diff --git a/RELEASE_NOTES.md b/RELEASE_NOTES.md index 3a6bb64..026da96 100644 --- a/RELEASE_NOTES.md +++ b/RELEASE_NOTES.md @@ -1,25 +1,4 @@ ![Release Artwork](https://raw.githubusercontent.com/LCE-Hub/LCE-Emerald-Launcher/refs/heads/main/RELEASE_ARTWORK.png) -- Fix fresh installation defaulting to Fullscreen -- Add a "Download to custom path" button to Versions menu -- Fix workshop black screen on server plugins category -- New logo for hellish ends -- Update neoLegacy download link -- (soon!) Partnership with BluerNetwork -- Skip Intro on keypress or click -- Disable skin remodeling for neoLegacy -- Download retry support -- Bring back the custom titlebar on non-macOS systems, and show on fullscreen regardless of OS -- Fix workshop showing extra stuff that don't exist for plugins -- Official external DLC support, used for neoLegacy to make the size smaller (700MiB -> 300MiB) -- Add logos to credits menu -- Partnership with [Minecraft: Moon Edition](https://www.youtube.com/watch?v=6_ZSUjZfBr0) -- Parallel downloads and redesigned download overlay notification -- A little bit of UI polish -- Community Guides for Developer Tools -- (BIG!) End partnership with LCELive. And migration to LCEOnline -- Workshop dependencies support -- Workshop required versions support -- New Model Editor developer tool -- New fun easter egg! try changing your username to `TOUHOU` -- And much much more you should see yourself! +- Fix custom path downloading overwriting non-empty directories ([#127](https://github.com/LCE-Hub/LCE-Emerald-Launcher/issues/127)) +- diff --git a/src/hooks/useDiscordRPC.ts b/src/hooks/useDiscordRPC.ts index 343234a..5f66430 100644 --- a/src/hooks/useDiscordRPC.ts +++ b/src/hooks/useDiscordRPC.ts @@ -43,7 +43,10 @@ export function useDiscordRPC({ : `Logged in as ${username}`; if (isGameRunning) { - details = `Playing ${versionName}`; + details = + activeView === "lceonline" + ? `Playing ${versionName} Multiplayer` + : `Playing ${versionName}`; } else if (downloadingIds.length > 0) { const firstId = downloadingIds[0]; const pct = downloadProgress[firstId];