *lpParameter) case eSaveTransfer_GettingSavesInfo: if(pClass->m_saveTransferDownloadCancelled) { - WCHAR wcTemp[256]; + wchar_t wcTemp[256]; swprintf(wcTemp,256, app.GetString(IDS_CANCEL)); // MGH - should change this string to "cancelling download" m_wstrStageText=wcTemp; pMinecraft->progressRenderer->progressStage( m_wstrStageText ); @@ -2523,7 +2523,7 @@ int UIScene_LoadOrJoinMenu::DownloadSonyCrossSaveThreadProc(void *lpParameter) case eSaveTransfer_GettingFileData: { - WCHAR wcTemp[256]; + wchar_t wcTemp[256]; int dataProgress = app.getRemoteStorage()->getDataProgress(); pMinecraft->progressRenderer->progressStagePercentage(dataProgress); @@ -2598,10 +2598,10 @@ int UIScene_LoadOrJoinMenu::DownloadSonyCrossSaveThreadProc(void *lpParameter) StorageManager.ResetSaveData(); { std::uint8_t *pbThumbnailData = NULL; - DWORD dwThumbnailDataSize=0; + unsigned int dwThumbnailDataSize = 0; std::uint8_t *pbDataSaveImage = NULL; - DWORD dwDataSizeSaveImage=0; + unsigned int dwDataSizeSaveImage = 0; StorageManager.GetDefaultSaveImage(&pbDataSaveImage, &dwDataSizeSaveImage); // Get the default save thumbnail (as set by SetDefaultImages) for use on saving games t StorageManager.GetDefaultSaveThumbnail(&pbThumbnailData,&dwThumbnailDataSize); // Get the default save image (as set by SetDefaultImages) for use on saving games that @@ -2686,7 +2686,7 @@ int UIScene_LoadOrJoinMenu::DownloadSonyCrossSaveThreadProc(void *lpParameter) { if(pClass->m_saveTransferDownloadCancelled) { - WCHAR wcTemp[256]; + wchar_t wcTemp[256]; swprintf(wcTemp,256, app.GetString(IDS_CANCEL)); // MGH - should change this string to "cancelling download" m_wstrStageText=wcTemp; pMinecraft->progressRenderer->progressStage( m_wstrStageText ); @@ -2867,7 +2867,7 @@ int UIScene_LoadOrJoinMenu::UploadSonyCrossSaveThreadProc(void *lpParameter) break; case eSaveUpload_UploadingFileData: { - WCHAR wcTemp[256]; + wchar_t wcTemp[256]; int dataProgress = app.getRemoteStorage()->getDataProgress(); pMinecraft->progressRenderer->progressStagePercentage(dataProgress); @@ -3176,7 +3176,7 @@ int UIScene_LoadOrJoinMenu::DownloadXbox360SaveThreadProc(void *lpParameter) if(pStateContainer->m_bSaveTransferCancelled) { - WCHAR wcTemp[256]; + wchar_t wcTemp[256]; pStateContainer->m_bSaveTransferCancelled=false; swprintf(wcTemp,app.GetString(IDS_SAVE_TRANSFER_DOWNLOAD_CANCELLED)); @@ -3228,7 +3228,7 @@ void UIScene_LoadOrJoinMenu::RequestFileSize( SaveTransferStateContainer *pClass void UIScene_LoadOrJoinMenu::RequestFileData( SaveTransferStateContainer *pClass, wchar_t *filename ) { Minecraft *pMinecraft=Minecraft::GetInstance(); - WCHAR wcTemp[256]; + wchar_t wcTemp[256]; pMinecraft->progressRenderer->progressStagePercentage(0); @@ -3293,7 +3293,7 @@ int UIScene_LoadOrJoinMenu::SaveTransferReturned(void *lpParam, C4JStorage::SAVE int UIScene_LoadOrJoinMenu::SaveTransferUpdateProgress(void *lpParam, unsigned long ulBytesReceived) { - WCHAR wcTemp[256]; + wchar_t wcTemp[256]; SaveTransferStateContainer* pClass = (SaveTransferStateContainer *) lpParam; Minecraft *pMinecraft=Minecraft::GetInstance();